SYSTEM AND METHOD FOR BETTING ON-THE-BOARD OR OFF-THE-BOARD IN AN EVENT
    31.
    发明申请
    SYSTEM AND METHOD FOR BETTING ON-THE-BOARD OR OFF-THE-BOARD IN AN EVENT 有权
    在事件中使板或板关闭的系统和方法

    公开(公告)号:US20090036204A1

    公开(公告)日:2009-02-05

    申请号:US12248145

    申请日:2008-10-09

    IPC分类号: A63F13/00

    摘要: A system for managing bets comprises a memory and a processor. The memory stores one or more first type of bets and one or more second types of bets. Each first type of bet is associated with a bet amount and comprises a bet that a participant selected from a set of participants in an event will finish in a predetermined subset of finishing positions associated with the event. Each second type of bet is associated with a bet amount and comprises a bet that the selected participant will not finish in the predetermined subset of finishing positions associated with the event. The processor adds the bet amounts associated with the first type of bets with the bet amounts associated with the second type of bets to form a betting pool. The processor determines an amount of a payout based at least in part on the betting pool.

    摘要翻译: 用于管理投注的系统包括存储器和处理器。 存储器存储一个或多个第一类型的投注和一个或多个第二类型的投注。 每个第一类型的投注与下注量相关联,并且包括从事件中的一组参与者中选择的参与者将在与该事件相关联的完成位置的预定子集中完成的投注。 每个第二类型的赌注与下注量相关联并且包括所选择的参与者将不会在与该事件相关联的完成位置的预定子集中完成的投注。 处理器将与第一类投注相关联的投注金额与与第二类投注相关联的下注金额相加以形成投注池。 处理器至少部分地基于投注池来确定支付的金额。

    SYSTEM AND METHOD FOR WIRELESS GAMING WITH LOCATION DETERMINATION
    32.
    发明申请
    SYSTEM AND METHOD FOR WIRELESS GAMING WITH LOCATION DETERMINATION 有权
    用于具有位置确定的无线游戏的系统和方法

    公开(公告)号:US20080311994A1

    公开(公告)日:2008-12-18

    申请号:US12197809

    申请日:2008-08-25

    IPC分类号: A63F9/24

    摘要: In accordance with the teachings of the present invention, a system and method for wireless gaming with location determination are provided. In a particular embodiment of the present invention, the system includes a gaming server; a wireless network at least partially covering a property, the wireless network comprising a plurality of signal detection devices; and a gaming communication device operable to transmit and receive gaming information to and from the gaming server via the wireless network. A location of the gaming communication device on the property may be determined based upon a signal received by the plurality of signal detection devices from the gaming communication device. Based upon the location of the gaming communication device on the property, a predetermined functionality of the gaming communication device may be enabled.

    摘要翻译: 根据本发明的教导,提供了一种用于具有位置确定的无线游戏的系统和方法。 在本发明的特定实施例中,系统包括游戏服务器; 至少部分覆盖属性的无线网络,所述无线网络包括多个信号检测装置; 以及游戏通信设备,用于经由无线网络向游戏服务器发送游戏信息和从游戏服务器接收游戏信息。 可以基于由多个信号检测设备从游戏通信设备接收的信号来确定该属性上的游戏通信设备的位置。 基于游戏通信设备在该属性上的位置,可以启用游戏通信设备的预定功能。

    Method and apparatus for providing advice regarding gaming strategies
    33.
    发明授权
    Method and apparatus for providing advice regarding gaming strategies 有权
    提供关于游戏策略的建议的方法和装置

    公开(公告)号:US07452273B2

    公开(公告)日:2008-11-18

    申请号:US11032724

    申请日:2005-01-10

    IPC分类号: A63F9/24 A63F1/00

    摘要: Methods for providing gaming advice are provided. For example, regarding a blackjack game, one or more first player cards are identified for a first player and one or more second player cards are identified for a second player. The first and second player cards are displayed to the first player. A probability associated with a first one of the plurality of playing options is determined based at least on a set of predetermined statistical blackjack data, the one or more first player cards, and the one or more second player cards. It is then determined, based at least on the determined probability associated with the first playing option, whether to display a first indication corresponding with first advice regarding the first playing option, a second indication corresponding with second advice regarding the first playing option, or a third indication corresponding with third advice regarding the first playing option.

    摘要翻译: 提供了提供游戏建议的方法。 例如,关于二十一点游戏,为第一玩家识别一个或多个第一玩家卡,并为第二玩家识别一个或多个第二玩家卡。 第一和第二玩家卡显示给第一玩家。 至少基于一组预定的统计二十一点数据,一个或多个第一玩家卡和一个或多个第二玩家卡来确定与多个玩家选择中的第一玩家选择相关联的概率。 然后,至少基于与第一播放选项相关联的所确定的概率,确定是否显示对应于关于第一播放选项的第一建议的第一指示,对应于关于第一播放选项的第二建议的第二指示,或者 第三指示对应于关于第一播放选项的第三建议。

    Method and apparatus for providing advice regarding gaming strategies
    38.
    发明授权
    Method and apparatus for providing advice regarding gaming strategies 有权
    提供关于游戏策略的建议的方法和装置

    公开(公告)号:US08727352B2

    公开(公告)日:2014-05-20

    申请号:US13481096

    申请日:2012-05-25

    IPC分类号: A63F13/00 A63F1/00 G09B19/22

    摘要: Methods for providing gaming advice are provided. For example, regarding a blackjack game, one or more first player cards are identified for a first player and one or more second player cards are identified for a second player. The first and second player cards are displayed to the first player. A probability associated with a first one of the plurality of playing options is determined based at least on a set of predetermined statistical blackjack data, the one or more first player cards, and the one or more second player cards. It is then determined, based at least on the determined probability associated with the first playing option, whether to display a first indication corresponding with first advice regarding the first playing option, a second indication corresponding with second advice regarding the first playing option, or a third indication corresponding with third advice regarding the first playing option.

    摘要翻译: 提供了提供游戏建议的方法。 例如,关于二十一点游戏,为第一玩家识别一个或多个第一玩家卡,并为第二玩家识别一个或多个第二玩家卡。 第一和第二玩家卡显示给第一玩家。 至少基于一组预定的统计二十一点数据,一个或多个第一玩家卡和一个或多个第二玩家卡来确定与多个玩家选择中的第一玩家选择相关联的概率。 然后,至少基于与第一播放选项相关联的所确定的概率,确定是否显示对应于关于第一播放选项的第一建议的第一指示,对应于关于第一播放选项的第二建议的第二指示,或者 第三指示对应于关于第一播放选项的第三建议。

    Bets regarding ranges of times at intermediate points in a race
    39.
    发明授权
    Bets regarding ranges of times at intermediate points in a race 有权
    投注比赛中间点的时间范围

    公开(公告)号:US08491366B2

    公开(公告)日:2013-07-23

    申请号:US11201830

    申请日:2005-08-10

    IPC分类号: A63F9/24

    CPC分类号: G07F17/3288 G07F17/32

    摘要: A system for betting on fractional times comprises a memory coupled to a processor. The memory stores a first betting option comprising a bet that a particular participant in a race will finish a predetermined length of the race in a first range of fractional times. The memory further stores a second betting option comprising a bet that the particular participant in the race will finish the predetermined length of the race in a second range of fractional times. The processor receives a plurality of bets on at least one of the first betting option and the second betting option and determines an actual time for the particular participant to finish the predetermined length of the race. The processor then determines which of the plurality of bets are winning bets based at least in part upon the determination of the actual time and the corresponding betting options.

    摘要翻译: 用于分数次投注的系统包括耦合到处理器的存储器。 存储器存储第一投注选项,其包括下注,比赛中的特定参与者将在小数次的第一范围内完成比赛的预定长度。 存储器还存储第二投注选项,其包括下注,比赛中的特定参与者将在分数次的第二范围内完成比赛的预定长度。 处理器在第一投注选项和第二投注选项中的至少一个上接收多个投注,并确定特定参与者完成比赛的预定长度的实际时间。 然后处理器至少部分地基于实际时间的确定和相应的投注选项来确定多个投注中的哪一个是获胜投注。

    SYSTEM AND METHOD FOR SPREAD BETTING ON A PARTICIPANT IN A GROUP OF EVENTS
    40.
    发明申请
    SYSTEM AND METHOD FOR SPREAD BETTING ON A PARTICIPANT IN A GROUP OF EVENTS 审中-公开
    在一组活动中对参与者进行扩张的系统和方法

    公开(公告)号:US20130157750A1

    公开(公告)日:2013-06-20

    申请号:US13615914

    申请日:2012-09-14

    IPC分类号: G07F17/32

    CPC分类号: G07F17/3244 G06Q99/00

    摘要: A method of managing bets includes receiving a first bet at a first quote, the first bet having an associated first unit stake, the first quote corresponding with the total number of units potentially earned by a participant in a plurality of events. Results of each of the plurality of events are received, which may include the positioning of the particular participant in each of the plurality of events. The total number of units earned by the participant in the plurality of events may be determined based at least in part on the results of each of the plurality of events. An amount of a payout for the first bet may be determined based at least in part on the first unit stake, the first quote, and the total number of units earned by the participant in the plurality of events.

    摘要翻译: 管理投注的方法包括以第一报价接收第一投注,所述第一投注具有相关联的第一单位股权,所述第一报价对应于参与者在多个事件中可能获得的总单位总数。 接收多个事件中的每一个的结果,其可以包括特定参与者在多个事件中的每一个中的定位。 可以至少部分地基于多个事件中的每一个的结果来确定多个事件中的参与者所获得的单位总数。 可以至少部分地基于多个事件中的参与者获得的第一单位股份,第一报价和总数获得的第一投注金额来确定。