Abstract:
Cell phones and other portable devices are equipped with a variety of technologies by which existing functionality is improved, and new functionality is provided. Some aspects relate to imaging architectures, in which a cell phone's image sensor is one in a chain of stages that successively act on instructions/data, to capture and later process imagery. Other aspects relate to distribution of processing tasks between the device and remote resources (“the cloud”). Elemental image processing, such as filtering and edge detection—and even some simpler template matching operations—may be performed on the cell phone. Other operations are referred out to remote service providers. The remote service providers can be identified using techniques such as a reverse auction, through which they compete for processing tasks. Other aspects of the disclosed technologies relate to visual search capabilities, and determining appropriate actions responsive to different image inputs. Still others concern metadata generation, processing, and representation. A great number of other features and arrangements are also detailed.
Abstract:
The present technology concerns cell phones and similar devices, and their use in conjunction with media content (electronic and physical) and other systems (e.g., televisions, digital video recorders, and electronic program directories). Some aspects of the technology particularly concern “second screen” applications that sense a television program being watched by a user, and present menus of complementary content on the phone touchscreen from which the user can select. This complementary content can include other video content, associated web pages, opportunities to buy merchandise related to the program, etc. This complementary content can be identified by a provider of the television program, or can be identified otherwise (e.g., by crowd-sourcing). In some embodiments, the phone instructs a remote DVR to record content of interest for later viewing. The technology also provides features for making TV watching a social experience—involving remote friends. A great number of other arrangements and details are also disclosed.
Abstract:
The present technology generally concerns cell phones and other portable devices, and more particularly concerns use of such devices in connection with media content (electronic and physical) and with other systems (e.g., televisions, digital video recorders, and electronic content directories). Some aspects of the technology involve program-centric (as opposed to channel-centric) content directories. Such directories allow users to identify the diversity of sources from which desired content can be obtained—some available on a scheduled basis, others available on-demand; some available from free sources, others from paid sources; some from streaming sources and others from file-download sources; etc. Depending on the application, the directory information may be transparent to the user—serving to identify sources for desired content from which application software can pick based, e.g., on context and stored preference data. A great number of other features and arrangements are also detailed.
Abstract:
The present technology concerns cell phones and other portable devices. One claim recites a method employing a portable device including a processor, microphone and an interface to receive user inputs, the portable device also including a display screen. The method comprises: receiving a first user request, through the interface, for processing audio content captured with the microphone; processing the audio to yield fingerprint data; communicating the fingerprint data and portable device location information to a remote computer system; in response to said communicating, receiving information including a title associated with the audio content; presenting the title on the display screen; in response to a second user request, through the interface, displaying information associated with audio content captured by other portable devices in an area associated with the portable device location information. Of course, other claims and combinations are provided too.
Abstract:
In one arrangement, a first device presents a display that is based on context data, derived from one or more of its sensors. This display is imaged by a camera in a second device. The second device uses context data from its own sensors to assess the information in the captured imagery, and makes a determination about the first device. In another arrangement, social network friend requests are automatically issued, or accepted, based on contextual similarity. In yet another arrangement, delivery of a message is triggered by a contextual circumstance other than (or in addition to) location. In still another arrangement, two or more devices automatically establish an ad hoc network (e.g., Bluetooth pairing) based on contextual parallels. In still another arrangement, historical context information is archived and used in transactions with other devices, e.g., in challenge-response authentication. A great number of other features and arrangements—many involving head-mounted displays—are also detailed.
Abstract:
The present disclosures relates generally to digital watermarking and data hiding. One claim recites an apparatus comprising: memory for storing data representing video; one or more electronic processors programmed for: embedding a first watermark signal in a first portion of the data, the first watermark signal comprising a first signal polarity and corresponding to first detection preconditioning; embedding a second watermark signal in a second portion of the data, the second watermark signal comprising a second signal polarity that is inversely related to the first signal polarity and corresponding to seconding detection preconditioning; controlling provision of the watermarked video for display in real time, in which temporal averaging of the first watermark signal and second watermark signal over time conceals the first watermark signal and the second watermark signal from a human observer of the video. Of course, other claims are provided too.
Abstract:
The present technology concerns television services and systems, cell phones and other portable devices, and more particularly concerns use of such devices in connection with media content. One claim recites a method employing a portable device comprising a processor, microphone, user interface, and display. The method includes: using the microphone, capturing audio data from a user's environment; using the processor, processing the captured audio data to yield processed audio data; receiving a first user input via the user interface to access a web site; providing the processed audio data to a remotely located server that hosts the web site, the remotely located server using the processed audio data adapt its presentation of material back to the portable device when accessing the web site. Of course, other claims and combinations are provided too.
Abstract:
A user with a cell phone interacts, in a personalized session, with an electronic sign system. In some embodiments, the user's location relative to the sign is discerned from camera imagery—either imagery captured by the cell phone (i.e., of the sign), or captured by the sign system (i.e., of the user). Demographic information about the user can be estimated from imagery captured acquired by the sign system, or can be accessed from stored profile data associated with the user. The sign system can transmit payoffs (e.g., digital coupons or other response data) to viewers—customized per user demographics. In some arrangements, the payoff data is represented by digital watermark data encoded in the signage content. The encoding can take into account the user's location relative to the sign—allowing geometrical targeting of different payoffs to differently-located viewers. Other embodiments allow a user to engage an electronic sign system for interactive game play, using the cell phone as a controller.
Abstract:
Cell phones and other portable devices are equipped with a variety of technologies by which existing functionality can be improved, and new functionality can be provided. Some aspects relate to data driven imaging architectures, in which a cell phone's image sensor is one in a chain of stages that successively act on packetized instructions/data, to capture and later process imagery. Other aspects relate to distribution of processing tasks between the device and remote resources (“the cloud”). Elemental image processing, such as filtering and edge detection—and even some simpler template matching operations—may be performed on the cell phone. Other operations are referred out to remote service providers. The remote service providers can be identified using techniques such as a reverse auction, though which they compete for processing tasks. Other aspects of the disclosed technologies relate to visual search capabilities, and determining appropriate actions responsive to different image inputs. Still others concern metadata generation, processing, and representation. Yet others relate to coping with fixed focus limitations of cell phone cameras, e.g., in reading digital watermark data. Still others concern user interface improvements. A great number of other features and arrangements are also detailed.
Abstract:
The present technology concerns cell phones and similar devices, and their use in conjunction with media content (electronic and physical) and other systems (e.g., televisions, digital video recorders, and electronic program directories). Some aspects of the technology particularly concern “second screen” applications that sense a television program being watched by a user, and present menus of complementary content on the phone touchscreen from which the user can select. This complementary content can include other video content, associated web pages, opportunities to buy merchandise related to the program, etc. This complementary content can be identified by a provider of the television program, or can be identified otherwise (e.g., by crowd-sourcing). In some embodiments, the phone instructs a remote DVR to record content of interest for later viewing. The technology also provides features for making TV watching a social experience—involving remote friends. A great number of other arrangements and details are also disclosed.