GAMING SYSTEM AND METHOD FOR PROVIDING A MULTIPLE SIDED CARD GAME
    101.
    发明申请
    GAMING SYSTEM AND METHOD FOR PROVIDING A MULTIPLE SIDED CARD GAME 有权
    游戏系统和方法,用于提供多张卡片游戏

    公开(公告)号:US20150024819A1

    公开(公告)日:2015-01-22

    申请号:US14506119

    申请日:2014-10-03

    Applicant: IGT

    CPC classification number: G07F17/3293 G07F17/326

    Abstract: The present disclosure relates generally to gaming systems and methods for providing a card game that employs multiple-sided playing cards. In various embodiments, the gaming system enables a player to play one or more games which utilize one or more sets or decks of multiple-sided playing cards or multiple-sided tiles. In such embodiments, a first side of each multiple-sided playing card is associated with one of a plurality of playing cards from a first set or deck of playing cards for a first game and a second side of each multiple-sided playing card is associated with one of a plurality of playing cards from a second, different set or deck of playing cards for a second, different game.

    Abstract translation: 本公开总体上涉及用于提供采用多张扑克牌的纸牌游戏的游戏系统和方法。 在各种实施例中,游戏系统使得玩家能够玩一个或多个游戏,其利用一个或多个多张或多张多张扑克牌或多边牌的牌。 在这样的实施例中,每个多面纸牌的第一面与第一游戏的第一组牌或牌组的多张扑克牌中的一张相关联,并且每张多张扑克牌的第二侧被关联 来自第二,不同的集合或多个扑克牌的多个扑克牌中的一个用于第二,不同的游戏。

    GAMING DEVICE AND METHOD PROVIDING SLOT GAME HAVING VIRTUAL MAP DRIVEN REEL STOP POSITION DETERMINATIONS
    102.
    发明申请
    GAMING DEVICE AND METHOD PROVIDING SLOT GAME HAVING VIRTUAL MAP DRIVEN REEL STOP POSITION DETERMINATIONS 有权
    游戏设备和方法提供具有虚拟地图的滑块游戏停止位置决定

    公开(公告)号:US20140206429A1

    公开(公告)日:2014-07-24

    申请号:US14218351

    申请日:2014-03-18

    Applicant: IGT

    CPC classification number: G07F17/34

    Abstract: Various embodiments of the disclosed gaming device include a housing which supports a plurality of mechanical reels and a plurality of stop input devices which are configured to provide a Pachisuro-style slot game. Each of the plurality of reels is associated with a different one of the plurality of stop input devices. Each stop input device enables a player to stop the respective reel when the reel is spinning by activating the stop input device. Each reel includes a plurality of stop positions and each stop position includes a symbol. The gaming device also includes a processor and a memory device. For each reel, the processor randomly determines the stop position at which the reel ultimately stops based on a virtual map stored in the memory device for an initiating stop position of that reel which is selected by the player's activation of the stop input device for that reel.

    Abstract translation: 所公开的游戏装置的各种实施例包括支撑多个机械卷轴的壳体和被配置为提供Pachisuro型槽游戏的多个停止输入装置。 多个卷轴中的每一个与多个停止输入装置中的不同的一个相关联。 每个停止输入装置使得玩家能够通过激活停止输入装置来使卷筒旋转时停止相应的卷轴。 每个卷轴包括多个停止位置,并且每个停止位置包括一个符号。 游戏装置还包括处理器和存储装置。 对于每个卷轴,处理器基于存储在存储器装置中的虚拟地图随机地确定卷轴最终停止的停止位置,用于该卷轴的起始停止位置,其由玩家激活该卷轴的停止输入装置 。

    Multi-play card game gaming system with predetermined game outcomes
    103.
    发明授权
    Multi-play card game gaming system with predetermined game outcomes 有权
    具有预定游戏结果的多玩游戏卡游戏系统

    公开(公告)号:US08758106B2

    公开(公告)日:2014-06-24

    申请号:US13912482

    申请日:2013-06-07

    Applicant: IGT

    CPC classification number: G07F17/3225 G07F17/3223 G07F17/3293

    Abstract: A gaming system which provides the player a plurality of playing cards to form an initial primary card hand and also displays one or more other card hands. The player selects one or more of the initially dealt cards in the primary card hand to hold or to discard. The held cards are also held in one, more or each of the other simultaneously displayed hands. The gaming device evaluates the held cards and determines which card game outcomes are possible based on the held cards and the remaining cards in the deck. The gaming device utilizes a stored table of different distributions of card game outcomes which would result in each payout amount and a table regarding which card game outcomes are possible based on the player's held cards to determine a distribution of outcomes that provides a total payout equal to the payout of the predetermined game outcome.

    Abstract translation: 一种游戏系统,其向玩家提供多张扑克牌以形成初始的主牌牌,并且还显示一个或多个其他卡牌牌。 玩家选择主卡​​牌中的一张或多张最初发卡的牌,以持有或丢弃。 持有的卡也保持在一个,多个或每个其他同时显示的手中。 游戏设备评估所持有的卡,并基于持卡和卡片中的剩余卡来确定可能的卡片游戏结果。 游戏装置利用不同分配的卡片游戏结果的存储表,其将导致每个支付金额和关于哪个卡片游戏结果可能基于玩家的持卡来确定提供总支出等于的结果的分布的表 支付预定的游戏结果。

    GAMING SYSTEM, GAMING DEVICE, AND METHOD PROVIDING A GAME WITH MULTI-COMPONENT SYMBOLS AND AWARDS BASED ON COMMON COMPONENTS
    104.
    发明申请
    GAMING SYSTEM, GAMING DEVICE, AND METHOD PROVIDING A GAME WITH MULTI-COMPONENT SYMBOLS AND AWARDS BASED ON COMMON COMPONENTS 有权
    游戏系统,游戏设备和方法提供具有多个组件符号和游戏的游戏,基于通用组件

    公开(公告)号:US20140100016A1

    公开(公告)日:2014-04-10

    申请号:US14099386

    申请日:2013-12-06

    Applicant: IGT

    CPC classification number: G07F17/34 G07F17/326

    Abstract: The gaming system receives a wager from a player for a play of a game including a plurality of multi-component symbols. Each of the multi-component symbols includes a plurality of symbol component locations. A plurality of the multi-component symbols include at least one of the symbol components in at least one of the symbol component locations. The gaming system randomly generates and displays a plurality of the multi-component symbols. The gaming system determines, for a first one of a designated number of the displayed multi-component symbols, a quantity of symbol component locations of the first one of the displayed multi-component symbols that display one of the symbol components and that correspond to a symbol component location of each of the other displayed multi-component symbols of the designated number of the displayed multi-component symbols that each display one of the symbol components. Any awards are determined based on the determined quantity.

    Abstract translation: 游戏系统从播放器接收用于游戏的游戏,包括多个多组件符号。 每个多分量符号包括多个符号分量位置。 多个多分量符号包括至少一个符号分量位置中的符号分量中的至少一个。 游戏系统随机生成并显示多个多分量符号。 对于指定数量的所显示的多分量符号中的第一个,游戏系统确定显示多个符号分量之一的第一个显示的多分量符号的符号分量位置的数量, 指示数量的所显示的多组分符号的每个其他显示的多分量符号的每个的符号分量位置,每个显示的多分量符号每个显示符号分量之一。 任何奖励均取决于确定的数量。

    MULTI-PLAYER BINGO GAME WITH PROGRESSIVE JACKPOTS
    105.
    发明申请
    MULTI-PLAYER BINGO GAME WITH PROGRESSIVE JACKPOTS 审中-公开
    多玩家BINGO游戏与进步的杰克

    公开(公告)号:US20140066187A1

    公开(公告)日:2014-03-06

    申请号:US14073359

    申请日:2013-11-06

    Applicant: IGT

    Abstract: Methods and gaming units for conducting a wagering game and an associated progressive jackpot in a gaming network having a plurality of operatively coupled gaming units are described. A progressive jackpot award amount may be determined in part based on the amount of the player's wager for the occurrence of the wagering game in relation to a maximum wager amount that may be made on one of the gaming units in the gaming network. The progressive jackpot pool may include a main pool and a reserve pool. Portions of players' wagers being added to the progressive jackpot pool may be apportioned between the main pool and the reserve pool based on calculation performed at the gaming network, with the apportionment being at least partially determined by the amount in the main pool.

    Abstract translation: 描述了用于在具有多个可操作耦合的游戏单元的游戏网络中进行投注游戏和相关联的渐进累积奖金的方法和游戏单元。 可以部分地基于玩家对于投注游戏的发生的赌注相对于可以在游戏网络中的一个游戏单元上进行的最大赌注金额的金额来确定累进累积奖励金额。 累进累积奖池可能包括一个主池和一个储备池。 基于在游戏网络执行的计算,可以在主池和储备池之间分配玩家下注的进入累积奖金池的部分,其分配至少部分地由主池中的金额确定。

    Gaming system, gaming device and method providing tiered progressive bonusing system

    公开(公告)号:US08602883B2

    公开(公告)日:2013-12-10

    申请号:US13686496

    申请日:2012-11-27

    Applicant: IGT

    Abstract: The gaming system and method disclosed herein provides a plurality of players with an opportunity to win a plurality of progressive awards maintained by the gaming system. The gaming system accumulates a quantity of progressive event points for each player playing at one of the gaming machines in the gaming system. In one embodiment, the gaming system uses an accumulated quantity of progressive event points for a designated player to determine which one or more of the progressive awards the designated player wins. In another embodiment, the gaming system uses an accumulated quantity of progressive event points to determine the designated player's probability of winning one or more of the progressive awards. Accordingly, the gaming system provides a point-based system in which either a progressive award to win or a probability of winning a progressive award is determined based on the quantities of progressive event points accumulated by the players.

    MULTI-CARD BINGO GAME FEATURES
    108.
    发明申请
    MULTI-CARD BINGO GAME FEATURES 有权
    多卡BINGO游戏功能

    公开(公告)号:US20130316784A1

    公开(公告)日:2013-11-28

    申请号:US13955781

    申请日:2013-07-31

    Applicant: IGT

    Abstract: After the main ball drop of a bingo game, a player may be given a free extra bingo number. A probability of awarding a free ball may be determined, at least in part, according to a desired paytable percentage for the bingo game. In some implementations providing multi-card bingo games, a player is required to hit a predetermined pattern on more than one bingo card in order to obtain a progressive award. The number of hits in the pattern(s) and/or the number of bingo cards involved may be determined according to a desired progressive award size and/or a desired probability of obtaining the progressive award. Players may have an opportunity to purchase an additional bingo number or a block of a plurality of additional bingo numbers after the main ball drop. The block may be offered at a discount compared to the price of an individual additional bingo number.

    Abstract translation: 在宾果游戏的主球下降之后,玩家可能会获得免费的额外宾果号码。 可以至少部分地根据宾果游戏的期望的支付百分比确定授予自由球的概率。 在提供多卡宾果游戏的一些实施方式中,玩家需要在多于一个宾果卡上击中预定模式,以获得渐进奖励。 可以根据期望的渐进奖励大小和/或获得渐进奖励的期望概率来确定所涉及的模式和/或宾果牌数量中的命中数。 玩家可能有机会在主球落下之后购买额外的宾果号码或多个附加宾果号码的块。 与单独的附加宾果编号的价格相比,该块可以折扣提供。

    GAMING SYSTEM AND METHOD FOR NORMALIZING AVERAGE EXPECTED PAYOUTS TO PLAYERS
    109.
    发明申请
    GAMING SYSTEM AND METHOD FOR NORMALIZING AVERAGE EXPECTED PAYOUTS TO PLAYERS 有权
    用于将平均预期收费标准化给玩家的游戏系统和方法

    公开(公告)号:US20130059652A1

    公开(公告)日:2013-03-07

    申请号:US13669887

    申请日:2012-11-06

    Applicant: IGT

    CPC classification number: G07F17/3244

    Abstract: The gaming system disclosed herein accounts for game play over a gaming session in determining a bonus game attribute for a triggered bonus game. The gaming system maintains a plurality of different bonus game attributes. Each different bonus game attribute is associated with a different bonus game attribute modification event and an initial probability of that bonus game attribute being selected for a play of a bonus game. For each bonus game attribute modification event that occurs, the gaming system modifies the probability that the associated bonus game attribute will be selected for a play of a bonus game. Upon an occurrence of a bonus game triggering event, the gaming system randomly selects one of the maintained bonus game attributes. The gaming system then displays a bonus game and determines a bonus game award utilizing the selected bonus game attribute.

    Abstract translation: 本文公开的游戏系统在确定用于触发的奖励游戏的奖励游戏属性时考虑游戏会话的游戏。 游戏系统保持多个不同的奖励游戏属性。 每个不同的奖金游戏属性与不同的奖励游戏属性修改事件相关联,并且该奖励游戏属性被选择用于游戏的奖励游戏的初始概率。 对于发生的每个奖励游戏属性修改事件,游戏系统修改相关联的奖金游戏属性将被选择用于游戏的奖励游戏的概率。 在发生奖励游戏触发事件时,游戏系统随机选择维持的奖励游戏属性之一。 游戏系统然后显示奖励游戏并且使用所选择的奖励游戏属性来确定奖励游戏奖励。

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