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公开(公告)号:US12023576B1
公开(公告)日:2024-07-02
申请号:US18480015
申请日:2023-10-03
IPC分类号: A63F13/245 , A63F13/814
CPC分类号: A63F13/245 , A63F13/814
摘要: A video game controller includes a body having a shape that resembles a guitar body, a neck and a headstock, the neck extending between the body and the headstock. The neck has fret buttons or action buttons on one side of the neck and has a thumbstick on an opposite side of the neck proximate at least one of the fret buttons or action buttons to allow a user to operate the fret buttons or action buttons and thumbstick simultaneously with the same hand.
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公开(公告)号:US20240203058A1
公开(公告)日:2024-06-20
申请号:US18287395
申请日:2021-08-24
发明人: Kevin John PURCELL
CPC分类号: G06T19/00 , A63F13/63 , G06F3/011 , G06F16/41 , A63F13/814 , A63F13/86 , A63F2300/8082 , G06T2219/024
摘要: The disclosure relates to a virtual reality system for a virtual performance and includes an immersive virtual reality environment defined by a performance framework and includes pre-defined visual data and pre-defined audio data. At least one user input device and at least one user output device is provided for a user in electronic communication with the immersive virtual reality environment. The user interacts with the immersive virtual reality environment and inserts into the system, user visual data and/or user audio data that is created within the performance framework by the user during immersion in the virtual reality environment.
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公开(公告)号:US20240189717A1
公开(公告)日:2024-06-13
申请号:US18587286
申请日:2024-02-26
申请人: CYGAMES, INC.
发明人: Shohei Ishigaki , Takuya Ishida , Yu Kashiwase
IPC分类号: A63F13/54 , A63F13/52 , A63F13/533 , A63F13/814
CPC分类号: A63F13/54 , A63F13/52 , A63F13/814 , A63F13/533
摘要: A non-transitory computer readable medium stores a program causing a computer to execute: processing for generating a playlist that includes a plurality of pieces of song identification information; processing for setting display object information in association with each of the plurality of pieces of song identification information included in the playlist, based on an operation input of a player; processing for continuously playing back a plurality of songs corresponding to the plurality of pieces of song identification information included in the playlist; and processing for displaying and controlling an image during the continuous playback, based on the display object information associated with the song identification information.
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公开(公告)号:US20240181338A1
公开(公告)日:2024-06-06
申请号:US18441549
申请日:2024-02-14
申请人: NINTENDO CO., LTD.
发明人: Ryosuke SUZUKI , Hiroki HAMAUE
IPC分类号: A63F13/245 , A63F13/211 , A63F13/218 , A63F13/44 , A63F13/814
CPC分类号: A63F13/245 , A63F13/211 , A63F13/218 , A63F13/44 , A63F13/814
摘要: An example of a game system includes an input apparatus, at least a part of which elastically deforms by applying a force to the input apparatus. During the execution of a rhythm game, music is reproduced, and at each of a plurality of timings associated with the music, a user input is evaluated. If the input apparatus deforms at a predetermined timing, a user input at the predetermined timing is evaluated in favor of a user regardless of whether or not the input apparatus deforms from a time before the predetermined timing.
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公开(公告)号:US11925858B2
公开(公告)日:2024-03-12
申请号:US17673501
申请日:2022-02-16
申请人: GREE, Inc.
发明人: Yusuke Hisaoka , Makiko Tamura , Yuji Okada , Takahiro Mori , Mitsuo Iwao
IPC分类号: A63F13/46 , A63F13/25 , A63F13/35 , A63F13/44 , A63F13/814 , A63F13/822 , A63F13/95
CPC分类号: A63F13/35 , A63F13/25 , A63F13/44 , A63F13/46 , A63F13/814 , A63F13/822 , A63F13/95
摘要: A recording medium and server provide a game that improves the interest in and taste of a battle event and increases the interest in and real enjoyment of the entire game. The recording medium provides a game including a predetermined battle event comprising at least one battle. In a battle event of this game, game contents are displayed in a first field, and a player selects therefrom a game content to be used for a battle with an enemy character. The first field is replenished with another game content alternative to the selected game content as needed so that the player can further select an additional game content therefrom.
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公开(公告)号:US20240050849A1
公开(公告)日:2024-02-15
申请号:US18449810
申请日:2023-08-15
申请人: Charles Isgar
发明人: Charles Isgar
IPC分类号: A63F13/533 , A63F13/814 , A63F13/46
CPC分类号: A63F13/533 , A63F13/814 , A63F13/46
摘要: Described is a song writer system. The system includes a server and one or more user computing devices that operate together as a system to create new songs by replacing portions of lyrics of existing songs with user input lyrics that are input using the user computing device. The system includes providing a game that allows for determining a winner based on the lyrics entered by the users. The system also provides a system for creating a new song utilizing replacement lyrics for portions of lyrics of an existing song wherein the new song is created for purposes of a particular event, a particular purpose and the like. The system may utilize artificial intelligence software to assist in recommending words and directing the user through instruction provided on the user computing device on the types of lyrics to enter based on rhythm, syllables, rhyming and the like.
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公开(公告)号:US11826660B1
公开(公告)日:2023-11-28
申请号:US17859212
申请日:2022-07-07
申请人: Hasbro, Inc.
发明人: Alex Howell , John Barros , Carlos E Dominguez , Craig Desrosiers
CPC分类号: A63F13/814 , A63F1/02 , A63F9/24 , A63F13/63 , G06K19/025 , G10H1/0025 , A63F2001/0491 , A63F2009/2419 , A63F2009/2477 , G10H2210/125 , G10H2240/145
摘要: An intuitive music composition game platform with various modes of operation in a single reader system and a music mash up collectable card game and method using cards with tags and unique identifications. A single reading platform includes a cover for card storage and for supporting a smart device platform for reading many Near Field communication (NFC) embedded cards, with stacking features and colored light indicated input lanes selection for user identification and selection. Various game modes include individual, studio mix, party modes game play features in music mash up collectable card games, which may be used together with or independent of accessory devices as controllers, or smart device user interfaces with Bluetooth™ or Wi-Fi for communicating user selection and operation.
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公开(公告)号:US20230356085A1
公开(公告)日:2023-11-09
申请号:US18224824
申请日:2023-07-21
发明人: Jason Hall , Randy Culley
IPC分类号: A63F13/57 , A63F13/814
CPC分类号: A63F13/57 , A63F13/814
摘要: Computer-implemented methods, products, and systems for controlling animated renderings on a display device communicatively coupled to a controller device are provided. The system comprises one or more processors for executing logic code causing the one or more processors to perform operations comprising: associating a plurality of animation segments, graphically implemented over a video game platform, to a plurality of corresponding virtual cards in a first virtual deck, a virtual card in the plurality of virtual cards being selectable by a user for animating an avatar displayed on the display device, the avatar being animatable according to movements captured in a corresponding animation segment in the plurality of animation segments included in a virtual card selected by the user.
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公开(公告)号:US20230321533A1
公开(公告)日:2023-10-12
申请号:US17658409
申请日:2022-04-07
IPC分类号: A63F13/42 , A63F13/814 , G06F3/04817 , G06F3/0486
CPC分类号: A63F13/42 , A63F13/814 , G06F3/04817 , G06F3/0486 , A63F2300/10 , A63F2300/308 , A63F2300/8047
摘要: The disclosure is generally directed to in-vehicle entertainment systems and methods. An example method executed by processor of a vehicle may include displaying an iconic representation containing a first icon representing a musical instrument and a second icon representing a vehicle component. The processor may detect an assigning of the musical instrument to the vehicle component. The assigning may be carried out, for example, by a driver of the vehicle executing a drag-and-operation to overlap the first icon with second icon. The processor may then detect a physical contact made upon the vehicle component and generate, based on detecting the physical contact, a musical sound corresponding to the musical instrument.
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公开(公告)号:US11701590B2
公开(公告)日:2023-07-18
申请号:US17551415
申请日:2021-12-15
IPC分类号: A63F13/577 , A63F13/211 , A63F13/212 , A63F13/219 , G06F3/01 , A63F13/24 , A63F13/814 , G06T19/00 , A63F13/235 , A63F13/25 , A63F13/428 , A63F13/54 , A63F13/57 , G06F3/0346
CPC分类号: A63F13/577 , A63F13/211 , A63F13/212 , A63F13/219 , A63F13/235 , A63F13/24 , A63F13/25 , A63F13/428 , A63F13/54 , A63F13/57 , A63F13/814 , G06F3/011 , G06T19/003 , A63F2300/105 , A63F2300/1093 , A63F2300/305 , A63F2300/643 , A63F2300/66 , A63F2300/8082 , G06F3/012 , G06F3/0346 , G06T19/006 , G06T2210/21
摘要: A rhythm-based video game (“game”) is disclosed. In the game, a player slashes blocks representing musical beats using a pair of energy blades resembling a lightsaber. A gaming console renders multiple digital objects, e.g., digital blocks, digital mines and digital obstacles, that are approaching a player in a virtual space. The gaming console also renders a digital representation of an instrument, e.g., a lightsaber (“digital saber”), using which the player slashes, cuts or otherwise interacts with the digital blocks to cause a digital collision between the digital saber and the digital blocks. The player can score by slashing the digital blocks, not hitting the digital mines and avoiding the digital obstacles. The game presents the player with a stream of approaching digital objects in synchronization with music, e.g., a song's beats, being played in the game. The pace at which the digital blocks approach the player increases with the beats.
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