Graphical representation of data in a program code editor

    公开(公告)号:US10255045B2

    公开(公告)日:2019-04-09

    申请号:US15066539

    申请日:2016-03-10

    Applicant: Apple Inc.

    Abstract: In one embodiment, non-transitory computer-readable medium stores instructions for implementing a source code editor within an integrated development environment. The instructions to cause one or more processors to implement a method comprising receiving data at a source code editor, the data representing a data value to be used by source code displayed by the source code editor, inserting the data representing the data value into the source code, and displaying a graphical representation of the data value in the source code editor, the graphical representation displayed within a program code statement associated with the data value.

    GRAPHICAL REPRESENTATION OF DATA IN A PROGRAM CODE EDITOR

    公开(公告)号:US20170123762A1

    公开(公告)日:2017-05-04

    申请号:US15066539

    申请日:2016-03-10

    Applicant: Apple Inc.

    CPC classification number: G06F8/34 G05B2219/23291 G06F8/31 G06F8/33

    Abstract: In one embodiment, non-transitory computer-readable medium stores instructions for implementing a source code editor within an integrated development environment. The instructions to cause one or more processors to implement a method comprising receiving data at a source code editor, the data representing a data value to be used by source code displayed by the source code editor, inserting the data representing the data value into the source code, and displaying a graphical representation of the data value in the source code editor, the graphical representation displayed within a program code statement associated with the data value.

    TOUCH-BASED INTERACTIVE LEARNING ENVIRONMENT
    17.
    发明申请
    TOUCH-BASED INTERACTIVE LEARNING ENVIRONMENT 审中-公开
    基于触摸的交互式学习环境

    公开(公告)号:US20160357431A1

    公开(公告)日:2016-12-08

    申请号:US15173515

    申请日:2016-06-03

    Applicant: Apple Inc.

    Abstract: In an example method, a user interface is presented by a device on a touch sensitive surface of the device. The device receives a first touch input selecting a numeral presented in the user interface. Responsive to receiving the first touch input, a numeric keypad interface and a display element are presented. The device receives a second touch input selecting the display element. Responsive to receiving the second touch input, a rotary interface including the display element is presented. While the user is maintaining physical contact with the touch sensitive surface, the device receives a rotational touch gesture dragging the display element about the rotary interface. Responsive to receiving the rotational touch gesture, the numeral is modified.

    Abstract translation: 在示例性方法中,用户界面由设备的触敏表面上的设备呈现。 该设备接收选择在用户界面中呈现的数字的第一触摸输入。 响应于接收第一触摸输入,数字小键盘接口和显示元件。 设备接收选择显示元件的第二触摸输入。 响应于接收第二触摸输入,呈现包括显示元件的旋转界面。 当用户正在与触敏表面保持物理接触时,该设备接收围绕旋转界面拖动显示元件的旋转触摸手势。 响应于接收旋转触摸手势,数字被修改。

    SCREEN BOUNDS FOR VIEW DEBUGGING
    18.
    发明申请
    SCREEN BOUNDS FOR VIEW DEBUGGING 有权
    屏幕边界用于查看调试

    公开(公告)号:US20150346982A1

    公开(公告)日:2015-12-03

    申请号:US14291870

    申请日:2014-05-30

    Applicant: Apple Inc.

    CPC classification number: G06F11/3664 G06F3/04815

    Abstract: A visual debugger provides a three-dimensional view of a user interface of an application. The application's user interface is built from a hierarchy of view objects. The hierarchy of view objects can be displayed as a three-dimensional representation of the view. A set of layers is created, with each layer corresponding to a level in the hierarchy of view objects. The display device on which the application runs has a view area in which the user interface (“UI”) of the application can be displayed. The visual debugger presents a visual representation of the view area for the UI to the application developer. The view bounds are shown as an outline on one or more layers of the three-dimensional representation of the view. Objects outside of the view bounds are highlighted. The visual debugger allows the application developer to select the layer or layers on which the outline appears.

    Abstract translation: 视觉调试器提供应用程序的用户界面的三维视图。 应用程序的用户界面是从层次结构的视图对象构建的。 视图对象的层次结构可以显示为视图的三维表示。 创建一组图层,每个图层对应于视图对象层次结构中的一个层次。 应用程序运行的显示设备具有可显示应用程序的用户界面(“UI”)的视图区域。 视觉调试器提供了UI对应用程序开发人员的视图区域的可视化表示。 视图边界在视图的三维表示的一个或多个层上示出为轮廓。 视图界限外的对象将突出显示。 视觉调试器允许应用程序开发人员选择轮廓出现的图层。

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