Methods and Systems for Customizing a Scene for Presentation to a User

    公开(公告)号:US20190333280A1

    公开(公告)日:2019-10-31

    申请号:US16505440

    申请日:2019-07-08

    Abstract: An exemplary scene customization system detects a selection, by a user of an artificial reality device, of a customization scheme to be applied to an original immersive scene. The system generates a custom immersive scene based on an application of the selected customization scheme to the original immersive scene. This generating of the custom immersive scene includes identifying, within a dynamic volumetric model of the original immersive scene, a particular object that is of a particular object type and is included in the original immersive scene. This generating of the custom immersive scene also includes replacing, within the dynamic volumetric model and in accordance with the applied customization scheme, the particular object with a custom object that is predetermined within the applied customization scheme to correspond to the particular object type. The system also presents the custom immersive scene to the user by way of the artificial reality device.

    Methods and systems for dynamically customizing a scene for presentation to a user

    公开(公告)号:US10388072B2

    公开(公告)日:2019-08-20

    申请号:US15339656

    申请日:2016-10-31

    Abstract: An exemplary scene customization system detects a selection, by a user, of a customization scheme to be applied to an original immersive scene throughout a scene customization session to be experienced by the user by way of an artificial reality device. The system dynamically generates a custom immersive scene based on an application of the selected customization scheme to the original immersive scene by receiving data representative of the original immersive scene, developing a dynamic volumetric model of the original immersive scene based on the received data representative of the original immersive scene, identifying one or more objects included in the original immersive scene, and replacing the one or more objects with one or more custom objects in accordance with the applied customization scheme. The system also presents the custom immersive scene to the user by way of the artificial reality device throughout the scene customization session.

    Methods and systems for efficient distribution of virtual reality media content

    公开(公告)号:US10367919B2

    公开(公告)日:2019-07-30

    申请号:US15087843

    申请日:2016-03-31

    Abstract: An exemplary device renders, within a field of view of an immersive virtual reality world (“world”) presented on a display screen, content of the world based on a stream of a first content file comprising a first content sector of the world encoded in a high resolution and a second content sector encoded in a low resolution. The device detects user input to shift additional content included in the second content sector but not the first content sector into the field of view. In response, the device switches from receiving a stream of the first content file to receiving a stream of a second content file comprising the first content sector encoded in the low resolution and the second content sector encoded in the high resolution. The device then renders the additional content from the second content sector in the high resolution based on the second content file.

    Communication in a virtual reality environment
    29.
    发明授权
    Communication in a virtual reality environment 有权
    在虚拟现实环境中的沟通

    公开(公告)号:US09338404B1

    公开(公告)日:2016-05-10

    申请号:US14580704

    申请日:2014-12-23

    CPC classification number: H04N7/157 G06Q10/10 H04L12/1813 H04L12/1822

    Abstract: A device may provide information for a virtual reality environment to a virtual reality device. The virtual reality device may be operated by a first party. The device may determine that the first party of the virtual reality device is placing a call to a second party from within the virtual reality environment. The device may determine connection information associated with the first party and the second party. The device may cause the call to be established between the virtual reality device and a second party device associated with the second party via a telephone network using the connection information and without the second party device connecting to the virtual reality environment. The telephone network may be located external to the virtual reality environment. The second party device may connect to the telephone network without connecting to the virtual reality environment.

    Abstract translation: 设备可以向虚拟现实设备提供虚拟现实环境的信息。 虚拟现实设备可以由第一方操作。 设备可以确定虚拟现实设备的第一方正在从虚拟现实环境中向第二方发出呼叫。 设备可以确定与第一方和第二方相关联的连接信息。 该设备可以使得使用连接信息,并且没有连接到虚拟现实环境的第二方设备,在虚拟现实设备和与第二方相关联的第二方设备之间建立呼叫。 电话网络可以位于虚拟现实环境的外部。 第二方设备可以连接到电话网络而不连接到虚拟现实环境。

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