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公开(公告)号:US11875637B2
公开(公告)日:2024-01-16
申请号:US17537054
申请日:2021-11-29
Applicant: IGT
Inventor: David Froy , Thomas Trenkler , Karen Van Niekerk , Michael Russ , David Small
CPC classification number: G07F17/3227 , G06N3/12 , G07F17/323 , G07F17/3206 , G07F17/3237
Abstract: The present disclosure relates generally to a gaming system, device, and method supportive of a self-evolving, AI-based playstyle models. A gaming system, device, and method are provided that identify data associated with a gameplay session at a gaming device, provide the data to a machine learning network; receive an output from the machine learning network in response to the machine learning network processing the data using a playstyle model, the output including an indication associated with modifying the playstyle model; and modify the playstyle model based on the indication. The data includes at least one of: a gameplay decision received during the gameplay session; and an emotional state of a user in association with the gameplay decision.
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公开(公告)号:US11816931B2
公开(公告)日:2023-11-14
申请号:US17215451
申请日:2021-03-29
Applicant: IGT
Inventor: David Small , David Froy, Jr. , Michael Russ , Stefan Keilwert , Sven Aurich , Fayez Idris , Daniel Landry
CPC classification number: G06V40/23 , A63F3/00157 , G06V40/103 , G06V40/176 , G07F17/3211
Abstract: A gaming system, computer-implemented method and gaming device are operable enhance player experience using image data. A system includes a processor circuit and a memory including machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to perform operations. Such operations include receiving, from a camera, image data that includes visual signals corresponding to a player and determining player action components from the image data. The player action components include multiple different player attributes that correspond to an emotional state of the player. Operations further include, based on the different player attributes, determining a predicted action of the player and causing a casino related action that corresponds to the predicted action.
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公开(公告)号:US20210248866A1
公开(公告)日:2021-08-12
申请号:US16785965
申请日:2020-02-10
Applicant: IGT
Inventor: Fayez Idris , Stefan Keilwert , Sven Aurich , David Froy Jr , Michael Russ , David Small , Yue Hang Tang
IPC: G07F17/32
Abstract: The present disclosure relates generally to gaming machines, systems, and methods. As an example, a method is disclosed that includes enabling a user to interact with a game of chance via a user interface device of the electronic gaming machine, storing an amount of credit available for the player to play the game of chance in a credit meter, presenting the amount of credit available to the user via the user interface device, providing information from the credit meter to a wireless communication assembly, and transmitting, with the wireless communication assembly, the information from the credit meter to a game management system.
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公开(公告)号:US11030846B2
公开(公告)日:2021-06-08
申请号:US16569031
申请日:2019-09-12
Applicant: IGT
Inventor: Stefan Keilwert , David Froy , David Small , Sven Aurich , Michael Russ
IPC: G07F17/32
Abstract: Systems, devices and methods are provided. A gaming device includes an input device that includes multiple input locations and a pressure sensor to detect, for each input location, an amount of pressure applied to the input device at the input location by a player. The gaming device includes a processor circuit and a memory coupled to the processor circuit. The memory includes machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to receive, from the input device, multiple pressure parameter values corresponding to a first amount of pressure being applied to a first portion of the input locations, determine a pressure pattern that corresponds to locations of the first portion of the input locations, and based on the pressure parameter values and the pressure pattern, determine an identification of an object that is on the input device.
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公开(公告)号:US20200045396A1
公开(公告)日:2020-02-06
申请号:US16053201
申请日:2018-08-02
Applicant: IGT
Inventor: Stefan Keilwert , David Small , David Froy , Klaus Achmueller
Abstract: An electronic gaming machine and methods of operating an electronic gaming machine that provide selectable sound beams. In various embodiments, the electronic gaming machine includes a housing having a front side, a head position tracker supported by the housing, a first speaker array supported by the housing, and a second speaker array supported by the housing. The first speaker array includes a plurality of independently operable first speakers that are positioned at different angles to direct sound beams at different angles relative to the front side of the housing. The second speaker array includes a plurality of independently operable second speakers that are positioned at different angles to direct sound beams at different angles relative to the front side of the housing.
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公开(公告)号:US20200043286A1
公开(公告)日:2020-02-06
申请号:US16053215
申请日:2018-08-02
Applicant: IGT
Inventor: Stefan Keilwert , David Small , David Froy , Klaus Achmueller
IPC: G07F17/32
Abstract: Gaming systems and methods that automatically adjust the audio outputted by the gaming system based on a prediction that the player wants to change the audio. Upon an occurrence of an audio adjustment determination, the gaming system automatically makes an adjustment to the audio outputted by the gaming system. This automatic audio adjustment feature can be employed in association with the audio outputted in association with a play of a primary game, the audio outputted in association with a play of a secondary game, the audio outputted before a play of a primary game or before a play of a secondary game, and/or the audio outputted after a play of a primary game or after a play of a secondary game.
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公开(公告)号:US11354973B2
公开(公告)日:2022-06-07
申请号:US16053209
申请日:2018-08-02
Applicant: IGT
Inventor: Stefan Keilwert , David Small , David Froy , Klaus Achmueller
IPC: G07F17/32
Abstract: Gaming systems and methods that automatically adjust the audio outputted by the gaming system based on a determination to make a change to the audio based on one or more of player related data and/or play related data. Upon an occurrence of an audio adjustment determination, the gaming system automatically makes an adjustment to the audio outputted by the gaming system. This automatic audio adjustment feature can be employed in association with the audio outputted in association with a play of a primary game, the audio outputted in association with a play of a secondary game, the audio outputted before a play of a primary game or before a play of a secondary game, and/or the audio outputted after a play of a primary game or after a play of a secondary game.
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公开(公告)号:US20210090392A1
公开(公告)日:2021-03-25
申请号:US16579371
申请日:2019-09-23
Applicant: IGT
Inventor: Michael Russ , David Small , Aaron Corey , Bruno Rittner , Klaus Hufnagl-Abraham , Sven Aurich
IPC: G07F17/32
Abstract: The present disclosure relates generally to systems, methods, and devices that enable interactions between a tag having conductive, coded ink and a gaming environment. As an example, a method is disclosed that includes receiving, at a touch-capable user interface, a user gesture provided in combination with a tag having data encoded thereon with an encoded physical medium that is readable by the touch-capable user interface. The method further includes extracting the data encoded on the tag, determining an output to provide based on the extracted data, and causing a user output device of a gaming device to provide the determined output.
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公开(公告)号:US10735862B2
公开(公告)日:2020-08-04
申请号:US16053187
申请日:2018-08-02
Applicant: IGT
Inventor: Stefan Keilwert , David Small , David Froy , Klaus Achmueller
IPC: H04S7/00 , H04R5/02 , H04R5/04 , G10L19/008 , G06F3/0481 , G06F3/01 , G02B30/00
Abstract: An electronic gaming machine and methods of operating an electronic gaming machine that provide binaurally encoded audio using a stereo ultrasound speaker configuration.
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公开(公告)号:US20190384385A1
公开(公告)日:2019-12-19
申请号:US16011890
申请日:2018-06-19
Applicant: IGT
Inventor: Fayez Idris , David Small
Abstract: A method of operating an electronic gaming machine includes displaying a moving object to a viewer on a display screen of the electronic gaming machine, detecting and tracking eye movement of the viewer in relation to the moving object over a predetermined time period, comparing the eye movement of the viewer in relation to the object over the predetermined time period to a displayed position of the object over the predetermined time period, and determining based on the comparison that the eye of the viewer in relation to the moving object is tracking the object. Related systems and devices are disclosed.
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