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公开(公告)号:US10213688B2
公开(公告)日:2019-02-26
申请号:US15255071
申请日:2016-09-01
Applicant: Warner Bros. Entertainment, Inc.
Inventor: Greg Gewicke , Gary Lake-Schaal , Piotr Mintus , Lewis Ostrover , Michael Smith
Abstract: A processor provides a simulated three-dimensional (3D) environment for a game or virtual reality (VR) experience, including controlling a characteristic parameter of a 3D object or character based on at least one of: an asynchronous event in a second game, feedback from multiple synchronous users of the VR experience, or on a function driven by one or variables reflecting a current state of at least one of the 3D environment, the game or the VR experience. In another aspect, a sensor coupled to an AR/VR headset detects an eye convergence distance. A processor adjusts a focus distance for a virtual camera that determines rendering of a three-dimensional (3D) object for a display device of the headset, based on at least one of the eye convergence distance or a directed focus of attention for the at least one of the VR content or the AR content.
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公开(公告)号:US20170105052A1
公开(公告)日:2017-04-13
申请号:US15289174
申请日:2016-10-08
Applicant: WARNER BROS. ENTERTAINMENT INC.
Inventor: Christopher DeFaria , Gregory Gewickey , Michael Smith , Lewis Ostrover
IPC: H04N21/81 , H04N21/433 , H04N21/2225 , H04N21/436
Abstract: An entertainment system provides data to a common screen (e.g., cinema screen) and personal immersive reality devices. For example, a cinematic data distribution server communicates with multiple immersive output devices each configured for providing immersive output (e.g., a virtual reality output) based on a data signal. Each of the multiple immersive output devices is present within eyesight of a common display screen. The server configures the data signal based on digital cinematic master data that includes immersive reality data. The server transmits the data signal to the multiple immersive output devices contemporaneously with each other, and optionally contemporaneously with providing a coordinated audio-video signal for output via a the common display screen and shared audio system.
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