THREE DIMENSIONAL USER INTERFACE SESSION CONTROL USING DEPTH SENSORS
    11.
    发明申请
    THREE DIMENSIONAL USER INTERFACE SESSION CONTROL USING DEPTH SENSORS 有权
    使用深度传感器的三维用户界面会话控制

    公开(公告)号:US20160349853A1

    公开(公告)日:2016-12-01

    申请号:US15233969

    申请日:2016-08-11

    Applicant: APPLE INC.

    CPC classification number: G06F3/017 G06F3/005 G06F3/011 G06F3/0304 G06F3/04815

    Abstract: A method, including receiving, by a computer executing a non-tactile three dimensional (3D) user interface, a set of multiple 3D coordinates representing a gesture by a hand positioned within a field of view of a sensing device coupled to the computer, the gesture including a first motion in a first direction along a selected axis in space, followed by a second motion in a second direction, opposite to the first direction, along the selected axis. Upon detecting completion of the gesture, the non-tactile 3D user interface is transitioned from a first state to a second state.

    Abstract translation: 一种方法,包括通过执行非触觉三维(3D)用户界面的计算机接收表示通过位于耦合到计算机的感测装置的视场内的手的手势的一组多个3D坐标, 手势包括沿着所选轴在空间中的第一方向的第一运动,随后沿着所选择的轴在与第一方向相反的第二方向上的第二运动。 当检测到手势完成时,非触觉3D用户界面从第一状态转变到第二状态。

    Three dimensional user interface session control using depth sensors
    12.
    发明申请
    Three dimensional user interface session control using depth sensors 有权
    三维用户界面会话控制使用深度传感器

    公开(公告)号:US20150248171A1

    公开(公告)日:2015-09-03

    申请号:US14714297

    申请日:2015-05-17

    Applicant: Apple Inc.

    CPC classification number: G06F3/017 G06F3/005 G06F3/011 G06F3/0304 G06F3/04815

    Abstract: A method, including receiving, by a computer executing a non-tactile three dimensional (3D) user interface, a set of multiple 3D coordinates representing a gesture by a hand positioned within a field of view of a sensing device coupled to the computer, the gesture including a first motion in a first direction along a selected axis in space, followed by a second motion in a second direction, opposite to the first direction, along the selected axis. Upon detecting completion of the gesture, the non-tactile 3D user interface is transitioned from a first state to a second state.

    Abstract translation: 一种方法,包括通过执行非触觉三维(3D)用户界面的计算机接收表示通过位于耦合到计算机的感测装置的视场内的手的手势的一组多个3D坐标, 手势包括沿着所选轴在空间中的第一方向的第一运动,随后沿着所选择的轴在与第一方向相反的第二方向上的第二运动。 当检测到手势完成时,非触觉3D用户界面从第一状态转变到第二状态。

    Gesture based user interface
    14.
    发明授权

    公开(公告)号:US10429937B2

    公开(公告)日:2019-10-01

    申请号:US15434081

    申请日:2017-02-16

    Applicant: APPLE INC.

    Abstract: A gesture based user interface includes a movement monitor configured to monitor a user's hand and to provide a signal based on movements of the hand. A processor is configured to provide at least one interface state in which a cursor is confined to movement within a single dimension region responsive to the signal from the movement monitor, and to actuate different commands responsive to the signal from the movement monitor and the location of the cursor in the single dimension region.

    Gesture Based User Interface
    15.
    发明申请

    公开(公告)号:US20170185161A1

    公开(公告)日:2017-06-29

    申请号:US15434081

    申请日:2017-02-16

    Applicant: APPLE INC.

    Abstract: A gesture based user interface includes a movement monitor configured to monitor a user's hand and to provide a signal based on movements of the hand. A processor is configured to provide at least one interface state in which a cursor is confined to movement within a single dimension region responsive to the signal from the movement monitor, and to actuate different commands responsive to the signal from the movement monitor and the location of the cursor in the single dimension region.

    ZOOM-BASED GESTURE USER INTERFACE
    17.
    发明申请
    ZOOM-BASED GESTURE USER INTERFACE 有权
    ZOOM-BASED GESTURE用户界面

    公开(公告)号:US20140380241A1

    公开(公告)日:2014-12-25

    申请号:US14485840

    申请日:2014-09-15

    Applicant: APPLE INC.

    Abstract: A user interface method, including presenting by a computer executing a user interface, multiple interactive items on a display. A first sequence of images is captured indicating a position in space of a hand of a user in proximity to the display, and responsively to the position, one of the interactive items is associated with the hand. After associating the item, a second sequence of images is captured indicating a movement of the hand, and responsively to the movement, a size of the one of the items is changed on the display.

    Abstract translation: 一种用户界面方法,包括由执行用户界面的计算机呈现在显示器上的多个交互项目。 捕获第一图像序列,指示用户靠近显示器的手的空间中的位置,并且响应于该位置,交互项之一与手相关联。 在关联该项目之后,捕获指示手的移动的第二序列图像,并且响应于该移动,在显示器上改变该一个项目的大小。

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