Gaming systems, gaming devices and methods having time based games and magnitudes associated with wagering events in the time based games
    21.
    发明授权
    Gaming systems, gaming devices and methods having time based games and magnitudes associated with wagering events in the time based games 有权
    游戏系统,游戏设备和方法具有基于时间的游戏中的与赌注事件相关联的基于时间的游戏和大小

    公开(公告)号:US08777713B2

    公开(公告)日:2014-07-15

    申请号:US12615837

    申请日:2009-11-10

    Abstract: A gaming system receives a total wager for a game session which occurs over a designated period of time. The game session includes a plurality of different wagering events. Each of the wagering events is associated with one of a plurality of different magnitudes. For each of the plurality of different wagering events, the gaming system determines: a portion of the total wager amount, and a wager by modifying the determined portion by the magnitude associated with that wagering event. The gaming system causes the wagering event to occur, determines at least one outcome for the wagering event, determines any awards based on the determined wager and the at least one determined outcome, and provides any of the determined awards to the player.

    Abstract translation: 游戏系统接收在指定时间段内发生的游戏会话的总赌注。 游戏会话包括多个不同的投注事件。 每个投注事件都与多个不同大小之一相关联。 对于多个不同的投注事件中的每一个,游戏系统通过将确定的部分修改与该投注事件相关联的大小来确定总投注金额的一部分和下注。 游戏系统导致投注事件发生,确定投注事件的至少一个结果,基于确定的赌注和至少一个确定的结果来确定任何奖励,并且向玩家提供任何所确定的奖励。

    GAMING SYSTEM, GAMING DEVICE AND METHOD PROVIDING A FIRST GAME AND A PLURALITY SECOND WAGERING GAMES EACH ASSOCIATED WITH A SEPARATE ACTIVATABLE COMPONENT OF THE FIRST GAME
    22.
    发明申请
    GAMING SYSTEM, GAMING DEVICE AND METHOD PROVIDING A FIRST GAME AND A PLURALITY SECOND WAGERING GAMES EACH ASSOCIATED WITH A SEPARATE ACTIVATABLE COMPONENT OF THE FIRST GAME 有权
    游戏系统,游戏设备和方法提供第一个游戏和多个第二个游戏,每个游戏与第一个游戏的独立激活组件相关

    公开(公告)号:US20110263312A1

    公开(公告)日:2011-10-27

    申请号:US12768350

    申请日:2010-04-27

    Abstract: A gaming system having a first skill, partial skill, or pseudo skill based game having a plurality of individually activatable designated components and a plurality of second chance based games each respectively associated with a different one of the individually activatable components of the skill based game. When each designated component of the first game is activated through one or player inputs, a corresponding chance based game associated with that designated component is activated. Each chance based game randomly determines whether the player wins an award. In one embodiment, the likelihood of activating each designated component is different and the chance based game associated with each different designated component is different.

    Abstract translation: 具有第一技能,部分技能或伪技能的游戏的游戏系统,其具有多个可单独激活的指定组件和多个第二机会型游戏,每个游戏分别与基于技能的游戏的可单独激活的组件中的不同的一个组件相关联。 当通过一个或多个玩家输入来激活第一个游戏的每个指定组件时,激活与该指定组件相关联的相应的基于机会的游戏。 每个基于机会的游戏随机确定玩家是否赢得奖励。 在一个实施例中,激活每个指定的组件的可能性是不同的,并且与每个不同的指定组件相关联的基于机会的游戏是不同的。

    GAMING SYSTEMS, GAMING DEVICES AND METHODS HAVING TIME BASED GAMES AND MAGNITUDES ASSOCIATED WITH WAGERING EVENTS IN THE TIME BASED GAMES
    23.
    发明申请
    GAMING SYSTEMS, GAMING DEVICES AND METHODS HAVING TIME BASED GAMES AND MAGNITUDES ASSOCIATED WITH WAGERING EVENTS IN THE TIME BASED GAMES 有权
    游戏系统,游戏设备和方法与基于时间的游戏相关的基于时间的游戏和游戏相关的活动

    公开(公告)号:US20110111820A1

    公开(公告)日:2011-05-12

    申请号:US12615837

    申请日:2009-11-10

    Abstract: A gaming system receives a total wager for a game session which occurs over a designated period of time. The game session includes a plurality of different wagering events. Each of the wagering events is associated with one of a plurality of different magnitudes. For each of the plurality of different wagering events, the gaming system determines: a portion of the total wager amount, and a wager by modifying the determined portion by the magnitude associated with that wagering event. The gaming system causes the wagering event to occur, determines at least one outcome for the wagering event, determines any awards based on the determined wager and the at least one determined outcome, and provides any of the determined awards to the player.

    Abstract translation: 游戏系统接收在指定时间段内发生的游戏会话的总赌注。 游戏会话包括多个不同的投注事件。 每个投注事件都与多个不同大小之一相关联。 对于多个不同的投注事件中的每一个,游戏系统通过将确定的部分修改与该投注事件相关联的大小来确定总投注金额的一部分和下注。 游戏系统导致投注事件发生,确定投注事件的至少一个结果,基于确定的赌注和至少一个确定的结果来确定任何奖励,并且向玩家提供任何所确定的奖励。

Patent Agency Ranking