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11.
公开(公告)号:US09230395B2
公开(公告)日:2016-01-05
申请号:US14172167
申请日:2014-02-04
Applicant: IGT
Inventor: Harold E. Mattice , Chan Griswold , James Stockdale , Richard Wilder , Chris Gadda , Binh Nguyen
CPC classification number: G06F3/017 , A63F13/211 , A63F13/2145 , A63F13/428 , A63F2300/1006 , A63F2300/1087 , G06F3/013 , G06F3/0346 , G06F3/0488 , G07F17/32 , G07F17/3209 , G07F17/3218 , G10L17/00
Abstract: Various techniques are described for controlling a wager-based game played at a gaming system. In one embodiment the gaming system may include a gesture input interface device operable to detect movements gestures associated with one or more persons, and a gesture interpretation component operable to identify selected movements or gestures detected by the gesture input interface device. In one embodiment, the gesture interpretation component may also be operable to generate gesture interpretation information relating to interpretation of the selected movements or gestures. In one embodiment, the gaming system may be operable to automatically detect a gesture by a player participating in a game session at the gaming system; interpret the gesture with respect to a set of criteria; generate gesture interpretation information relating to the interpretation of the gesture; and advance a state of the game session using at least a portion of the gesture interpretation information.
Abstract translation: 描述了用于控制在游戏系统中玩的基于赌注的游戏的各种技术。 在一个实施例中,游戏系统可以包括可操作以检测与一个或多个人相关联的运动手势的手势输入界面装置,以及可操作以识别由手势输入界面装置检测到的所选运动或手势的手势解释组件。 在一个实施例中,手势解释组件还可以用于产生与所选择的运动或手势的解释相关的手势解释信息。 在一个实施例中,游戏系统可以是可操作的,以在游戏系统中自动地检测参与游戏会话的玩家的手势; 相对于一组标准解释手势; 产生与手势的解释相关的手势解释信息; 并且使用所述手势解释信息的至少一部分来前进所述游戏会话的状态。
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公开(公告)号:US20150343315A1
公开(公告)日:2015-12-03
申请号:US14823731
申请日:2015-08-11
Applicant: IGT
Inventor: Christian E. Gadda , Harold E. Mattice , Richard L. Wilder , Chauncey Griswold , James W. Stockdale
IPC: A63F13/90
CPC classification number: A63F13/90 , G07F17/32 , G07F17/322
Abstract: Provided in embodiments of the present invention is a gaming device having a plurality of dynamically connectable modular gaming table components that provide a variety of configuration options. In one example embodiment, the gaming device includes a first modular gaming table component and a second modular gaming table component, where the first modular gaming table component and second modular gaming table component are 10 connectable in a variety of arrangements. Each of the first and second modular gaming table components may include at least one gaming station having a gaming display, gaming control circuitry, structural connection means, and communication connection means, whereby the structural and communication connection means of the two components may be dynamically connectable in a variety of component arrangements.
Abstract translation: 在本发明的实施例中提供的是具有多个可动态连接的模块化游戏桌组件的游戏设备,其提供各种配置选项。 在一个示例性实施例中,游戏设备包括第一模块化游戏桌组件和第二模块化游戏桌组件,其中第一模块化游戏桌组件和第二模块化游戏桌组件可以各种布置连接10。 第一和第二模块化游戏桌组件中的每一个可以包括具有游戏显示器,游戏控制电路,结构连接装置和通信连接装置的至少一个游戏站,由此两个组件的结构和通信连接装置可以是可动态连接的 在各种组件安排中。
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