摘要:
In accordance with some embodiments, a method provides for determining, based on a first random number, an outcome for a first game play conducted at a gaming device, thereby determining a first outcome and determining an amount to be output as a result of the first outcome, thereby determining a first payout. The first payout is based on a probability of obtaining the first outcome and the first wager. The method further provides for determining, based on a second random number, an outcome for a second game play conducted at the gaming device, thereby determining a second outcome and determining an amount to be output as a result of the second outcome, thereby determining a second payout. The second payout is based on the first payout. In one embodiment both the first and second game plays are initiated in response to receiving, from the player, an initiation signal and a wager.
摘要:
According to some embodiments, an allocation of inventory for a vending machine (e.g., a mix or set of types of products and respective quantities of products to be loaded into a snack or beverage vending machine) is determined.
摘要:
A wagering method is provided that allows players or gaming establishments to specify conditions which when satisfied, reconfigure the gaming device to change game play from a first game to a second game. The condition may depend upon the value of a parameter -generally related to game play—to determine if the condition is valid and triggers the reconfiguration. The second game may be selected from a game on the same gaming device, from a game on a different gaming device, or a game played by a specific player.
摘要:
A gaming device presents a paytable with entries showing a range of outcome values. When the outcome displayed by the gaming device matches an entry on the paytable showing a range of outcome values, an audiovisual clip is played and the player is informed as to which precise value within the range of values is the actual outcome value. The particular audiovisual clip shown may provide an indication of where within the range the precise value lies by virtue of the particular clip's importance. The audiovisual clip is repurposed from its original purpose for use in the gaming device, and may be a clip from a movie, motion picture, television show, or the like.
摘要:
In a first aspect, a method of operating a gaming device is provided. The method includes the steps of (1) determining an outcome value of a game result of the gaming device; (2) retrieving historical audio/video programming having content that provides an indication of the outcome value; and (3) providing the historical audio/video programming to a player of the gaming device. The historical audio/video programming may comprise, for example, a television show, a sporting event, a movie, an animated show, or the like. Numerous other aspects are provided.
摘要:
A method for team play of slot machines, including determining a first result corresponding to a first player on a team, determining a second result corresponding to a second player, determining whether the second player is on the team, and determining a result based on the first result and the second result if the second player is on the team. Various embodiments further include awarding comp points to the team based on the play of the first player and the second player. Various embodiments further include joint participation in a bonus round by members of a team.
摘要:
One embodiment of the present invention provides for detecting a physical change at a transaction card, and, in response to detecting the physical change outputting content to attract the attention of a user.
摘要:
In accordance with some embodiments, a plurality of outcomes are generated and used to create a video presentation of representative outcomes. The video presentation is recorded onto a tangible medium (e.g., DVD or CD-ROM) or otherwise provided to a player (e.g., player may access the video presentation online). This allows a player to purchase a video presentation of (e.g., predetermined) outcomes in a jurisdiction in which gambling is legal yet view the presentation at the players convenience (e.g., from any jurisdiction and at any time). The outcomes on the DVD or CD ROM may be viewed on a video display generated by a primary output device (e.g., a personal computer or a DVD player). In addition, the player may purchase or otherwise obtain an accessory device that interacts (e.g., augments the outcomes) with the game play recorded on the tangible medium.
摘要:
According to an embodiment, a jackpot may be available as a prize and/or incentive via a vending machine. In some embodiments, a network of vending machines may contribute to and/or define the jackpot.
摘要:
In accordance with some embodiments, a plurality of outcomes are generated for a wagering game. The plurality of outcomes are stored on a tangible medium (e.g., a DVD) or otherwise stored. The plurality of outcomes are sold to a player, for viewing by the player at a location remote from a casino.