Gaming device having a multiple coordinate award distributor including award percentages
    11.
    发明授权
    Gaming device having a multiple coordinate award distributor including award percentages 有权
    游戏装置具有包括裁决百分比的多重坐标授权分销商

    公开(公告)号:US07354342B2

    公开(公告)日:2008-04-08

    申请号:US10769086

    申请日:2004-01-29

    CPC classification number: G07F17/34 G07F17/3267

    Abstract: A gaming device includes an award distributor having a plurality of sections having first and second coordinates, a symbol group and a plurality of modifier groups including the sections, a plurality of awards associated with the sections in the symbol group and a plurality of award percentages associated with the sections in the modifier groups, an illumination device associated with the sections, a section indicator associated with the award distributor and a processor in communication with the award distributor. The gaming device determines the first coordinate of one of the modifier groups and then spins the award wheel to determine the second coordinate of one of the sections in the indicated modifier group, which indicates the section. The section indicator also indicates a section including an award in the symbol group. The indicated award is multiplied by the indicated award percentage to provide an activation award to the player.

    Abstract translation: 游戏装置包括奖励分配器,其具有多个具有第一和第二坐标的部分,符号组和包括所述部分的多个修饰符组,与符号组中的部分相关联的多个奖励以及相关联的多个奖励百分比 修改器组中的部分,与部分相关联的照明设备,与授权分发器相关联的部分指示器和与授权分发器通信的处理器。 游戏装置确定修改者组中的一个的第一坐标,然后旋转裁轮以确定指示的修饰符组中的一个部分的第二坐标,其指示该部分。 部分指标还指示包括符号组中的奖励的部分。 指定的奖励乘以指定的奖励百分比,以向玩家提供激活奖励。

    Player authentication for cashless gaming machine instruments
    13.
    发明授权
    Player authentication for cashless gaming machine instruments 有权
    无偿游戏机乐器的玩家认证

    公开(公告)号:US06905411B2

    公开(公告)日:2005-06-14

    申请号:US10085154

    申请日:2002-02-27

    CPC classification number: G07F17/3206 G07C9/00031 G07F17/32 G07F17/3239

    Abstract: A method and gaming machine/system designed or configured to provide security to cashless gaming system instruments, such as EZ PAY tickets, by placing authentication information data on the ticket. Player authentication data is acquired via an interface provided by a gaming machine and the data is then placed on a cashless instrument so that it may later be read and authenticated. Such instruments could then only be negotiated by the person identified by the player authentication data placed on the instrument.

    Abstract translation: 一种设计或配置为通过在车票上放置认证信息数据来向无现金游戏系统仪器(例如EZ PAY票证)提供安全性的方法和游戏机器/系统。 播放器认证数据是通过游戏机提供的接口获取的,然后将数据放在无现金仪器上,以便随后可以读取和认证。 这样的文书只能由放置在仪器上的玩家认证数据识别的人员协商。

    VIRTUAL LEASH FOR PERSONAL GAMING DEVICE
    14.
    发明申请
    VIRTUAL LEASH FOR PERSONAL GAMING DEVICE 有权
    个人游戏设备的虚拟抢险

    公开(公告)号:US20130005453A1

    公开(公告)日:2013-01-03

    申请号:US13610645

    申请日:2012-09-11

    Abstract: Methods and systems for providing a virtual leash and command download capabilities on a hand-held personal gaming device (“PGD”) are disclosed. A host gaming system includes a game server configured to generate game seeds having data regarding predetermined game outcomes for various wager based games, and an authentication server configured to establish a virtual leash with a PGD. The virtual leash is adapted to repeatedly authenticate or verify a PGD user, a PGD location, the PGD itself, and/or software codes on the PGD. Included within an associated PGD are a display adapted to display gaming related information, a processor configured to execute gaming related code, and a memory containing a command download of computer code to be executed by the processor. The command download of computer code includes enough code for the PGD to process and display independently a game play based on a game seed.

    Abstract translation: 公开了用于在手持式个人游戏设备(PGD)上提供虚拟皮带和命令下载功能的方法和系统。 主机游戏系统包括:游戏服务器,被配置为生成具有关于各种赌注游戏的预定游戏结果的数据的游戏种子;以及认证服务器,被配置为用PGD建立虚拟皮带。 虚拟皮带适用于在PGD上重复验证或验证PGD用户,PGD位置,PGD本身和/或软件代码。 包括在相关联的PGD内的是显示游戏相关信息的显示器,被配置为执行游戏相关代码的处理器以及包含由处理器执行的计算机代码的命令下载的存储器。 计算机代码的命令下载包括足够的代码,用于PGD基于游戏种子独立地处理和显示游戏。

    TOURNAMENT GAME SYSTEM AND TOURNAMENT METHOD
    15.
    发明申请
    TOURNAMENT GAME SYSTEM AND TOURNAMENT METHOD 有权
    游戏系统和游戏方法

    公开(公告)号:US20110251703A1

    公开(公告)日:2011-10-13

    申请号:US13167951

    申请日:2011-06-24

    Abstract: In an embodiment of a gaming method, an identifier may be received from a first gaming unit, wherein the identifier is associated with a tournament game card, wherein the tournament game card is provided to a player in response to paying a fee. Whether the identifier received from the first gaming unit is authentic may be determined. A duration the player may play in a tournament may be determined based on the identifier, and the first gaming unit may be enabled for play in the tournament for the duration if the identifier is authentic. A tournament score of the player may be received, and a winning player of the tournament, if any, may be determined. Data indicative of a value payout to be awarded to the winning player may be generated if the winning player of the tournament is determined.

    Abstract translation: 在游戏方法的一个实施例中,可以从第一游戏单元接收标识符,其中标识符与比赛游戏卡相关联,其中根据支付费用将比赛游戏卡提供给玩家。 可以确定从第一游戏单元接收到的标识符是否可信。 玩家可以在比赛中玩的持续时间可以基于标识符来确定,并且如果标识符是真实的,则可以在比赛中使得第一游戏单元能够持续玩游戏。 可以接收到玩家的比赛得分,并且可以确定比赛的胜利者(如果有的话)。 如果确定了比赛的获胜者,则可以产生指示给予获胜者的奖励值的数据。

    Simulating real gaming environments with interactive host and players
    16.
    发明授权
    Simulating real gaming environments with interactive host and players 有权
    用互动主机和玩家模拟真正的游戏环境

    公开(公告)号:US08025569B2

    公开(公告)日:2011-09-27

    申请号:US11447721

    申请日:2006-06-05

    CPC classification number: G07F17/3276 G07F17/32

    Abstract: Techniques for simulating real (or live) gaming environments are disclosed. A virtual gaming environment effectively connects a number of people together by connecting a number of computing devices (e.g., personal computers, gaming machines). The virtual gaming environment provides a view of a virtual gaming area (e.g., a virtual gaming table) where a number of individuals (or players) and a person acting as the host are effectively represented. In this virtual gaming area, the players and host can interact with each other via audio and/or video input/output devices. As a result, a live gaming environment where players can see, hear, and converse with each other, as well as a live host (e.g., a dealer) is effectively simulated.

    Abstract translation: 公开了用于模拟真实(或现场)游戏环境的技术。 虚拟游戏环境通过连接多个计算设备(例如,个人计算机,游戏机)来将许多人有效地连接在一起。 虚拟游戏环境提供了虚拟游戏区域(例如,虚拟游戏桌)的视图,其中有多个个人(或玩家)和作为主机的人被有效地表示。 在该虚拟游戏区域中,玩家和主机可以经由音频和/或视频输入/输出设备相互交互。 因此,有效地模拟了玩家可以看到,听到和交互的现场游戏环境以及活动主机(例如,经销商)。

    Method and system for gaming and brand association
    17.
    发明授权
    Method and system for gaming and brand association 有权
    游戏和品牌关联的方法和系统

    公开(公告)号:US07997972B2

    公开(公告)日:2011-08-16

    申请号:US12269470

    申请日:2008-11-12

    Abstract: A gaming system includes: (i) a base wagering game requiring a wager to made by a player; (ii) at least one winning outcome for the base wagering game; (iii) a paytable for the at least one winning outcome; a secondary award provided randomly to the player, the secondary party award provided by a secondary award provider and kept separate and apart from the paytable; and (iv) advertising for secondary award provider, the advertising provided in exchange for the provision of the secondary award.

    Abstract translation: 游戏系统包括:(i)需要由玩家进行下注的基本投注游戏; (ii)基本投注游戏的至少一个获胜结果; (iii)至少一个获胜结果的薪酬表; 随机向玩家提供的二等奖,由二级奖励提供者提供的次要奖励,并与薪金单独分开; 及(iv)为二级裁决提供者提供广告,为提供二级裁决提供广告。

    GAMING DEVICE HAVING A MULTIPLE COORDINATE AWARD DISTRIBUTOR INCLUDING AWARD PERCENTAGES
    18.
    发明申请
    GAMING DEVICE HAVING A MULTIPLE COORDINATE AWARD DISTRIBUTOR INCLUDING AWARD PERCENTAGES 有权
    拥有多个协调会员的游戏设备,包括奖金百分比

    公开(公告)号:US20080182638A1

    公开(公告)日:2008-07-31

    申请号:US12045085

    申请日:2008-03-10

    CPC classification number: G07F17/34 G07F17/3267

    Abstract: A gaming device includes an award distributor having a plurality of sections having first and second coordinates, a symbol group and a plurality of modifier groups including the sections, a plurality of awards associated with the sections in the symbol group and a plurality of award percentages associated with the sections in the modifier groups, an illumination device associated with the sections, a section indicator associated with the award distributor and a processor in communication with the award distributor. The gaming device determines the first coordinate of one of the modifier groups and then spins the award wheel to determine the second coordinate of one of the sections in the indicated modifier group, which indicates the section. The section indicator also indicates a section including an award in the symbol group. The indicated award is multiplied by the indicated award percentage to provide an activation award to the player.

    Abstract translation: 游戏装置包括奖励分配器,其具有多个具有第一和第二坐标的部分,符号组和包括所述部分的多个修饰符组,与符号组中的部分相关联的多个奖励以及相关联的多个奖励百分比 修改器组中的部分,与部分相关联的照明设备,与授权分发器相关联的部分指示器和与授权分发器通信的处理器。 游戏装置确定修改者组中的一个的第一坐标,然后旋转裁轮以确定指示的修饰符组中的一个部分的第二坐标,其指示该部分。 部分指标还指示包括符号组中的奖励的部分。 指定的奖励乘以指定的奖励百分比,以向玩家提供激活奖励。

    INTERACTIVE GAMING TABLE
    19.
    发明申请
    INTERACTIVE GAMING TABLE 有权
    互动游戏桌

    公开(公告)号:US20080113767A1

    公开(公告)日:2008-05-15

    申请号:US11558866

    申请日:2006-11-10

    CPC classification number: G07F17/32

    Abstract: Interactive gaming tables and systems adapted to facilitate the automated administration of gaming table events are provided. Tables can have a playing surface, an outer circumference with active player positions, a slave controller for each active player position adapted to facilitate automated gaming activities, a master gaming table controller to synchronize communications and activities between slave controllers, access interfaces for communications with networked devices located away from the table, cameras and other tracking devices adapted to track gaming events at the table, and a specialized gaming table bolster distributed about the outer circumference. Bolster devices can include player friendly peripherals, including visual displays, speakers, open jacks, player tracking devices, and lights or other display elements to indicate table game statuses or the presence or absence of players. Tables can communicate with each other, a remote host, and/or player controlled auxiliary or hand-held wireless devices, which may be adapted for backbetting.

    Abstract translation: 提供了适于促进游戏桌事件的自动化管理的交互式游戏桌和系统。 表可以具有游戏表面,具有主动玩家位置的外围圆周,适用于促进自动游戏活动的每个主动玩家位置的从属控制器,用于同步从属控制器之间的通信和活动的主游戏桌控制器,用于与网络通信的访问接口 位于远离桌子的设备,适于跟踪桌子上的游戏事件的相机和其他跟踪装置以及围绕外圆周分布的专门的游戏桌垫。 支架设备可以包括玩家友好的外围设备,包括视觉显示器,扬声器,开放插孔,玩家跟踪设备,以及灯或其他显示元件,以指示游戏状态或玩家的存在或不存在。 表可以彼此通信,远程主机和/或播放器控制的辅助或手持无线设备,其可以适于进行背部设置。

    PROGRESSIVE TABLE GAME BONUSING SYSTEMS AND METHODS
    20.
    发明申请
    PROGRESSIVE TABLE GAME BONUSING SYSTEMS AND METHODS 审中-公开
    渐进式游戏奖励系统和方法

    公开(公告)号:US20070298873A1

    公开(公告)日:2007-12-27

    申请号:US11425998

    申请日:2006-06-22

    CPC classification number: G07F17/32

    Abstract: Systems and methods using multiple gaming tables, tracking devices and a bonus server adapted to provide progressive bonuses are provided. The bonus server provides eligibility to a singular progressive table game bonus simultaneously to multiple table game players at multiple gaming tables of multiple gaming table types. Funding and player eligibility for the progressive table game bonus are based on main wagers made on main table games, with separate bonus side wagers or funding not being needed. The bonus server or system can determine all patrons eligible for the bonus, track wagering information, award an appropriate number of entries to the bonus for each eligible player, and determine a bonus outcome based on the number of entries. The number of entries awarded to a given player can be weighted based on the size of a wager and its associated expectation value to the gaming operator.

    Abstract translation: 提供了使用多个游戏桌,跟踪装置和适于提供渐进奖金的奖金服务器的系统和方法。 奖金服务器在多个游戏桌类型的多个游戏桌面上同时向多个桌面游戏玩家提供单一渐进式桌面游戏奖励的资格。 资金和玩家资格的进阶桌面游戏奖金是基于在主桌面游戏上进行的主要投注,单独的奖金侧边投注或资金不需要。 奖金服务器或系统可以确定所有有资格获得奖金的顾客,跟踪投注信息,为每个符合条件的玩家奖励适当数量的奖金,并根据条目数确定奖金结果。 可以基于投注的大小及其与游戏运营商的相关期望值来加权给予给定玩家的条目数量。

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