Aggregation and synchronization of nearby media

    公开(公告)号:US20060242259A1

    公开(公告)日:2006-10-26

    申请号:US11111964

    申请日:2005-04-22

    IPC分类号: G06F15/16

    摘要: Systems, methods, and computer-readable media make media content (e.g., audio, video, or pictorial data) from multiple sources available through a single interface of a client device. The client device may be a portable media playing device (such as a laptop, Tablet PC, MP3 player, portable video player, or the like). By aggregating media content from plural sources (such as a desktop PC, a set top box, etc.) and providing a unified listing of the available media content from these multiple sources on the client device, a user can view all available media content at a single location, without making multiple connections to multiple different sources. Additionally, the user can pull media content from these multiple sources to the client device. Features also are provided to automatically synchronize, obtain, and update media content on the media source(s) and/or the client device. Various ways of handling digital rights management issues associated with copying at least some media content also are described.

    System method and user interface for active reading of electronic content
    12.
    发明授权
    System method and user interface for active reading of electronic content 有权
    用于主动阅读电子内容的系统方法和用户界面

    公开(公告)号:US06714214B1

    公开(公告)日:2004-03-30

    申请号:US09455808

    申请日:1999-12-07

    IPC分类号: G09G500

    CPC分类号: G06F3/0482 G06F3/0481

    摘要: A system, method, and user interface for interacting with electronically displayed content is disclosed. In response to a selection of an object, a list of menu options is displayed close to the selected object. In one embodiment, the list of menu options is displayed in a font larger than that used to display the selected object. Through the use of the invention, a user is provided with a technique for actively reading displayed content with minimal distractions from the user interface.

    摘要翻译: 公开了一种用于与电子显示内容交互的系统,方法和用户界面。 响应于对象的选择,在所选对象附近显示菜单选项的列表。 在一个实施例中,菜单选项的列表以比用于显示所选对象的字体大的字体显示。 通过使用本发明,向用户提供用于以最小的用户界面干扰主动地读取显示的内容的技术。

    System and method for a context-awareness platform
    13.
    发明授权
    System and method for a context-awareness platform 有权
    上下文感知平台的系统和方法

    公开(公告)号:US07716651B2

    公开(公告)日:2010-05-11

    申请号:US11044354

    申请日:2005-01-26

    IPC分类号: G06F9/44 G06F15/16 G06F15/173

    摘要: An improved system and method for a context-awareness platform that may be used to adapt an execution environment is provided. A framework with interfaces for setting, tracking, and getting context information about the execution environment of a computer system includes a context engine and a unified data store for aggregating context information at a platform level for access by executables running on the platform. The context engine may receive requests to perform context information operations from executables such as setting, tracking and getting context information in the data store. Upon receiving a notification of a change in context information, one or more executables may change the execution environment such as reconfiguring system settings. In this way, an executable may adapt its execution environment using context information.

    摘要翻译: 提供了一种用于适应执行环境的上下文感知平台的改进的系统和方法。 具有用于设置,跟踪和获得关于计算机系统的执行环境的上下文信息的接口的接口的框架包括上下文引擎和用于在平台级别聚合上下文信息的统一数据存储,用于由在该平台上运行的可执行文件的访问。 上下文引擎可以接收从可执行程序执行上下文信息操作的请求,例如在数据存储中设置,跟踪和获取上下文信息。 在接收到上下文信息改变的通知之后,一个或多个可执行程序可以改变执行环境,例如重新配置系统设置。 以这种方式,可执行程序可以使用上下文信息调整其执行环境。

    Aggregation and synchronization of nearby media
    14.
    发明授权
    Aggregation and synchronization of nearby media 有权
    附近媒体的聚合和同步

    公开(公告)号:US07607582B2

    公开(公告)日:2009-10-27

    申请号:US11111964

    申请日:2005-04-22

    IPC分类号: G06K7/10

    摘要: Systems, methods, and computer-readable media make media content (e.g., audio, video, or pictorial data) from multiple sources available through a single interface of a client device. The client device may be a portable media playing device (such as a laptop, Tablet PC, MP3 player, portable video player, or the like). By aggregating media content from plural sources (such as a desktop PC, a set top box, etc.) and providing a unified listing of the available media content from these multiple sources on the client device, a user can view all available media content at a single location, without making multiple connections to multiple different sources. Additionally, the user can pull media content from these multiple sources to the client device. Features also are provided to automatically synchronize, obtain, and update media content on the media source(s) and/or the client device. Various ways of handling digital rights management issues associated with copying at least some media content also are described.

    摘要翻译: 系统,方法和计算机可读介质使来自多个源的媒体内容(例如,音频,视频或图形数据)可通过客户端设备的单个接口获得。 客户端设备可以是便携式媒体播放设备(诸如膝上型计算机,平板电脑,MP3播放器,便携式视频播放器等)。 通过聚合来自多个来源(例如台式PC,机顶盒等)的媒体内容,并且从客户端设备上的这些多个源提供可用媒体内容的统一列表,用户可以查看所有可用的媒体内容 单个位置,而不需要连接多个不同的源。 此外,用户可以将来自这些多个源的媒体内容拉到客户端设备。 还提供了功能来自动同步,获取和更新媒体源和/或客户端设备上的媒体内容。 还描述了处理与复制至少一些媒体内容相关联的数字版权管理问题的各种方式。

    Direct computing experience
    15.
    发明申请
    Direct computing experience 有权
    直接计算经验

    公开(公告)号:US20070101392A1

    公开(公告)日:2007-05-03

    申请号:US11449442

    申请日:2006-06-07

    CPC分类号: H04N5/85 G06F9/441 G06F9/4418

    摘要: Described is a technology by which a computer system operates in a mode that is different from a general purpose operating mode, upon detection of a special actuation mechanism coupled to the computing device. For example, actuation of a special hardware button may boot or resume a sleeping computer system into a direct experience upon actuation, including by launching a special program corresponding to that button. The computer system may thus enter a mode in which it mimics a special purpose device such as a consumer electronics device, e.g., a dedicated media player. When in a direct experience, the computer system may also operate in a constrained/sandboxed mode in which operating system limits available functionality to less than what is available when running as a general purpose computer system, e.g., keyboard operation and/or file access may be limited. Different actuation mechanisms may correspond to different modes.

    摘要翻译: 描述了一种技术,当检测到耦合到计算设备的特殊致动机构时,计算机系统以与通用操作模式不同的模式操作。 例如,特定硬件按钮的启动可以在启动时将休眠的计算机系统引导或恢复为直接体验,包括启动与该按钮对应的特殊程序。 因此,计算机系统可以进入其模拟专用设备的模式,诸如消费电子设备,例如专用媒体播放器。 当直接体验时,计算机系统还可以以约束/沙箱模式操作,其中操作系统将可用功能限制为小于当作为通用计算机系统运行时可用的功能,例如键盘操作和/或文件访问 受到限制 不同的致动机构可以对应于不同的模式。

    Direct computing experience
    19.
    发明授权
    Direct computing experience 有权
    直接计算经验

    公开(公告)号:US07707400B2

    公开(公告)日:2010-04-27

    申请号:US11449442

    申请日:2006-06-07

    IPC分类号: G06F15/177

    CPC分类号: H04N5/85 G06F9/441 G06F9/4418

    摘要: Described is a technology by which a computer system operates in a mode that is different from a general purpose operating mode, upon detection of a special actuation mechanism coupled to the computing device. For example, actuation of a special hardware button may boot or resume a sleeping computer system into a direct experience upon actuation, including by launching a special program corresponding to that button. The computer system may thus enter a mode in which it mimics a special purpose device such as a consumer electronics device, e.g., a dedicated media player. When in a direct experience, the computer system may also operate in a constrained/sandboxed mode in which operating system limits available functionality to less than what is available when running as a general purpose computer system, e.g., keyboard operation and/or file access may be limited. Different actuation mechanisms may correspond to different modes.

    摘要翻译: 描述了一种技术,当检测到耦合到计算设备的特殊致动机构时,计算机系统以与通用操作模式不同的模式操作。 例如,特定硬件按钮的启动可以在启动时将休眠的计算机系统引导或恢复为直接体验,包括启动与该按钮对应的特殊程序。 因此,计算机系统可以进入其模拟专用设备的模式,诸如消费电子设备,例如专用媒体播放器。 当直接体验时,计算机系统还可以以约束/沙箱模式操作,其中操作系统将可用功能限制为小于作为通用计算机系统运行时可用的功能,例如键盘操作和/或文件访问 受到限制 不同的致动机构可以对应于不同的模式。