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公开(公告)号:US09767641B2
公开(公告)日:2017-09-19
申请号:US14566252
申请日:2014-12-10
Applicant: IGT CANADA SOLUTIONS ULC
Inventor: Reuben Dupuis , Vicky Leblanc
CPC classification number: G07F17/3223 , G07F17/326 , G07F17/3265
Abstract: There is disclosed an electronic gaming machine that includes an electronic datastore storing game data for a given game, an electronic display, and one or more processors in communication with the at least one electronic datastore and the electronic display. The processors include a three-dimensional graphics processor. The processors are configured to: generate, with at least the three-dimensional graphics processor, a three-dimensional game surface in accordance with a set of game rules using the game data, the three-dimensional game surface for displaying game symbols thereon; present a view of the three-dimensional game surface such that a plurality of game symbols are viewable on the electronic display; and in response to a game event defined by the game rules: rotate the view of the three-dimensional game surface such that at least one additional game symbol becomes viewable on the electronic display; and integrate the at least one additional symbol into the given game in accordance with the game rules.
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公开(公告)号:US09754442B2
公开(公告)日:2017-09-05
申请号:US14566141
申请日:2014-12-10
Applicant: IGT CANADA SOLUTIONS ULC
Inventor: Reuben Dupuis , Vicky Leblanc , Edward Bowron
CPC classification number: G07F17/3213 , G07F17/3211 , G07F17/34
Abstract: Disclosed is an electronic gaming machine that includes an electronic data store storing game data for a given game; an electronic 3D-enabled gaming display; and one or more processors. The processors are configured to: generate, with at least a three-dimensional graphics processor, game surfaces using the game data, each of the game surfaces for displaying at least one game symbol thereon; present a three-dimensional view of the game surfaces on the electronic display, the game surfaces arranged in layers such that a foreground game surface appears to be closer to the user than a background game surface; and in response to a game trigger event: remove at least one game symbol displayed on the foreground game surface from the game; and integrate at least one game symbol displayed on the background game surface into the game such that the integrated game symbol interacts with remaining game symbols displayed on the foreground game surface.
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