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公开(公告)号:US20060015584A1
公开(公告)日:2006-01-19
申请号:US11165837
申请日:2005-06-24
申请人: Matt Ocko , George Tuma , Sandeep Sukhija , John Purrier , Rajesh Gupta , Deepak Khajuria , Saumitra Das
发明人: Matt Ocko , George Tuma , Sandeep Sukhija , John Purrier , Rajesh Gupta , Deepak Khajuria , Saumitra Das
IPC分类号: G06F15/16
摘要: A service appliance can be installed between one or more production servers running service applications and service users. In the event that a production server is unable to provide its service to users, the service appliance can transparently intervene to maintain service availibility. The service appliance is capable of providing the service using a service application that is differently configured or even a different application than the service applications of the production server. The service appliance may include hardware and/or software to monitor, repair, maintain, and update the service application and other associated software applications and components of service appliance. The service appliance may be configured to have a locked state that prevents local running of additional applications other than those provided for prior to entering the locked state, limiting local and remote user administration of and operational control of the operating system and service application.
摘要翻译: 服务设备可以安装在运行服务应用程序的一个或多个生产服务器和服务用户之间。 如果生产服务器无法向用户提供服务,则服务设备可以透明地介入以维护服务可用性。 服务设备能够使用与生产服务器的服务应用程序不同的配置或甚至不同的应用程序的服务应用程序来提供服务。 服务设备可以包括用于监视,修复,维护和更新服务应用程序和服务设备的其他相关联的软件应用程序和组件的硬件和/或软件。 服务设备可以被配置为具有防止附加应用的本地运行的锁定状态,而不是在进入锁定状态之前提供的应用,限制本地和远程用户对操作系统和服务应用的管理和操作控制。
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公开(公告)号:US20080056249A1
公开(公告)日:2008-03-06
申请号:US11756538
申请日:2007-05-31
申请人: Matt Ocko , George Tuma
发明人: Matt Ocko , George Tuma
IPC分类号: H04L12/56
CPC分类号: H04L12/66
摘要: An approach to having a shared state from one system to another is to represent data in one system according to service traffic of the other system. For example, by intercepting service traffic associated with a first entity, identifying a data object representing at least a portion of the state of the first entity in the service traffic, and updating a corresponding portion of a shared state data structure in accordance with a value of the data object, the shared state can be maintained outside of the first entity. This process can be extended to maintaining shared state of more than one entity. The service traffic might be e-mail service traffic, database service traffic, or the like. Synchronization commands can be used to initiate at least a portion of the service traffic. The shared state can be used for backups, record-keeping, service migration, disaster recovery, fail-over and/or fault tolerance improvements. In some instances, an application fingerprint can be applied to the service traffic to identify a context of the first data object, with such objects being caching based on context.
摘要翻译: 将共享状态从一个系统到另一个系统的方法是根据另一个系统的服务流量在一个系统中表示数据。 例如,通过拦截与第一实体相关联的服务流量,识别表示服务业务中第一实体的状态的至少一部分的数据对象,并且根据值来更新共享状态数据结构的对应部分 的数据对象,共享状态可以保持在第一个实体之外。 该过程可以扩展到维护多个实体的共享状态。 服务流量可能是电子邮件服务流量,数据库服务流量等。 同步命令可用于启动服务流量的至少一部分。 共享状态可用于备份,记录保存,服务迁移,灾难恢复,故障转移和/或容错改进。 在某些情况下,可以将应用指纹应用于服务流量以识别第一数据对象的上下文,其中这些对象是基于上下文的缓存。
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13.
公开(公告)号:US08743130B2
公开(公告)日:2014-06-03
申请号:US12870151
申请日:2010-08-27
申请人: Amitt Mahajan , Matt Ocko , Joel Poloney
发明人: Amitt Mahajan , Matt Ocko , Joel Poloney
IPC分类号: G06T1/00
CPC分类号: G06T1/20 , A63F13/30 , A63F2300/538 , A63F2300/577 , G06F9/5027 , G06T11/60
摘要: The APPARATUSES, METHODS AND SYSTEMS FOR A DISTRIBUTED OBJECT RENDERER implement distributed rendering of complex visualizations in rich multimedia objects for sharing in online social networking applications. In one embodiment, a processor-implemented distributed rendering method is disclosed, comprising: obtaining a request to render an image of a visualization included in a client app; analyzing the render request to determine data required for render processing; providing a request for the data required for render processing; obtaining the data required for render processing upon providing the request for the required data; recreating an app state of the client app using the obtained data required for render processing, the recreated app state including data related to the visualization included in the client app; rendering the image of the visualization including in the client app using the recreated app state; generating a publishing element using the rendered image of the visualization included in the client app; and providing the publishing element for publication.
摘要翻译: 分布式对象渲染器的设备,方法和系统在丰富的多媒体对象中实现复杂可视化的分布式渲染,用于在线社交网络应用程序中共享。 在一个实施例中,公开了一种处理器实现的分布式呈现方法,包括:获得呈现包含在客户端应用中的可视图像的请求; 分析渲染请求以确定渲染处理所需的数据; 提供渲染处理所需数据的请求; 在提供所需数据的请求时获取渲染处理所需的数据; 使用获得的渲染处理所需的数据重新创建客户端应用的应用状态,重新创建的应用状态包括与客户端应用中包含的可视化相关的数据; 使用重新创建的应用程序状态渲染包含在客户端应用程序中的可视化图像; 使用客户端应用程序中包含的可视化的渲染图像生成发布元素; 并提供发布元素进行发布。
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14.
公开(公告)号:US20110175923A1
公开(公告)日:2011-07-21
申请号:US12870151
申请日:2010-08-27
申请人: Amitt Mahajan , Matt Ocko , Joel Poloney
发明人: Amitt Mahajan , Matt Ocko , Joel Poloney
IPC分类号: G06T1/00
CPC分类号: G06T1/20 , A63F13/30 , A63F2300/538 , A63F2300/577 , G06F9/5027 , G06T11/60
摘要: APPARATUSES, METHODS AND SYSTEMS FOR A DISTRIBUTED OBJECT RENDERER implement distributed rendering of complex visualizations in rich multimedia objects for sharing in online social networking applications. In one embodiment, a processor-implemented distributed rendering method is disclosed, comprising: obtaining a request to render an image of a visualization included in a client app; analyzing the render request to determine data required for render processing; providing a request for the data required for render processing; obtaining the data required for render processing upon providing the request for the required data; recreating an app state of the client app using the obtained data required for render processing, the recreated app state including data related to the visualization included in the client app; rendering the image of the visualization including in the client app using the recreated app state; generating a publishing element using the rendered image of the visualization included in the client app; and providing the publishing element for publication.
摘要翻译: 分布式对象渲染器的设备,方法和系统在丰富的多媒体对象中实现复杂可视化的分布式渲染,用于在线社交网络应用程序中共享。 在一个实施例中,公开了一种处理器实现的分布式呈现方法,包括:获得呈现包含在客户端应用中的可视图像的请求; 分析渲染请求以确定渲染处理所需的数据; 提供渲染处理所需数据的请求; 在提供所需数据的请求时获取渲染处理所需的数据; 使用获得的渲染处理所需的数据重新创建客户端应用的应用状态,重新创建的应用状态包括与客户端应用中包含的可视化相关的数据; 使用重新创建的应用程序状态渲染包含在客户端应用程序中的可视化图像; 使用客户端应用程序中包含的可视化的渲染图像生成发布元素; 并提供发布元素进行发布。
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15.
公开(公告)号:US20120013622A1
公开(公告)日:2012-01-19
申请号:US13244694
申请日:2011-09-26
申请人: Amitt Mahajan , Matt Ocko , Joel Poloney
发明人: Amitt Mahajan , Matt Ocko , Joel Poloney
IPC分类号: G06T1/00
CPC分类号: G06T1/20 , A63F13/30 , A63F2300/538 , A63F2300/577 , G06F9/5027 , G06T11/60
摘要: Software on a server receives a render request from a queue database. The software determines the render process requirements for the render request. The software queries a user profile database for render data based on the render process requirements. The software transmits a request to provide render data to a client device, if render data is not available in the user profile database. The software receives a response from the client device, including the requested render data. The software generates the rendered image, using the rendered data. The software creates a publishing element from the rendered data and a publishing template. And the software publishes the publishing element to the a newsfeed using an application programming interface (API).
摘要翻译: 服务器上的软件从队列数据库接收呈现请求。 该软件确定呈现请求的呈现过程要求。 该软件根据渲染过程要求查询用户配置文件数据库中的渲染数据。 如果用户配置文件数据库中的渲染数据不可用,则该软件向客户端设备发送提供呈现数据的请求。 该软件接收来自客户端设备的响应,包括所请求的呈现数据。 软件使用渲染的数据生成渲染图像。 软件从呈现的数据和发布模板创建一个发布元素。 软件使用应用程序编程接口(API)将发布元素发布到新闻源。
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