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公开(公告)号:US12131000B2
公开(公告)日:2024-10-29
申请号:US18401383
申请日:2023-12-30
申请人: Theai, Inc.
IPC分类号: G06F3/04815 , G06T13/40 , G10L15/22
CPC分类号: G06F3/04815 , G06T13/40 , G10L15/22
摘要: Systems and methods for providing a network for generating, sharing, and viewing artificial intelligence (AI) characters are provided. An example method includes providing a web-based interface enabling a user to generate and modify a template associated with an AI character generated by an AI character model, where the template includes parameters of the AI character model; receiving at least one value for at least one parameter of the AI character model; receiving a first request to store the template in a data store; storing the template in the data store and attributing the template to an account associated with the user; receiving, from the user, a second request to allow access to the template by at least one further user; and providing the access to the template to the at least one further user to enable the at least one further user to view and interact with the AI character.
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公开(公告)号:US20240355027A1
公开(公告)日:2024-10-24
申请号:US18551308
申请日:2022-04-11
发明人: Tianjiao NAN , Han CHENG
CPC分类号: G06T13/40 , G06T7/246 , G06T7/73 , G06T19/20 , H04N21/2187 , H04N21/8146 , G06T2207/30201 , G06T2207/30204 , G06T2219/2016
摘要: The method includes acquiring first feature data of a physical object in real time, where the physical object includes a torso, a main arm, an elbow joint, and a forearm, the first feature data is configured for representing rotation angles of multiple parts of the forearm around an axial direction, and the rotation angles of the multiple parts of the forearm around the axial direction are positively correlated with distances from the multiple parts of the forearm to the elbow joint of the physical object; controlling rotation angles of multiple parts of the forearm skin of a virtual model around an axis direction based on the first feature data acquired in real time, where the rotation angles of the multiple parts of the forearm skin around the axial direction are positively correlated with distances from the multiple parts of the forearm skin to the elbow joint of the virtual model; and generating the image frame of the live video according to the virtual model and the rotation angles of the multiple parts of the forearm skin of the virtual model around the axis direction.
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公开(公告)号:US12125149B2
公开(公告)日:2024-10-22
申请号:US17667350
申请日:2022-02-08
申请人: Apple Inc.
发明人: Rupert Thomas Guy Burton , Gary Ian Butcher , Jason Rickwald , Giancarlo Yerkes , Kristi Elaine Schmidt Bauerly , Dorian D. Dargan
CPC分类号: G06T19/006 , G06T13/40 , G06V40/168 , G06V40/174
摘要: In some embodiments, a computer system displays user interfaces for enrolling one or more features of a user of a computer system. In some embodiments, a computer system displays visual effects associated with a virtual avatar in an XR environment. In some embodiments, a computer system displays objects having different visual characteristics in an XR environment. In some embodiments, a computer system switches between different presentation modes associated with a user represented in an XR environment. In some embodiments, a computer system displays a virtual avatar in an XR environment.
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公开(公告)号:US12125147B2
公开(公告)日:2024-10-22
申请号:US17663176
申请日:2022-05-12
申请人: Snap Inc.
IPC分类号: G06T19/00 , G06N20/00 , G06T13/40 , H04L51/046
CPC分类号: G06T19/006 , G06N20/00 , G06T13/40 , H04L51/046 , G06T2200/24
摘要: A methodology for training a machine learning model to generate color-neutral input face images is described. For each training face image from a training dataset that is used for training the model, the training system generates an input face image, which has the color and lighting of a randomly selected image from the set of color source images, and which has facial features and expression of a face object from the training face image. Because, during training, the machine learning model is “confused” by changing the color and lighting of a training face image to a randomly selected different color and lighting, the trained machine learning model generates a color neutral embedding representing facial features from the training face image.
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公开(公告)号:US12125130B1
公开(公告)日:2024-10-22
申请号:US16871760
申请日:2020-05-11
申请人: Grant H. Mulliken , Akiko Ikkai , Izzet B. Yildiz , John S. McCarten , Lilli I. Jonsson , Olivier Soares , Thomas Gebauer , Fletcher R. Rothkopf , Andrew P. Mason
发明人: Grant H. Mulliken , Akiko Ikkai , Izzet B. Yildiz , John S. McCarten , Lilli I. Jonsson , Olivier Soares , Thomas Gebauer , Fletcher R. Rothkopf , Andrew P. Mason
CPC分类号: G06T13/40 , G06F3/011 , G06N3/08 , G06T13/205 , G06T15/205
摘要: Sensor data indicating a user's response to an avatar experience in which the user experiences a rendered avatar model is obtained. A perceptual quality metric value corresponding to the rendered avatar model is determined based on the sensor data and a determined relationship between the sensor data and the perceptual quality metric value. The avatar model is re-rendered for display based on the perceptual quality metric value.
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6.
公开(公告)号:US20240346848A1
公开(公告)日:2024-10-17
申请号:US18294433
申请日:2022-10-17
发明人: Chen HAN
CPC分类号: G06V40/174 , G06F3/011 , G06T13/40 , G06V40/18
摘要: A method for determining an expression model, an electronic device and a non-transient computer readable storage medium are provided. The method includes: acquiring a facial image and eyeball feature information of a user; determining a corresponding expression classification according to the facial image; determining a corresponding expression model to be adjusted based on the expression classification; adjusting corresponding parameters of the expression model to be adjusted by utilizing the facial image and the eyeball feature information to obtain a target expression model.
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7.
公开(公告)号:US20240346737A1
公开(公告)日:2024-10-17
申请号:US18756135
申请日:2024-06-27
申请人: Adobe Inc.
发明人: Jun Saito , Nitin Saini , Ruben Villegas
CPC分类号: G06T13/40 , G06T9/001 , G06T13/205 , G06T17/00
摘要: Methods, systems, and non-transitory computer readable storage media are disclosed for utilizing unsupervised learning of discrete human motions to generate digital human motion sequences. The disclosed system utilizes an encoder of a discretized motion model to extract a sequence of latent feature representations from a human motion sequence in an unlabeled digital scene. The disclosed system also determines sampling probabilities from the sequence of latent feature representations in connection with a codebook of discretized feature representations associated with human motions. The disclosed system converts the sequence of latent feature representations into a sequence of discretized feature representations by sampling from the codebook based on the sampling probabilities. Additionally, the disclosed system utilizes a decoder to reconstruct a human motion sequence from the sequence of discretized feature representations. The disclosed system also utilizes a reconstruction loss and a distribution loss to learn parameters of the discretized motion model.
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公开(公告)号:US20240346733A1
公开(公告)日:2024-10-17
申请号:US18628602
申请日:2024-04-05
发明人: Derek Edward BRADLEY , Prashanth CHANDRAN , Paulo Fabiano URNAU GOTARDO , Sebastian Klaus WEISS , Gaspard ZOSS
摘要: The present invention sets forth a technique for simulating wrinkles under dynamic facial expression. This technique includes sampling a plurality of nodes from a three-dimensional (3D) representation of a facial structure, wherein each node represents a pore in the facial structure. The technique also generates one or more edges, with each of the one or more edges connecting a node of the plurality of nodes to a different node selected from the plurality of nodes. The technique further generates a wrinkle graph comprising the plurality of nodes, the one or more edges, and a plurality of edge weights associated with the edges included in the wrinkle graph. The technique may also modify the 3D representation of the facial structure based on the wrinkle graph and one or more dynamic expressions associated with the 3D representation.
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公开(公告)号:US20240346732A1
公开(公告)日:2024-10-17
申请号:US18579303
申请日:2022-05-23
发明人: Xiaoting LIANG
CPC分类号: G06T13/40 , G06F3/04817 , G06T3/40 , G06T7/20 , G06T7/70 , G06T15/00 , G06T2207/30201
摘要: A method and apparatus for adding a video effect, a device, and a storage medium are provided. The method includes: obtaining a moving instruction; controlling a moving path of an animated object in a video frame based on the moving instruction; determining an icon captured by the animated object on the video frame based on the moving path; and adding a video effect corresponding to the icon to the video frame. By adopting the solutions provided in the embodiments of the present disclosure, the video effect added to the video frame can be individually controlled based on the moving instruction.
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10.
公开(公告)号:US20240338873A1
公开(公告)日:2024-10-10
申请号:US18574570
申请日:2022-06-21
发明人: Ryo FUKAZAWA , Tomohiko GOTOH , Kazunori ASAYAMA
CPC分类号: G06T13/40 , G06F3/013 , G06T7/70 , G06T19/20 , G06T2207/20044 , G06T2219/2004
摘要: Provided is an information processing device capable of providing content with high added value. The information processing device according to an embodiment includes a motion control unit that changes a motion of an object in content on the basis of information about recognition by a user viewing the content of the content.
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