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公开(公告)号:US10356216B2
公开(公告)日:2019-07-16
申请号:US15141760
申请日:2016-04-28
Applicant: Verizon Patent and Licensing Inc.
Inventor: Mohammad Raheel Khalid , Ali Jaafar , Denny Breitenfeld , Xavier Hansen , Christian Egeler , Syed Kamal , Lama Hewage Ravi Prathapa Chandrasiri , Steven L. Smith
Abstract: An exemplary method includes a media player device (“device”) providing a user with an immersive virtual reality experience in accordance with a specification file corresponding to the immersive virtual reality experience. The specification file includes data that defines a plurality of elements included in the immersive virtual reality experience by providing a plurality of links for use by the device in acquiring the plurality of elements while providing the user with the immersive virtual reality experience. The method further includes the device detecting, while the immersive virtual reality experience is being provided to the user, real-world input associated with the user, and integrating the real-world input into the immersive virtual reality experience by updating the specification file to further include data that defines the real-world input as a user-specific element that is specific to the user and that is included in the immersive virtual reality experience.
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12.
公开(公告)号:US20170318275A1
公开(公告)日:2017-11-02
申请号:US15141707
申请日:2016-04-28
Applicant: Verizon Patent and Licensing Inc.
Inventor: Mohammad Raheel Khalid , Ali Jaafar , Denny Breitenfeld , Xavier Hansen , Christian Egeler , Syed Kamal , Lama Hewage Ravi Prathapa Chandrasiri , Steven L. Smith
CPC classification number: H04N13/122 , H04N5/232 , H04N5/23238 , H04N5/247 , H04N13/243
Abstract: An exemplary virtual reality media provider system (“system”) includes a configuration of synchronous video and depth capture devices disposed at fixed positions at a real-world event. In real time, the video and depth capture devices capture two-dimensional video data and depth data for surfaces of objects at the real-world event. The system generates a real-time volumetric data stream representative of a dynamic volumetric model of the surfaces of the objects at the real-world event in real time based on the captured two-dimensional video data and captured depth data. The dynamic volumetric model of the surfaces of the objects at the real-world event is configured to be used to generate virtual reality media content representative of the real-world event as experienced from a dynamically selectable viewpoint corresponding to an arbitrary location at the real-world event and selected by a user experiencing the real-world event using a media player device.
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