Gaming method and device involving progressive wagers
    121.
    发明授权
    Gaming method and device involving progressive wagers 有权
    涉及渐进式投注的游戏方法和装置

    公开(公告)号:US09202338B2

    公开(公告)日:2015-12-01

    申请号:US14450898

    申请日:2014-08-04

    Applicant: IGT

    Abstract: A method of gaming is disclosed wherein progressive award values may be increased in response to certain pre-established game outcomes, wager amounts or random events. The increased progressive award values may be based on a primary game or secondary game outcome. Another innovation is the resetting of progressive awards upon completion of a bonus event whether or not award actually won in said bonus event. Player tracking systems permit progressive award values to be linked to a particular player such that the progressive award values remain personal to the player. Re-setting increased progressive award values is also disclosed.

    Abstract translation: 公开了一种游戏方法,其中可以响应于某些预先建立的游戏结果,下注量或随机事件来增加渐进奖励值。 增加的渐进奖励值可以基于主要游戏或次要游戏结果。 另一个创新是在完成奖金活动后重新设定渐进奖励,无论奖金是否在所述奖金活动中实际获胜。 玩家跟踪系统允许渐进奖励值与特定玩家相关联,使得渐进奖励值对玩家来说是个人的。 还披露了重新设定增加的渐进奖励值。

    GAMING DEVICE PROVIDING AN AWARD BASED ON A COUNT OF OUTCOMES WHICH MEETS A CONDITION
    122.
    发明申请
    GAMING DEVICE PROVIDING AN AWARD BASED ON A COUNT OF OUTCOMES WHICH MEETS A CONDITION 有权
    基于符合条件的成绩的游戏设备提供奖励

    公开(公告)号:US20150310704A1

    公开(公告)日:2015-10-29

    申请号:US14794537

    申请日:2015-07-08

    Applicant: IGT

    Abstract: Methods and apparatus for providing an award based on a multiplicity of game outcomes. In one implementation the invention provides a method for providing a game. The method includes placing a bet by a player, playing of a game to produce a game outcome, evaluating a primary game outcome, paying a direct award if the primary outcome merits it, advancing a bonus accumulator if the primary outcome merits it, and if the bonus accumulator has advanced sufficiently, paying a bonus award to the player and clearing the bonus accumulator.

    Abstract translation: 基于多种游戏结果提供奖励的方法和设备。 在一个实现中,本发明提供了一种用于提供游戏的方法。 该方法包括由玩家下注,玩游戏以产生游戏结果,评估主要游戏结果,如果主要结果值得支付直接奖励,如果主要结果值得推荐奖金累加器,并且如果 奖金累加器已经足够进步,向玩家支付奖金并清除奖金累加器。

    Gaming system, gaming device, and method for providing a game in which a player collects emblems by positioning accumulators in a field
    123.
    发明授权
    Gaming system, gaming device, and method for providing a game in which a player collects emblems by positioning accumulators in a field 有权
    游戏系统,游戏装置和方法,用于提供玩家通过在现场定位蓄能器来收集标志的游戏

    公开(公告)号:US09011229B2

    公开(公告)日:2015-04-21

    申请号:US13956953

    申请日:2013-08-01

    Applicant: IGT

    CPC classification number: G07F17/3244 G07F17/3262 G07F17/3267

    Abstract: A gaming system displays a plurality of emblems in a predefined field. For a play of an accumulator positioning game, the gaming system enables a player to position at least one accumulator in the field based on a set of accumulator positioning criteria. The accumulator positioning criteria define allowable accumulator positions and also define whether a positioned accumulator causes the gaming system to indicate any of the emblems as winning emblems. The gaming system may indicate such winning emblems based on a spatial relationship between that emblem and any accumulator, such as a relationship wherein an accumulator encircles an emblem. The gaming system indicates any such winning emblems and provides an award for the play of the game based on any indicated winning emblems.

    Abstract translation: 游戏系统在预定义的领域中显示多个标志。 为了进行蓄电池定位游戏,游戏系统使玩家能够基于一组蓄能器定位标准来定位现场中的至少一个蓄能器。 累加器定位标准定义允许的累加器位置,并且还定义定位的累加器是否使游戏系统将任何标志指示为获胜标志。 游戏系统可以基于该标志和任何累加器之间的空间关系来指示这种获胜标志,诸如其中蓄能器围绕徽章的关系。 游戏系统指示任何这样的获胜标志,并且基于任何指示的获胜标志提供游戏的奖励。

    GAMING SYSTEM AND METHOD FOR PROVIDING A CASCADING SYMBOL GAME WITH INTERACTING SYMBOLS
    124.
    发明申请
    GAMING SYSTEM AND METHOD FOR PROVIDING A CASCADING SYMBOL GAME WITH INTERACTING SYMBOLS 有权
    用于提供具有交互符号的CASCADING符号游戏的游戏系统和方法

    公开(公告)号:US20150080090A1

    公开(公告)日:2015-03-19

    申请号:US14028715

    申请日:2013-09-17

    Applicant: IGT

    CPC classification number: G07F17/34

    Abstract: A gaming system including a cascading symbol game which utilizes a plurality of interacting symbols. In certain embodiments, the cascading symbol game utilizes a plurality of symbol display position matrices or grids. Each symbol display position matrix includes a plurality of symbol display positions. In operation, the gaming system generates and displays a symbol at each symbol display position of each employed symbol display position matrix, wherein the gaming system utilizes a separate set or pool of available symbols for each employed symbol display position matrix. Upon an occurrence of an interacting symbol triggering event, such as the shifting of one or more symbols between symbol display position matrices, the gaming system causes one or more symbols to interact to provide one or more benefits to a player.

    Abstract translation: 包括利用多个交互符号的级联符号游戏的游戏系统。 在某些实施例中,级联符号游戏利用多个符号显示位置矩阵或网格。 每个符号显示位置矩阵包括多个符号显示位置。 在操作中,游戏系统在每个使用的符号显示位置矩阵的每个符号显示位置处生成并显示符号,其中游戏系统利用用于每个使用的符号显示位置矩阵的单独的集合或可用符号池。 当出现交互式符号触发事件时,诸如在符号显示位置矩阵之间移动一个或多个符号时,游戏系统使得一个或多个符号进行交互以向玩家提供一个或多个益处。

    GAMING SYSTEM, GAMING DEVICE AND METHOD FOR PROVIDING A MULTIPLE PLAYER PERSISTENT GAME
    125.
    发明申请
    GAMING SYSTEM, GAMING DEVICE AND METHOD FOR PROVIDING A MULTIPLE PLAYER PERSISTENT GAME 有权
    游戏系统,游戏设备和提供多播玩家游戏的方法

    公开(公告)号:US20150057069A1

    公开(公告)日:2015-02-26

    申请号:US14531721

    申请日:2014-11-03

    Applicant: IGT

    Abstract: A gaming system including a multiple player persistent game, such as an ongoing community game. This ongoing community game includes a community game matrix which is continuously displayed to at least each of the players. The community game matrix includes a plurality of displayed positions which may be associated with an award or an award opportunity. In operation, at least each of the players playing the gaming devices of the gaming system are associated with a displayed participant that moves (either randomly or based on the player's control) to different of the displayed positions of the community game matrix. If a player moves their associated participant to a displayed position that is associated with an award or an award opportunity, the gaming system provides the player any associated award or enables the player to participate in any associated award opportunity to potentially win an award.

    Abstract translation: 包括诸如正在进行的社区游戏的多玩家持久游戏的游戏系统。 这个正在进行的社区游戏包括一个社区游戏矩阵,该矩阵持续显示给至少每个玩家。 社区游戏矩阵包括可以与裁决或奖励机会相关联的多个显示位置。 在操作中,玩游戏系统的游戏装置的至少每个玩家与显示的参与者(随机地或基于玩家的控制)移动到社区游戏矩阵的显示位置的不同之间。 如果玩家将其相关联的参与者移动到与奖励或奖励机会相关联的显示位置,则游戏系统向玩家提供任何相关联的奖励或使得玩家能够参与任何相关联的奖励机会以潜在地赢得奖励。

    GAMING SYSTEM AND METHOD PROVIDING A SLOT GAME EMPLOYING A RANDOMLY SELECTED SET OF REELS
    126.
    发明申请
    GAMING SYSTEM AND METHOD PROVIDING A SLOT GAME EMPLOYING A RANDOMLY SELECTED SET OF REELS 有权
    游戏系统和方法提供一个使用随机选择的一组圈的游戏

    公开(公告)号:US20140370964A1

    公开(公告)日:2014-12-18

    申请号:US14474923

    申请日:2014-09-02

    Applicant: IGT

    Abstract: Various embodiments of the present disclosure are directed to a gaming system and method providing a slot game employing a set of randomly selected reels. In one embodiment, the gaming system is configured to operate a slot game associated with a plurality of adjacently arranged reels including a plurality of symbols. Each of a plurality of the reels is associated with one of a plurality of different features and an indicator representing that feature. The gaming system begins sequentially displaying the reels and any corresponding indicators. The gaming system selects a set of two or more of the reels and stops sequentially displaying the reels such that the selected reels are displayed. The gaming system generates and displays a plurality of the symbols on the selected reels, determines whether any winning symbol combinations are displayed, determines any awards associated with any displayed winning symbol combinations, and displays any determined awards.

    Abstract translation: 本公开的各种实施例涉及提供使用一组随机选择的卷轴的小游戏的游戏系统和方法。 在一个实施例中,游戏系统被配置为操作与包括多个符号的多个相邻布置的卷轴相关联的老虎机游戏。 多个卷轴中的每一个与多个不同特征中的一个相关联,以及表示该特征的指示符。 游戏系统开始顺序地显示卷轴和任何相应的指示器。 游戏系统选择一组两个或更多个卷轴,并且停止顺序地显示卷轴,使得显示所选择的卷轴。 游戏系统在所选择的卷轴上生成并显示多个符号,确定是否显示任何获胜符号组合,确定与任何显示的获胜符号组合相关联的任何奖励,并显示任何确定的奖励。

    GAMING SYSTEM AND METHOD PROVIDING A MULTIPLAY SLOT GAME INCLUDING A CASCADING SYMBOLS FEATURE IN WHICH SYMBOLS ARE REMOVED FROM CORRESPONDING SYMBOL DISPLAY AREAS OF DIFFERENT SETS OF SYMBOL DISPLAY AREAS
    127.
    发明申请
    GAMING SYSTEM AND METHOD PROVIDING A MULTIPLAY SLOT GAME INCLUDING A CASCADING SYMBOLS FEATURE IN WHICH SYMBOLS ARE REMOVED FROM CORRESPONDING SYMBOL DISPLAY AREAS OF DIFFERENT SETS OF SYMBOL DISPLAY AREAS 有权
    游戏系统和方法提供了一个多玩家游戏,其中包含了符号显示区域中不同符号显示区域的相关符号显示区域中符号的特征

    公开(公告)号:US20140274284A1

    公开(公告)日:2014-09-18

    申请号:US13827336

    申请日:2013-03-14

    Applicant: IGT

    CPC classification number: G07F17/34

    Abstract: Various embodiments of the present disclosure are directed to a gaming system and method providing a game including a cascading symbols feature in which symbols are removed from corresponding symbol display areas of different sets of symbol display areas. In one embodiment, the gaming system displays a first set and a second set of symbol display areas. For each symbol display area, the gaming system displays one of a plurality of different symbols at that symbol display area. If a designated symbol combination is formed by the symbols displayed at the symbol display areas of the first set, the gaming system removes the symbols displayed at the symbol display areas of the second set that correspond to the symbol display area of the first set displaying the symbols forming the designated symbol combination.

    Abstract translation: 本公开的各种实施例涉及提供包括级联符号特征的游戏的游戏系统和方法,其中符号从不同组符号显示区域的对应符号显示区域中移除。 在一个实施例中,游戏系统显示第一组和第二组符号显示区域。 对于每个符号显示区域,游戏系统在该符号显示区域显示多个不同符号之一。 如果通过在第一组的符号显示区域处显示的符号形成指定的符号组合,则游戏系统移除在第二组的符号显示区域显示的符号显示区域上显示的符号,该符号显示区域与显示 形成指定符号组合的符号。

    GAMING SYSTEM AND METHOD PROVIDING A MULTIPLE-PLAYER BONUS REDEMPTION GAME
    128.
    发明申请
    GAMING SYSTEM AND METHOD PROVIDING A MULTIPLE-PLAYER BONUS REDEMPTION GAME 有权
    游戏系统和方法提供多玩家奖金赎回游戏

    公开(公告)号:US20140155143A1

    公开(公告)日:2014-06-05

    申请号:US14174462

    申请日:2014-02-06

    Applicant: IGT

    Abstract: A gaming system and method including a plurality of gaming devices that may participate in a shared secondary or bonus game and a controller operable to communicate with said plurality of gaming devices. At least one of the plurality of gaming devices is programmed to generate and accumulate collectors upon an occurrence of a first triggering event. Upon an occurrence of a second triggering event at one of the gaming devices, the controller enables a player of said gaming device to redeem a quantity of accumulated collectors in a bonus event. The controller also enables the player to invite other gaming devices from the plurality of gaming devices to redeem accumulated collectors and participate in said bonus event. The odds of each player earning a higher-valued total award in the bonus event increases with the total number of accumulated collectors redeemed in the bonus event.

    Abstract translation: 一种游戏系统和方法,包括可以参与共享次级或奖励游戏的多个游戏设备和可操作以与所述多个游戏设备进行通信的控制器。 所述多个游戏装置中的至少一个被编程为在发生第一触发事件时产生和累加收集器。 在游戏设备中的一个发生第二触发事件时,控制器使得游戏设备的玩家可以在奖励事件中兑换一定数量的累积收集器。 控制器还使得玩家能够邀请来自多个游戏设备的其他游戏设备来兑换累积的收集器并参与所述奖励事件。 在奖金活动中获得较高奖励的每个玩家的赔率随着奖金事件中积累的收藏者总数而增加。

    GAMING SYSTEM WITH MOBILE USER INPUT DEVICE
    129.
    发明申请
    GAMING SYSTEM WITH MOBILE USER INPUT DEVICE 有权
    具有移动用户输入设备的游戏系统

    公开(公告)号:US20140106875A1

    公开(公告)日:2014-04-17

    申请号:US14022084

    申请日:2013-09-09

    Applicant: IGT

    Abstract: Intelligent gaming tables and methods of providing game play through the gaming tables are described herein. The gaming table includes a table having a table surface, a plurality of player stations, and a common display configured to display gaming content to a plurality of players. The gaming table further includes an interface configured to communicate with a plurality of user input devices. The gaming table includes a gaming controller. The gaming controller is configured to communicate with the plurality of user input devices through the interface, receive location information relating to touches or contacts detected on the table surface, analyze the information relating to the touches or contacts, identify a user performing each of the touches or contacts with the table surface, and implement player input instructions contained within the information relating to the touches or contacts.

    Abstract translation: 这里描述了通过游戏桌提供游戏的智能游戏桌和方法。 游戏桌包括具有桌面的桌子,多个播放器站以及被配置为向多个玩家显示游戏内容的公共显示器。 游戏桌还包括被配置为与多个用户输入设备通信的接口。 游戏桌包括游戏控制器。 游戏控制器被配置为通过接口与多个用户输入设备进行通信,接收与表面上检测到的触摸或触点有关的位置信息,分析与触摸或联系人相关的信息,识别执行每个触摸的用户 或与桌子表面的接触,并且实现包含在与触摸或接触相关的信息内的播放器输入指令。

    GAMING SYSTEM, GAMNIG DEVICE, AND METHOD FOR SIDE WAGERING ON BONUS EVENT OUTCOMES GENERATED IN BONUS EVENTS
    130.
    发明申请
    GAMING SYSTEM, GAMNIG DEVICE, AND METHOD FOR SIDE WAGERING ON BONUS EVENT OUTCOMES GENERATED IN BONUS EVENTS 有权
    游戏系统,GAMNIG设备和方法在奖金活动中产生的奖金事件发生

    公开(公告)号:US20140106868A1

    公开(公告)日:2014-04-17

    申请号:US14140279

    申请日:2013-12-24

    Applicant: IGT

    CPC classification number: G07F17/3244

    Abstract: In one embodiment, the gaming system enables a player to place one or more side bets on one or more outcomes associated with one or more bonus events, wherein the player participates in each of such bonus event(s) regardless of when that bonus event is triggered and regardless of which gaming device(s) in the gaming system is associated with the triggering of that bonus event. In another embodiment, the gaming system enables a player to place a side bet which is associated with an eligibility period, such as a designated period of time or a designated quantity of games played. If no bonus events are triggered during the associated eligibility period, the placed side bet is lost and the gaming system does not provide the player any bonus event awards in association with the placed side bet.

    Abstract translation: 在一个实施例中,游戏系统使得玩家能够对与一个或多个奖励事件相关联的一个或多个结果放置一个或多个侧注,其中玩家参与每个这样的奖励事件,而不管何时该奖金事件是 触发并且不管游戏系统中的哪些游戏设备与该奖金事件的触发相关联。 在另一个实施例中,游戏系统使得玩家能够放置与资格期间相关联的侧面投注,例如指定的时间段或指定的游戏数量。 如果在相关的资格期间没有触发奖金事件,则投注方投注失败,游戏系统不会向玩家提供与投注方投注相关联的奖金事件奖励。

Patent Agency Ranking