Abstract:
An apparatus and method of blind detection of binauralized audio. If the input content is detected as binaural, a second binauralization may be avoided. In this manner, the user experience avoids audio artifacts introduced by multiple binauralizations.
Abstract:
An apparatus and method of blind detection of binauralized audio. If the input content is detected as binaural, a second binauralization may be avoided. In this manner, the user experience avoids audio artifacts introduced by multiple binauralizations.
Abstract:
A system and method of modifying a binaural signal using headtracking information. The system calculates a delay, a first filter response, and a second filter response, and applies these to the left and right components of the binaural signal according to the headtracking information. The system may also apply headtracking to parametric binaural signals. In this manner, headtracking may be applied to pre-rendered binaural audio.
Abstract:
Embodiments are directed to a method of rendering adaptive audio by receiving input audio comprising channel-based audio, audio objects, and dynamic objects, wherein the dynamic objects are classified as sets of low-priority dynamic objects and high-priority dynamic objects, rendering the channel-based audio, the audio objects, and the low-priority dynamic objects in a first rendering processor of an audio processing system, and rendering the high-priority dynamic objects in a second rendering processor of the audio processing system. The rendered audio is then subject to virtualization and post-processing steps for playback through soundbars and other similar limited height capable speakers.
Abstract:
Media input audio data corresponding to a media stream and microphone input audio data from at least one microphone may be received. A first level of at least one of a plurality of frequency bands of the media input audio data, as well as a second level of at least one of a plurality of frequency bands of the microphone input audio data, may be determined. Media output audio data and microphone output audio data may be produced by adjusting levels of one or more of the first and second plurality of frequency bands based on the perceived loudness of the microphone input audio data, of the microphone output audio data, of the media output audio data and the media input audio data. One or more processes may be modified upon receipt of a mode-switching indication.
Abstract:
Media input audio data corresponding to a media stream and microphone input audio data from at least one microphone may be received. A first level of at least one of a plurality of frequency bands of the media input audio data, as well as a second level of at least one of a plurality of frequency bands of the microphone input audio data, may be determined. Media output audio data and microphone output audio data may be produced by adjusting levels of one or more of the first and second plurality of frequency bands based on the perceived loudness of the microphone input audio data, of the microphone output audio data, of the media output audio data and the media input audio data. One or more processes may be modified upon receipt of a mode-switching indication.
Abstract:
Media input audio data corresponding to a media stream and microphone input audio data from at least one microphone may be received. A first level of at least one of a plurality of frequency bands of the media input audio data, as well as a second level of at least one of a plurality of frequency bands of the microphone input audio data, may be determined. Media output audio data and microphone output audio data may be produced by adjusting levels of one or more of the first and second plurality of frequency bands based on the perceived loudness of the microphone input audio data, of the microphone output audio data, of the media output audio data and the media input audio data. One or more processes may be modified upon receipt of a mode-switching indication.
Abstract:
Embodiments are described for a system of rendering spatial audio content in a listening environment. The system includes a rendering component configured to generate a plurality of audio channels including information specifying a playback location in a listening area, an upmixer component receiving the plurality of audio channels and generating, for each audio channel, at least one reflected sub-channel configured to cause a majority of driver energy to reflect off of one or more surfaces of the listening area, and at least one direct sub-channel configured to cause a majority of driver energy to propagate directly to the playback location.
Abstract:
Embodiments are described for a system of rendering spatial audio content in a listening environment. The system includes a rendering component configured to generate a plurality of audio channels including information specifying a playback location in a listening area, an upmixer component receiving the plurality of audio channels and generating, for each audio channel, at least one reflected sub-channel configured to cause a majority of driver energy to reflect off of one or more surfaces of the listening area, and at least one direct sub-channel configured to cause a majority of driver energy to propagate directly to the playback location.
Abstract:
Media input audio data corresponding to a media stream and microphone input audio data from at least one microphone may be received. A first level of at least one of a plurality of frequency bands of the media input audio data, as well as a second level of at least one of a plurality of frequency bands of the microphone input audio data, may be determined. Media output audio data and microphone output audio data may be produced by adjusting levels of one or more of the first and second plurality of frequency bands based on the perceived loudness of the microphone input audio data, of the microphone output audio data, of the media output audio data and the media input audio data. One or more processes may be modified upon receipt of a mode-switching indication.