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11.
公开(公告)号:US11676453B2
公开(公告)日:2023-06-13
申请号:US17402003
申请日:2021-08-13
Applicant: IGT
Inventor: David Froy , Karen Van Niekerk , Thomas Trenkler , Adam Narducci , Michael Russ
CPC classification number: G07F17/326 , G06N3/02 , G07F17/3237
Abstract: The present disclosure relates generally to a gaming system, device, and method supportive of an enhanced electronic gaming machine auto play mode. A gaming system, device, and method are provided that identify data associated with a set of previous gameplay sessions, the data including a set of previous gameplay decisions associated with the set of previous gameplay sessions; generate a set of playstyle models based on the set of previous gameplay decisions; and enable a gameplay mode in which a playstyle model of the set of playstyle models may be utilized to provide automated player inputs to a gameplay session.
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公开(公告)号:US20230169823A1
公开(公告)日:2023-06-01
申请号:US17537054
申请日:2021-11-29
Applicant: IGT
Inventor: David Froy , Thomas Trenkler , Karen Van Niekerk , Michael Russ , David Small
CPC classification number: G07F17/3227 , G07F17/3237 , G07F17/323 , G07F17/3206 , G06N3/12
Abstract: The present disclosure relates generally to a gaming system, device, and method supportive of a self-evolving, AI-based playstyle models. A gaming system, device, and method are provided that identify data associated with a gameplay session at a gaming device, provide the data to a machine learning network; receive an output from the machine learning network in response to the machine learning network processing the data using a playstyle model, the output including an indication associated with modifying the playstyle model; and modify the playstyle model based on the indication. The data includes at least one of: a gameplay decision received during the gameplay session; and an emotional state of a user in association with the gameplay decision.
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