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公开(公告)号:US20170236363A1
公开(公告)日:2017-08-17
申请号:US15587430
申请日:2017-05-05
Applicant: IGT CANADA SOLUTIONS ULC
Inventor: David Froy , Aaron Corey
CPC classification number: G07F17/3206 , A63F13/213 , A63F13/40 , G06F3/012 , G06F3/013 , G06F3/017 , G06Q30/0261 , G06T13/40 , G07F17/3209 , G07F17/3211 , G07F17/3227 , G07F17/3251 , H04N13/302 , H04N13/383 , H04N13/398
Abstract: An electronic gaming machine to play an interactive game where a players eye gaze acts as x-ray vision. A graphics processor generates an interactive game environment and defines a viewing area as its subset. A display device displays the viewing area, where a visible game component masks an invisible game component. A display controller controls rendering of the viewing area on the display device using the graphics processor. At least one data capture camera device continuously monitors player eye gaze to collect player eye gaze data. A game controller calculates a player eye gaze location relative to the viewing area, the location corresponding to the invisible game component, and triggers a control command to the display controller. In response, the display controller controls the display device in real-time to provide a graphical animation effect representative of a visual update to the visible game component to reveal the invisible game component.