GAMING SYSTEM, GAMING DEVICE AND METHOD INCLUDING A COMMUNITY TRAIL GAME
    21.
    发明申请
    GAMING SYSTEM, GAMING DEVICE AND METHOD INCLUDING A COMMUNITY TRAIL GAME 有权
    游戏系统,游戏设备和包括社区轨道游戏的方法

    公开(公告)号:US20150045108A1

    公开(公告)日:2015-02-12

    申请号:US14523626

    申请日:2014-10-24

    Applicant: IGT

    Abstract: In various embodiments, the gaming system, gaming device, and gaming method disclosed herein provides a community game having a trail or path. The community game enables a plurality of players to each simultaneously pick one or more directions of movement along the trail or path (i.e., pick or designate a destination position which that player wants to move to). If the picked directions of movement for more than one player result in more than one player each designating the same destination position, the gaming system determines which player is moved to the designated destination position (and is provided a displayed award or outcome associated with that position) and which player is moved to an alternative position (and is provided a displayed award or outcome associated with that alternative position).

    Abstract translation: 在各种实施例中,本文公开的游戏系统,游戏设备和游戏方法提供具有路径或路径的社区游戏。 社区游戏使得多个玩家能够同时沿着小路或路径选择一个或多个运动方向(即,挑选或指定玩家想要移动的目的地位置)。 如果所选择的多个玩家的运动方向导致多于一个玩家指定相同的目的地位置,则游戏系统确定哪个玩家被移动到指定的目的地位置(并且被提供与该位置相关联的显示的奖励或结果 ),哪个玩家被移动到替代位置(并且被提供与该替代位置相关联的显示的奖励或结果)。

    GAMING SYSTEM AND METHOD FOR PROVIDING A SYMBOL ELIMINATION GAME
    22.
    发明申请
    GAMING SYSTEM AND METHOD FOR PROVIDING A SYMBOL ELIMINATION GAME 有权
    用于提供符号消除游戏的游戏系统和方法

    公开(公告)号:US20140256406A1

    公开(公告)日:2014-09-11

    申请号:US13789045

    申请日:2013-03-07

    Applicant: IGT

    CPC classification number: G07F17/326

    Abstract: In various embodiments, the gaming system disclosed herein provides a symbol elimination game which utilizes a single continuous series or chain of symbols displayed at a plurality of symbol display positions of a formed path and further utilizes one or more eliminators displayed at one or more eliminator display positions associated with and distinct from the symbol display positions of the formed path. Specifically, in various embodiments, the gaming system: (i) displays the chain of symbols continuously moving through the path of symbol display positions, and (ii) eliminates zero, one or more of such symbols based on one or more interactions between such symbols and the symbol display eliminators displayed at the eliminator display positions.

    Abstract translation: 在各种实施例中,本文公开的游戏系统提供符号消除游戏,其利用在形成的路径的多个符号显示位置处显示的单个连续序列或符号链,并且还利用在一个或多个消除器显示器处显示的一个或多个消除器 与所形成的路径的符号显示位置相关联且与之不同的位置。 具体地说,在各种实施例中,游戏系统:(i)显示连续移动通过符号显示位置的路径的符号链,以及(ii)基于这些符号之间的一个或多个交互来消除这些符号中的零个,一个或多个 并且在消除器显示位置处显示符号显示消除器。

    GAMING SYSTEM AND METHOD FOR PROVIDING A GAME WITH UNLOCKABLE FEATURES
    23.
    发明申请
    GAMING SYSTEM AND METHOD FOR PROVIDING A GAME WITH UNLOCKABLE FEATURES 有权
    游戏系统和方法,用于提供具有不可锁定特征的游戏

    公开(公告)号:US20140256403A1

    公开(公告)日:2014-09-11

    申请号:US14195445

    申请日:2014-03-03

    Applicant: IGT

    Abstract: In various embodiments, the present disclosure relates generally to gaming systems and methods for providing unlockable features and/or unlockable content. In such embodiments, the gaming system includes a plurality of initially unlocked features or content and a plurality of initially locked features or content, wherein as the player advances or progresses during the play of one or more games, zero, one or more previously locked features or content become unlocked.

    Abstract translation: 在各种实施例中,本公开一般涉及用于提供可解锁特征和/或可解锁内容的游戏系统和方法。 在这样的实施例中,游戏系统包括多个初始未锁定的特征或内容以及多个初始锁定的特征或内容,其中随着玩家在一个或多个游戏的播放期间前进或前进,零,一个或多个先前锁定的特征 或内容解锁。

    GAMING SYSTEM AND METHOD PROVIDING A SLOT GAME INCLUDING A SYMBOL GENERATOR MODIFICATION EVENT
    24.
    发明申请
    GAMING SYSTEM AND METHOD PROVIDING A SLOT GAME INCLUDING A SYMBOL GENERATOR MODIFICATION EVENT 有权
    游戏系统和方法提供一个包含符号发生器修改活动的游戏

    公开(公告)号:US20140256402A1

    公开(公告)日:2014-09-11

    申请号:US13794081

    申请日:2013-03-11

    Applicant: IGT

    Abstract: Various embodiments of the present disclosure are directed to a gaming system and method providing a slot game including a symbol generator modification event. In various embodiments, the gaming system is configured to provide a slot game, each play of which employs a subset of a plurality of symbol generators. If a symbol generator modification event occurs in association with a first play that employs a first subset of the symbol generators, the gaming system removes one of the symbol generators from the first subset and adds another one of the plurality of symbol generators to the first subset to form a second subset, and employs the second subset for a second play. The gaming system removes and adds the symbol generators to form the second subset such that the average expected payback percentage of the second play is greater than the average expected payback percentage of the first play.

    Abstract translation: 本公开的各种实施例涉及提供包括符号发生器修改事件的老虎机游戏的游戏系统和方法。 在各种实施例中,游戏系统被配置为提供一种老虎机游戏,每个游戏的游戏使用多个符号生成器的子集。 如果与使用符号生成器的第一子集的第一播放相关联地发生符号发生器修改事件,则游戏系统从第一子集移除符号生成器中的一个,并将多个符号生成器中的另一个添加到第一子集 以形成第二子集,并且将第二子集用于第二播放。 游戏系统移除并添加符号生成器以形成第二子集,使得第二播放的平均预期回收百分比大于第一播放的平均预期回收百分比。

    Gaming system and method configured to provide a musical game associated with unlockable musical instruments
    25.
    发明授权
    Gaming system and method configured to provide a musical game associated with unlockable musical instruments 有权
    游戏系统和方法被配置为提供与可解锁乐器相关联的音乐游戏

    公开(公告)号:US08777744B2

    公开(公告)日:2014-07-15

    申请号:US13625936

    申请日:2012-09-25

    Applicant: IGT

    Abstract: Various embodiments of the present disclosure are directed to gaming systems and methods configured to provide a musical game associated with unlockable musical instruments. In one embodiment, the musical game is associated with a plurality of different musical instruments that are initially unlocked or locked and a plurality of different instrument playing events, each of which is associated with one or more of the musical instruments. Upon an occurrence of one of the instrument playing events, the gaming system produces at least one sound and provides an award associated with each unlocked musical instrument associated with that instrument playing event. The gaming system does not produce any sounds or provide any awards associated with any locked musical instruments associated with that instrument playing event. Upon an occurrence of an instrument unlock event, if any of the musical instruments are locked, the gaming system unlocks at least one locked musical instrument.

    Abstract translation: 本公开的各种实施例涉及被配置为提供与可解锁乐器相关联的音乐游戏的游戏系统和方法。 在一个实施例中,音乐游戏与最初解锁或锁定的多个不同乐器和多个不同的乐器演奏事件相关联,每个乐器与一个或多个乐器相关联。 在发生乐器演奏事件中的一个时,游戏系统产生至少一个声音,并提供与与该乐器演奏事件相关联的每个解锁乐器相关联的奖励。 游戏系统不产生任何声音或提供与与该乐器演奏事件相关联的任何锁定乐器相关联的任何奖励。 在发生乐器解锁事件时,如果任何乐器被锁定,则游戏系统解锁至少一个锁定的乐器。

    Gaming system, gaming device and method for providing draw poker game
    26.
    发明授权
    Gaming system, gaming device and method for providing draw poker game 有权
    游戏系统,游戏设备和提供扑克游戏的方法

    公开(公告)号:US08695984B2

    公开(公告)日:2014-04-15

    申请号:US14023065

    申请日:2013-09-10

    Applicant: IGT

    CPC classification number: G07F17/3293 G07F17/32

    Abstract: A gaming device having a primary Three Card Poker game is provided. The Three Card Poker game includes three cards dealt to the player and the dealer, where all cards are dealt face-up. First, the player has an option to replace one card from the player's hand. Then, the dealer may replace one card according to a set of predetermined rules. The player makes a primary wager and an optional secondary wager. A primary award is provided if the player's hand beats the dealer's hand. In the secondary wager is placed, a secondary is award is provided if the either the player's or the dealer's hand is of a predetermined value.

    Abstract translation: 提供了具有主要三卡扑克游戏的游戏设备。 三卡扑克游戏包括向玩家和经销商发放的三张卡,所有牌面朝上。 首先,玩家可以选择从玩家的手中替换一张牌。 然后,经销商可以根据一组预定规则来替换一张卡。 玩家进行主要投注和可选次级投注。 如果玩家的手击败经销商的手,则提供主要奖励。 在次级赌注放置时,如果玩家或经销商的手是预定值,则提供仲裁奖。

    GAMING SYSTEM AND METHOD FOR PROVIDING AN OFFER AND ACCEPTANCE GAME

    公开(公告)号:US20140087861A1

    公开(公告)日:2014-03-27

    申请号:US13626334

    申请日:2012-09-25

    Applicant: IGT

    CPC classification number: G07F17/32 G07F17/3244

    Abstract: A gaming system including an offer and acceptance game including a series of offer component accumulations. One or more accumulated offer components are associated with one or more award values which form different offers for acceptance or rejection. One or more of such offer component accumulations are also associated with an elimination of one or more of any previously accumulated offer components. Such a configuration provides that when deciding whether to accept an offer (including the currently accumulated, non-eliminated offer components) or reject the offer and accumulate additional offer components, a player weighs the risks of eliminating one or more previously accumulated offer components.

    GAMING SYSTEM AND METHOD FOR PERMANENTLY INCREASING THE AVERAGE EXPECTED PAYBACK PERCENTAGE OF A GAME FOR A PLAYER
    28.
    发明申请
    GAMING SYSTEM AND METHOD FOR PERMANENTLY INCREASING THE AVERAGE EXPECTED PAYBACK PERCENTAGE OF A GAME FOR A PLAYER 有权
    用于永久增加玩家游戏平均预期余额百分比的游戏系统和方法

    公开(公告)号:US20140087855A1

    公开(公告)日:2014-03-27

    申请号:US13626665

    申请日:2012-09-25

    Applicant: IGT

    CPC classification number: G07F17/3258 G07F17/3225 G07F17/326 G07F17/3267

    Abstract: Various embodiments of the present disclosure are directed to a gaming system and method for permanently increasing the average expected payback percentage of a game for a player. The gaming system is configured to operate a game associated with one or more designated point thresholds, each of which is associated with a quantity of points. The gaming system maintains a point balance for the player for the game. Upon an occurrence of a point accumulation event, the gaming system adds a quantity of points to the player's point balance for the game. When the player's point balance for the game reaches one of the designated point thresholds, the gaming system permanently modifies a feature of the game and/or adds a new feature to the game. In various embodiments, the modification to the feature and/or the new feature permanently increases the average expected payback percentage for the game for that player.

    Abstract translation: 本公开的各种实施例涉及用于永久增加玩家的游戏的平均预期回报百分比的游戏系统和方法。 游戏系统被配置为操作与一个或多个指定点阈值相关联的游戏,每个阈值与点的数量相关联。 游戏系统维持游戏玩家的点平衡。 在发生点累积事件时,游戏系统向游戏者的游戏点数余额添加一定数量的积分。 当游戏玩家的点平衡达到指定点阈值之一时,游戏系统永久地修改游戏的特征和/或向游戏添加新的特征。 在各种实施例中,对特征和/或新特征的修改永久地增加了用于该玩家的游戏的平均预期回报百分比。

    GAMING SYSTEM AND METHOD FOR PROVIDING A MULTIPLE DIMENSION CASCADING SYMBOLS GAME

    公开(公告)号:US20130252706A1

    公开(公告)日:2013-09-26

    申请号:US13897987

    申请日:2013-05-20

    Applicant: IGT

    Abstract: A gaming system including a cascading symbol game which utilizes a plurality of adjacent symbol display position grids arranged at different depths. The multiple symbol display position grids at different depths provides that one or more of the symbols of at least a first symbol display position grid at a first depth are displayed to a player while one or more of the symbols of at least a second symbol display position grid at a second depth are not displayed to the player. When one or more symbols are removed from the first symbol display position grid at the first depth, before and/or after shifting the remaining displayed symbols from the first symbol display position grid into created empty symbol display positions of the first symbol display position grid, one or more symbols from the second symbol display position grid at the second depth become exposed.

Patent Agency Ranking