Gaming system and method providing a slot game employing a randomly selected set of reels

    公开(公告)号:US10096201B2

    公开(公告)日:2018-10-09

    申请号:US15388102

    申请日:2016-12-22

    Applicant: IGT

    Abstract: Various embodiments of the present disclosure are directed to a gaming system and method providing a slot game employing a set of randomly selected reels. In one embodiment, the gaming system is configured to operate a slot game associated with a plurality of adjacently arranged reels including a plurality of symbols. Each of a plurality of the reels is associated with one of a plurality of different features and an indicator representing that feature. The gaming system begins sequentially displaying the reels and any corresponding indicators. The gaming system selects a set of two or more of the reels and stops sequentially displaying the reels such that the selected reels are displayed. The gaming system generates and displays a plurality of the symbols on the selected reels, determines whether any winning symbol combinations are displayed, determines any awards associated with any displayed winning symbol combinations, and displays any determined awards.

    Gaming system and method providing a slot game and enabling accumulation of graphical image symbols
    23.
    发明授权
    Gaming system and method providing a slot game and enabling accumulation of graphical image symbols 有权
    游戏系统和方法提供一个老虎机游戏并实现图形图像符号的积累

    公开(公告)号:US09430913B2

    公开(公告)日:2016-08-30

    申请号:US14028901

    申请日:2013-09-17

    Applicant: IGT

    Abstract: Various embodiments of the present disclosure provide a gaming system and method providing a slot game and enabling accumulation of graphical image symbols. Generally, in various embodiments, the gaming system enables a player to accumulate graphical image symbols during play of the slot game and, when a complete set of the graphical image symbols is accumulated such that a graphical image associated with that complete set is displayed, provides a feature to the player. The gaming system of the present disclosure thus encourages players to continue play of the slot game to attempt to accumulate a complete set of the graphical image symbols such that the gaming system provides the feature.

    Abstract translation: 本公开的各种实施例提供了一种游戏系统和方法,其提供老虎机游戏并使得能够累积图形图像符号。 通常,在各种实施例中,游戏系统使玩家能够在玩游戏期间累积图形图像符号,并且当累积完整的图形图像符号集合使得显示与该完整集相关联的图形图像时,提供 一个功能给玩家。 因此,本公开的游戏系统鼓励玩家继续玩老虎机游戏,以尝试累积一整套图形图像符号,使得游戏系统提供该特征。

    Gaming system and method providing a card game associated with a supplemental pool funded upon an occurrence of a designated outcome and winnable by a player or a dealer
    24.
    发明授权
    Gaming system and method providing a card game associated with a supplemental pool funded upon an occurrence of a designated outcome and winnable by a player or a dealer 有权
    游戏系统和方法提供与补充池相关联的纸牌游戏,该游戏资金来自指定结果的发生并且可以由玩家或经销商赢得

    公开(公告)号:US09129486B2

    公开(公告)日:2015-09-08

    申请号:US13626608

    申请日:2012-09-25

    Applicant: IGT

    CPC classification number: G07F17/3293 G07F17/3258

    Abstract: In various embodiments, the gaming system of the present disclosure is configured to operate a card game. For a play of the card game, the gaming system receives a wager, determines a plurality of player cards from a plurality of cards, displays the player cards face up, determines a plurality of dealer cards from the plurality of cards, and displays at least one of the dealer cards face up. The gaming system determines an outcome of the play by comparing the player and the dealer cards. If the outcome is a designated outcome, the gaming system funds a supplemental pool with the received wager. If a supplemental pool payout condition is met, the gaming system provides the supplemental pool to a player. If a supplemental pool reset condition other than the player winning the supplemental pool is met, the gaming system resets the supplemental pool to an initial value.

    Abstract translation: 在各种实施例中,本公开的游戏系统被配置为操作纸牌游戏。 对于纸牌游戏的玩法,游戏系统接收下注,从多张卡片中确定多个玩家卡片,向上显示玩家卡片,从多张卡片中确定多个经销商卡片,并至少显示 其中一个经销商卡面朝上。 游戏系统通过比较玩家和经销商卡来​​确定游戏的结果。 如果结果是一个指定的结果,游戏系统为收到的赌注提供补充池。 如果满足补充池支付条件,则游戏系统向玩家提供补充池。 如果补充池复位条件不满足赢得补充池的玩家,则游戏系统将补充池重置为初始值。

    Gaming system and method providing a multiplay game with resultant symbols
    25.
    发明授权
    Gaming system and method providing a multiplay game with resultant symbols 有权
    游戏系统和方法提供具有合成符号的多玩游戏

    公开(公告)号:US09111420B2

    公开(公告)日:2015-08-18

    申请号:US14141139

    申请日:2013-12-26

    Applicant: IGT

    Abstract: Various embodiments of the present disclosure are directed to a gaming system and method providing a multiplay game with resultant symbols. The game is associated with a plurality of reel sets each including a plurality of reels. Each reel is associated with one or more symbol display areas. For each reel set, each symbol display area associated with a reel of that reel set is associated with a symbol display area associated with one of the reels of each other reel set. The gaming system independently generates and displays certain of the symbols on the reels of the respective reel sets at the corresponding symbol display areas. If associated symbol display areas display symbols having a designated relationship with one another, the gaming system forms a resultant symbol from those symbols. The gaming system determines any awards based on the resultant symbols and not based on any non-resultant symbols.

    Abstract translation: 本公开的各种实施例涉及一种提供具有合成符号的多玩游戏的游戏系统和方法。 该游戏与包括多个卷轴的多个卷轴组相关联。 每个卷轴与一个或多个符号显示区域相关联。 对于每个卷轴组,与该卷轴组的卷轴相关联的每个符号显示区域与与彼此卷轴组的卷轴之一相关联的符号显示区域相关联。 游戏系统在相应的符号显示区域独立地生成并显示各卷轴组的卷轴上的某些符号。 如果相关联的符号显示区域显示彼此具有指定关系的符号,则游戏系统从这些符号形成合成符号。 游戏系统基于所得到的符号来确定任何奖励,而不是基于任何未产生的符号。

    GAMING SYSTEM AND METHOD PROVIDING GAME WITH MULTIPLE AWARD DISPLAYS
    26.
    发明申请
    GAMING SYSTEM AND METHOD PROVIDING GAME WITH MULTIPLE AWARD DISPLAYS 有权
    游戏系统和方法提供游戏与多个奖显示

    公开(公告)号:US20150080087A1

    公开(公告)日:2015-03-19

    申请号:US14027866

    申请日:2013-09-16

    Applicant: IGT

    CPC classification number: G07F17/3211 G07F17/32 G07F17/3258 G07F17/34

    Abstract: A gaming system and method which provides multiple individually and independently activated un-weighted award displays, wherein a plurality of designated awards have the same probability of being won regardless of how many of the award displays are activated. In various embodiments, the designated awards are different, and in various embodiments, the designated awards are progressive awards. In various embodiments, the un-weighted award displays include a plurality of award wheels.

    Abstract translation: 一种游戏系统和方法,其提供多个单独和独立激活的未加权奖励显示,其中多个指定的奖励具有相同的获胜概率,而不管奖励显示被激活多少。 在各种实施例中,指定的奖励是不同的,并且在各种实施例中,指定的奖励是渐进的奖励。 在各种实施例中,未加权奖励显示器包括多个裁轮。

    GAMING SYSTEM AND METHOD PROVIDING A GAME HAVING A PLAYER-ADJUSTABLE VOLATILITY
    27.
    发明申请
    GAMING SYSTEM AND METHOD PROVIDING A GAME HAVING A PLAYER-ADJUSTABLE VOLATILITY 审中-公开
    游戏系统和方法提供一个有玩家可调节的挥霍性的游戏

    公开(公告)号:US20140349734A1

    公开(公告)日:2014-11-27

    申请号:US13903613

    申请日:2013-05-28

    Applicant: IGT

    Abstract: Various embodiments of the present disclosure are directed to a gaming system and method providing a game providing an award if a shape of a symbol displayed at a symbol display area corresponds to a shape of that symbol display area. Other embodiments of the present disclosure are directed to a gaming system and method providing a game having a player-adjustable volatility. In certain embodiments, the game is the above-described game, while in other embodiments, the game is a different game. Generally, in certain such embodiments, the gaming system enables a player to tailor the overall volatility of a play of the game to the player's preference by selecting a desired combination of symbol display areas to employ for a play of the game.

    Abstract translation: 本公开的各种实施例涉及如果在符号显示区域处显示的符号的形状对应于该符号显示区域的形状的游戏系统和提供提供奖励的游戏的方法。 本公开的其他实施例涉及提供具有玩家可调节波动性的游戏的游戏系统和方法。 在某些实施例中,游戏是上述游戏,而在其他实施例中,游戏是不同的游戏。 通常,在某些这样的实施例中,游戏系统使得玩家能够通过选择要用于游戏的游戏的符号显示区域的期望的组合来调整游戏的游戏的整体挥发性。

    GAMING SYSTEM AND METHOD PROVIDING ONE OF A PLURALITY OF DIFFERENT VERSIONS OF A GAME BASED ON A PLAYER SELECTED SKILL LEVEL
    28.
    发明申请
    GAMING SYSTEM AND METHOD PROVIDING ONE OF A PLURALITY OF DIFFERENT VERSIONS OF A GAME BASED ON A PLAYER SELECTED SKILL LEVEL 有权
    游戏系统和方法提供基于玩家选择的技能水平的游戏不同版本的多样性

    公开(公告)号:US20140087808A1

    公开(公告)日:2014-03-27

    申请号:US13626629

    申请日:2012-09-25

    Applicant: IGT

    CPC classification number: A63F13/67 A63F13/837 G07F17/3262 G07F17/3288

    Abstract: Various embodiments of the present disclosure provide a gaming system and method providing one of a plurality of different versions of a game based on a player selected skill level. The gaming system displays an indication of a plurality of different skill levels. Each of the skill levels is associated with a different version of a game. The gaming system receives a player selection of one of the skill levels, displays a play of the version of the game associated with the selected skill level, and determines an outcome for the play. If the selected skill level is a designated skill level, the gaming system randomly determines the outcome. If the selected skill level is greater than the designated skill level, the gaming system receives a quantifiable skill input from the player in association with the play, and determines the outcome based in part on the received quantifiable skill input.

    Abstract translation: 本公开的各种实施例提供了一种基于玩家选择的技能水平提供游戏的多个不同版本中的一个的游戏系统和方法。 游戏系统显示多个不同技能等级的指示。 每个技能水平与游戏的不同版本相关联。 游戏系统接收玩家选择技能水平之一,显示与所选技能水平相关联的游戏版本的游戏,并确定玩家的结果。 如果所选择的技能水平是指定的技能水平,则游戏系统随机地确定结果。 如果所选择的技能水平大于指定的技能水平,则游戏系统从播放器接收与玩家相关联的可量化的技能输入,并且部分地基于所接收的可量化技能输入来确定结果。

    Gaming system and method providing one of a plurality of different versions of a game based on a player selected skill level

    公开(公告)号:US10549199B2

    公开(公告)日:2020-02-04

    申请号:US15385445

    申请日:2016-12-20

    Applicant: IGT

    Abstract: Various embodiments of the present disclosure provide a gaming system and method providing one of a plurality of different versions of a game based on a player selected skill level. The gaming system displays an indication of a plurality of different skill levels. Each of the skill levels is associated with a different version of a game. The gaming system receives a player selection of one of the skill levels, displays a play of the version of the game associated with the selected skill level, and determines an outcome for the play. If the selected skill level is a designated skill level, the gaming system randomly determines the outcome. If the selected skill level is greater than the designated skill level, the gaming system receives a quantifiable skill input from the player in association with the play, and determines the outcome based in part on the received quantifiable skill input.

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