Gaming device having free game bonus with a changing multiplier
    21.
    发明授权
    Gaming device having free game bonus with a changing multiplier 有权
    游戏装置具有随着变化乘数的免费游戏加成

    公开(公告)号:US08647194B2

    公开(公告)日:2014-02-11

    申请号:US13906011

    申请日:2013-05-30

    Applicant: IGT

    CPC classification number: G07F17/34 G07F17/32 G07F17/3244 G07F17/3267

    Abstract: The present invention includes an apparatus and method for a bonus game, and particularly a free spin bonus with an incrementing multiplier. The bonus game includes a plurality of reels having a plurality of symbols and multipliers. The gaming device provides a number of free spins to the player at the beginning of the bonus game. The multiplier preferably starts at “1×” and increases by one after each free spin. Initially, the player spins the reels attempting to obtain a winning symbol combination on the reels. If the player obtains a winning combination, the gaming device provides an award. The award is multiplied by the multiplier and the player receives the multiplied award for that free spin. The player continues to spin the reels until there are no free spins remaining in the bonus game.

    Abstract translation: 本发明包括用于奖励游戏的装置和方法,特别是具有递增乘数的自由旋转加值。 奖励游戏包括具有多个符号和乘数的多个卷轴。 游戏装置在红利游戏开始时向玩家提供了许多自由旋转。 乘法器优选以“1×”开始,并且在每次自由旋转之后增加1。 最初,玩家旋转卷轴,尝试在卷轴上获得获胜的符号组合。 如果玩家获得获胜组合,则游戏装置提供奖励。 该奖励乘以乘数,玩家将获得该自由旋转的乘法奖励。 玩家继续旋转卷轴,直到奖金游戏中没有自由旋转。

    GAMING SYSTEM AND METHOD FOR PROVIDING A COMMUNITY BONUS EVENT
    22.
    发明申请
    GAMING SYSTEM AND METHOD FOR PROVIDING A COMMUNITY BONUS EVENT 有权
    用于提供社区奖金活动的游戏系统和方法

    公开(公告)号:US20130172067A1

    公开(公告)日:2013-07-04

    申请号:US13773289

    申请日:2013-02-21

    Applicant: IGT

    Abstract: A gaming system and method including providing a community or group bonus event to a plurality of players at a plurality of gaming devices. For each of the players determined as eligible to participate in a triggered group bonus event, the gaming system determines that player's relative probability of winning a group bonus event award in the triggered bonus event. In one such embodiment, each player's relative probability of winning the group bonus event award is based on that player's wagering history, such as any amounts wagered by that player, the frequency of placing such wagers and/or frequency of not placing any wagers.

    Abstract translation: 一种游戏系统和方法,包括向多个游戏设备的多个玩家提供社区或组奖励事件。 对于被确定为有资格参与触发组奖金事件的每个玩家,游戏系统确定玩家在触发的奖金事件中获得组奖金事件奖励的相对概率。 在一个这样的实施例中,每个玩家获得组奖金事件奖的相对概率基于该玩家的投注历史,例如该玩家下注的任何金额,放置此类赌注的频率和/或不投注赌注的频率。

    Gaming system and method having wager dependent different symbol evaluations

    公开(公告)号:US10380848B2

    公开(公告)日:2019-08-13

    申请号:US13857586

    申请日:2013-04-05

    Applicant: IGT

    Inventor: Paulina Rodgers

    Abstract: A gaming device provides one or more different types of symbol evaluations based on the amount wagered by a player in a game. In one embodiment, the gaming device includes a plurality of different types of symbol evaluation, each type of symbol evaluation associated with a different wager amount. If the player wagers a first wager amount to cause a play of the game, the gaming device provides a first type of symbol evaluation. If the player wagers a second wager amount to cause a play of the game, the gaming device provides a second, different type of symbol evaluation in addition to the first type of symbol evaluation.

    Gaming system and method for providing a bonus event triggered by a continuous communal game

    公开(公告)号:US10147262B2

    公开(公告)日:2018-12-04

    申请号:US14940697

    申请日:2015-11-13

    Applicant: IGT

    Abstract: A communal game is displayed by a gaming system. A plurality of gaming devices each enable a player to wager on plays of a primary game and determine an eligibility status. The communal game repeatedly generates at least one communal game symbol from a plurality of communal game symbols regardless of whether any player is wagering on plays of a primary game. The communal game triggers a bonus event based on the generated symbols. Any eligible gaming devices may participate in the bonus event. For each eligible gaming device, the gaming system applies at least one symbol or gaming element from the communal game to the primary game of the eligible gaming device. Each eligible gaming device provides an award based on any winning symbol combinations generated by application of the communal game symbol or gaming element.

    GAMING SYSTEM, GAMING DEVICE AND GAMING METHOD PROVIDING STACKING SYMBOLS AND CONVERTIBLE REELS
    26.
    发明申请
    GAMING SYSTEM, GAMING DEVICE AND GAMING METHOD PROVIDING STACKING SYMBOLS AND CONVERTIBLE REELS 审中-公开
    游戏系统,游戏设备和游戏方法提供堆叠符号和可转换圈

    公开(公告)号:US20170046914A1

    公开(公告)日:2017-02-16

    申请号:US15336369

    申请日:2016-10-27

    Applicant: IGT

    Abstract: The gaming system, gaming device and method provides a reel game that includes stacks of symbols configured on the reels to provide a large number of winning symbol combinations. The gaming device includes a plurality of reels wherein each reel includes a reel-strip and a plurality of symbols. Each of the plurality of reels is configured to include one or more stacks of symbols wherein a stack of symbols is formed by placing a plurality of identical symbols adjacent to each other on a single reel. If two non-adjacent reels each generated a stack of identical symbols and at least one reel positioned between the two non-adjacent reels generated symbols different from the symbols used to form the stack of identical symbols, at least one symbol on the at least one reel positioned between the two non-adjacent reels is modified into the symbol that forms the stacks of identical symbols.

    Abstract translation: 游戏系统,游戏设备和方法提供卷轴游戏,其包括配置在卷轴上的符号堆,以提供大量的获胜符号组合。 游戏装置包括多个卷轴,其中每个卷轴包括卷轴条和多个符号。 多个卷轴中的每一个被配置为包括一个或多个符号堆,其中通过将多个相同的符号彼此相邻放置在单个卷轴上而形成符号堆叠。 如果两个不相邻的卷轴每个产生相同符号的堆叠并且位于两个非相邻卷轴之间的至少一个卷轴产生与用于形成相同符号的堆叠的符号不同的符号,则至少一个符号 定位在两个非相邻卷轴之间的卷轴被修改成形成相同符号的堆叠的符号。

    Gaming system, gaming device, and method for providing a cascading symbols game having magnetic symbols and target symbols
    28.
    发明授权
    Gaming system, gaming device, and method for providing a cascading symbols game having magnetic symbols and target symbols 有权
    游戏系统,游戏装置和用于提供具有磁符号和目标符号的级联符号游戏的方法

    公开(公告)号:US09262895B2

    公开(公告)日:2016-02-16

    申请号:US14177996

    申请日:2014-02-11

    Applicant: IGT

    Abstract: A gaming system displays one of a plurality of symbols in each of a plurality of symbol positions, at least one of the plurality of symbols being a target symbol for establishing a direction of shifting and at least one of the plurality of symbols being a magnetic symbol for shifting toward a target symbol. If any generated magnetic symbol is associated with a generated target symbol, the gaming system shifts that magnetic symbol toward the associated target symbol, resulting in an empty symbol position. The gaming system fills the empty symbol position by shifting a displayed symbol or by generating one of the plurality symbols and repeats until no magnetic symbol is associated with a target symbol. The gaming system provides an award for any displayed winning symbol combination. The gaming system removes symbols from each winning combination, fills the empty symbol positions, and repeats as above.

    Abstract translation: 游戏系统在多个符号位置的每一个中显示多个符号之一,所述多个符号中的至少一个是用于建立移位方向的目标符号,并且所述多个符号中的至少一个是磁符号 用于朝向目标符号移动。 如果任何产生的磁符号与生成的目标符号相关联,则游戏系统将该磁符号移向相关联的目标符号,导致空符号位置。 游戏系统通过移动显示的符号或通过生成多个符号中的一个来重复填充空符号位置,直到没有磁符号与目标符号相关联。 游戏系统为任何显示的获奖符号组合提供奖励。 游戏系统从每个获奖组合中移除符号,填充空符号位置,并如上所述重复。

    GAMING SYSTEM AND METHOD FOR PROVIDING A COMMUNITY BONUS EVENT
    30.
    发明申请
    GAMING SYSTEM AND METHOD FOR PROVIDING A COMMUNITY BONUS EVENT 有权
    用于提供社区奖金活动的游戏系统和方法

    公开(公告)号:US20140342815A1

    公开(公告)日:2014-11-20

    申请号:US14449626

    申请日:2014-08-01

    Applicant: IGT

    Abstract: A gaming system and method including providing a community or group bonus event to a plurality of players at a plurality of gaming devices. For each of the players determined as eligible to participate in a triggered group bonus event, the gaming system determines that player's relative probability of winning a group bonus event award in the triggered bonus event. In one such embodiment, each player's relative probability of winning the group bonus event award is based on that player's wagering history, such as any amounts wagered by that player, the frequency of placing such wagers and/or frequency of not placing any wagers.

    Abstract translation: 一种游戏系统和方法,包括向多个游戏设备的多个玩家提供社区或组奖励事件。 对于被确定为有资格参与触发组奖金事件的每个玩家,游戏系统确定玩家在触发的奖金事件中获得组奖金事件奖励的相对概率。 在一个这样的实施例中,每个玩家获得组奖金事件奖的相对概率基于该玩家的投注历史,例如该玩家下注的任何金额,放置此类赌注的频率和/或不投注赌注的频率。

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