Method for replicating a component mating in an assembly

    公开(公告)号:US11475173B2

    公开(公告)日:2022-10-18

    申请号:US17139008

    申请日:2020-12-31

    Abstract: A method in a computer aided drafting application for replicating a component mating in a modeled assembly includes examining constraints and geometry surrounding a selected component of the component mating in a first surface of the assembly. A first descriptor with a plurality of numerical characteristics of the constraints and geometry is captured. The first descriptor is set as a first seed descriptor. A potential first target geometry in the region of the first face is examined and a first target descriptor is computed according to the first target geometry. If first seed descriptor matches the first target descriptor, an instance of a first target component is created according to the first target descriptor.

    MACHINE-LEARNING FOR 3D SEGMENTATION

    公开(公告)号:US20220292352A1

    公开(公告)日:2022-09-15

    申请号:US17691703

    申请日:2022-03-10

    Abstract: A computer-implemented method of machine-learning including obtaining a dataset of training samples. Each training sample includes a pair of 3D modeled object portions labelled with a respective value. The respective value indicates whether or not the two portions belong to a same segment of a 3D modeled object. The method further includes learning a neural network based on the dataset. The neural network takes as input two portions of a 3D modeled object representing a mechanical part and outputs a respective value. The respective value indicates an extent to which the two portions belong to a same segment of the 3D modeled object. The neural network is thereby usable for 3D segmentation. The method constitutes an improved solution for 3D segmentation.

    Watershed segmentation in civil engineering

    公开(公告)号:US11443435B2

    公开(公告)日:2022-09-13

    申请号:US17107032

    申请日:2020-11-30

    Abstract: Computer-implemented method for civil engineering including obtaining a mesh representing a terrain and computing a watershed segmentation of the terrain based on the mesh, the computing of the watershed segmentation including identifying one or more saddle points on the mesh, for each identified saddle point, identifying paths each ascending from the saddle point according to a direction of a local maximal slope around the saddle point, and a path descending from the saddle point according to a direction of a steepest slope around the saddle point, the identified ascending paths dividing the mesh into connected components, and, for each identified saddle point, merging each connected component of which bottom point is the saddle point with a connected component including the identified path descending from the saddle point according to a direction of a steepest slope. The merging yields at least a part of a basin.

    GENERATION OF A COLOR OF AN OBJECT DISPLAYED ON A GUI

    公开(公告)号:US20220269402A1

    公开(公告)日:2022-08-25

    申请号:US17743635

    申请日:2022-05-13

    Abstract: A computer-implemented method for generating a color of an object displayed on a GUI. The method includes displaying on a graphical user interface a set of icons, each icon of the set being associated with a color, detecting a first user interaction on a first icon of the set, detecting a second user interaction that comprises at least a slide, modifying a value of a parameter of a first color associated with the first icon, the modification of the value being performed with the second user interaction, and computing a first new color that is the first color with the modified value of a parameter.

    Gesture-based manipulator for rotation

    公开(公告)号:US11385783B2

    公开(公告)日:2022-07-12

    申请号:US16222530

    申请日:2018-12-17

    Abstract: A computer-implemented method manipulates a 3D object in a 3D scene of a computer-aided design system, by: (i) displaying a 3D object having a center of rotation in the 3D scene on a screen; (ii) displaying in the 3D scene a rotation manipulator (RM) having three areas (RA1, RA2, RA3) perpendicular to each other, and each area (RA1, RA2, RA3) corresponding to a rotation plane, and (iii) activating the rotation manipulator. The rotation manipulator (RM) follows the cursor (C) on the screen. The rotation manipulator is activated by locking its location on the screen on an initial press point (PP). One rotation plane is selected by displacing the cursor (C) to the area (RA1, RA2, RA3) corresponding to said plane. A rotation manipulation is performed according to the displacement of the cursor (C) on the screen.

    METHOD FOR DESIGNING A 3D OBJECT BY USING A VIRTUAL 3D GRID AND HAND DRAWN SKETCHES

    公开(公告)号:US20220198078A1

    公开(公告)日:2022-06-23

    申请号:US17643959

    申请日:2021-12-13

    Abstract: A computer implemented method for designing a 3D object in a scene including obtaining a 3D grid of cubes in the scene, said 3D grid of cubes controlling a subdivision surface, said subdivision surface modeling the 3D object, receiving a user stroke of a curve on at least one external face of at least a cube of the grid of cubes, determining a first set of cubes which intersect with the curve on the external face, a second set of cubes which is adjacent to the first set of cubes, perpendicularly to the external face, and a third set of cubes, called intersected cubes, comprising the first set of cubes and the second set of cubes, and for each intersected cube, deforming the intersected cube by moving at least one vertex of said intersected cube so as to fit the curve thereby deforming the subdivision surface.

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