DYNAMIC FRAME PADDING IN A VIDEO HARDWARE ENGINE
    11.
    发明申请
    DYNAMIC FRAME PADDING IN A VIDEO HARDWARE ENGINE 审中-公开
    视频硬件引擎中的动态框架

    公开(公告)号:US20150271512A1

    公开(公告)日:2015-09-24

    申请号:US14661770

    申请日:2015-03-18

    CPC classification number: H04N19/43 H04N19/51

    Abstract: A video hardware engine which support dynamic frame padding is disclosed. The video hardware engine includes an external memory. The external memory stores a reference frame. The reference frame includes a plurality of reference pixels. A motion estimation (ME) engine receives a current LCU (largest coding unit), and defines a search area around the current LCU for motion estimation. The ME engine receives a set of reference pixels corresponding to the current LCU. The set of reference pixels of the plurality of reference pixels are received from the external memory. The ME engine pads a set of duplicate pixels along an edge of the reference frame when a part area of the search area is outside the reference frame.

    Abstract translation: 公开了支持动态帧填充的视频硬件引擎。 视频硬件引擎包括外部存储器。 外部存储器存储参考帧。 参考帧包括多个参考像素。 运动估计(ME)引擎接收当前LCU(最大编码单元),并且定义当前LCU周围的运动估计周围的搜索区域。 ME引擎接收与当前LCU对应的一组参考像素。 从外部存储器接收多个参考像素的参考像素集合。 当搜索区域的一部分区域在参考帧之外时,ME引擎沿着参考帧的边缘焊接一组重复像素。

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