IMPROVED RENDERING OF AUDIO OBJECTS USING DISCONTINUOUS RENDERING-MATRIX UPDATES
    20.
    发明申请
    IMPROVED RENDERING OF AUDIO OBJECTS USING DISCONTINUOUS RENDERING-MATRIX UPDATES 有权
    使用不连续的渲染 - 矩阵更新改善音频对象的渲染

    公开(公告)号:US20160142844A1

    公开(公告)日:2016-05-19

    申请号:US14898737

    申请日:2014-06-23

    CPC classification number: H04S3/02 G10L19/008 G10L19/032 H04S7/30 H04S2400/11

    Abstract: An audio playback system generates output signals for multiple channels of acoustic transducers by applying a rendering matrix to data representing the aural content and spatial characteristics of audio objects, so that the resulting sound field creates accurate listener impressions of the spatial characteristics. Matrix coefficients are updated to render moving objects. Discontinuous updates of the rendering matrix coefficients are controlled according to psychoacoustic principles to reduce audible artifacts. The updates may also be managed to control the amount of data needed to perform the updates.

    Abstract translation: 音频播放系统通过对表示音频对象的听觉内容和空间特征的数据应用渲染矩阵来生成多声道声学换能器的输出信号,从而产生的声场产生准确的空间特征的听众印象。 更新矩阵系数以渲染移动对象。 根据心理声学原理控制渲染矩阵系数的不连续更新以减少可听见的伪像。 还可以管理更新以控制执行更新所需的数据量。

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