Harvesting apparatus for leafy vegetables
    31.
    再颁专利
    Harvesting apparatus for leafy vegetables 失效
    叶菜类收获机

    公开(公告)号:USRE34678E

    公开(公告)日:1994-08-02

    申请号:US972320

    申请日:1992-11-05

    IPC分类号: A01D45/00 A01D45/28 A01D46/00

    CPC分类号: A01D45/28 A01D45/00

    摘要: A mobile harvester of leafy produce has two harvesting sections with a cutter located forwardly for severing the produce from the ground. A continuous belt having a large number of openings moves in a closed path presenting an upwardly facing surface. A low pressure plenum underneath the belt provides a vacuum attraction to the belt upwardly facing for picking up severed produce. An enclosure ove the belt protects against wind removal of produce leaves from the belt. The two harvesting sections are individually adjustable for proper height above the ground.

    摘要翻译: 一个有叶产品的移动收割机有两个收割部分,一个切割机向前,用于切断地面上的产品。 具有大量开口的连续带在呈向上表面的封闭路径中移动。 皮带下方的低压增压室提供了一个真空吸引力,使皮带朝上,以便拾起切断的产品。 皮带的外壳可防止产品离开皮带的风吹走。 两个收割部分可以单独调节,适合地面上方的高度。

    SYSTEMS AND METHODS FOR DIFFERENTIATED IDENTIFICATION FOR CONFIGURATION AND OPERATION

    公开(公告)号:US20230208844A1

    公开(公告)日:2023-06-29

    申请号:US18068507

    申请日:2022-12-19

    申请人: Michael T. Jones

    发明人: Michael T. Jones

    IPC分类号: H04L9/40

    摘要: A differentiated identification system facilitates dynamically differentially morphed access for one or more requesters. The system receives an access request including at least one differentiable voucher from a requester and assesses the type of the received access request by considering the access request, the differentiable voucher and one or more semblances. The system then dynamically differentially morphs an access to one or more service or data based on the assessment of the access request type, enabling the system to provide the requester with dynamically differentially morphed access to the one or more service or data.

    SYSTEMS AND METHODS FOR DIFFERENTIATED IDENTIFICATION FOR CONFIGURATION AND OPERATION

    公开(公告)号:US20210314326A1

    公开(公告)日:2021-10-07

    申请号:US17208920

    申请日:2021-03-22

    申请人: Michael T. Jones

    发明人: Michael T. Jones

    IPC分类号: H04L29/06

    摘要: A differentiated identification system facilitates dynamically differentially morphed access for one or more requesters. The system receives an access request including at least one differentiable voucher from a requester and assesses the type of the received access request by considering the access request, the differentiable voucher and one or more semblances. The system then dynamically differentially morphs an access to one or more service or data based on the assessment of the access request type, enabling the system to provide the requester with dynamically differentially morphed access to the one or more service or data.

    SYSTEMS AND METHODS FOR DIFFERENTIATED IDENTIFICATION FOR CONFIGURATION AND OPERATION

    公开(公告)号:US20190058712A1

    公开(公告)日:2019-02-21

    申请号:US16000832

    申请日:2018-06-05

    申请人: Michael T. Jones

    发明人: Michael T. Jones

    IPC分类号: H04L29/06

    摘要: A differentiated identification system facilitates dynamically differentially morphed access for one or more requesters. The system receives an access request including at least one differentiable voucher from a requester and assesses the type of the received access request by considering the access request, the differentiable voucher and one or more semblances. The system then dynamically differentially morphs an access to one or more service or data based on the assessment of the access request type, enabling the system to provide the requester with dynamically differentially morphed access to the one or more service or data.

    TWO-PHASE PROJECTILE WITH A DISTAL COMPRESSION CHAMBER
    35.
    发明申请
    TWO-PHASE PROJECTILE WITH A DISTAL COMPRESSION CHAMBER 审中-公开
    两相压缩机的两相压缩机

    公开(公告)号:US20140256485A1

    公开(公告)日:2014-09-11

    申请号:US13830599

    申请日:2013-03-14

    IPC分类号: F42B6/04 F41B5/00 F42B6/00

    CPC分类号: F42B6/04 Y10T29/49826

    摘要: A projectile having a proximal tube and distal tube is described. A piston that is formed with a vent covers the distal end of the proximal tube. The piston is inserted into an open proximal end of the distal tube to establish a compression chamber in the distal tube between the axially moveable piston and a closed distal tube end. A valve is positioned at the proximal end of the proximal tube to selectively pressurize a space in the proximal tube between the valve and piston. The space, in turn, is in fluid communication with the compression chamber through the vent formed in the piston. The vent is formed as a constriction allowing fluid to flow into the compression chamber during an initial pressurization, while allowing for pressure buildup in the compression chamber during the initial relative movement between the proximal and distal tubes that occurs immediately after projectile launch.

    摘要翻译: 描述了具有近端管和远端管的射弹。 形成有通气口的活塞覆盖近端管的远端。 活塞插入到远端管的开放的近端中,以在轴向可移动的活塞和封闭的远端管端之间的远端管中建立压缩室。 阀位于近端管的近端,以选择性地加压阀和活塞之间的近端管中的空间。 空间又通过形成在活塞中的排气口与压缩室流体连通。 通气口形成为使得流体在初始加压期间流入压缩室的收缩,同时允许在弹丸发射之后立即在近端管和远端管之间的初始相对运动期间在压缩室中产生压力。

    ARROW FOR AERODYNAMICALLY STABILIZING A PAYLOAD IN FLIGHT
    36.
    发明申请
    ARROW FOR AERODYNAMICALLY STABILIZING A PAYLOAD IN FLIGHT 审中-公开
    用于航空飞行的航空器载具的箭头

    公开(公告)号:US20130247887A1

    公开(公告)日:2013-09-26

    申请号:US13890035

    申请日:2013-05-08

    IPC分类号: F42B10/06 F41B15/00

    摘要: A system and method for propelling pellets from a launch tube in flight includes a payload section and a stabilizing section. The launch tube and its pellets are essentially the payload section. The stabilizing section is essentially the equivalent of an arrow, and it includes a connector for selectively engaging the stabilizing section with the payload section. In use, the stabilizing section is reusable with a sequence of payload sections.

    摘要翻译: 用于从飞行中的发射管推进颗粒的系统和方法包括有效载荷部分和稳定部分。 发射管及其颗粒本质上是有效载荷部分。 稳定部分基本上等同于箭头,并且其包括用于选择性地将稳定部分与有效载荷部分接合的连接器。 在使用中,稳定部分可以用一系列有效负载部分重新使用。

    Entity display priority in a distributed geographic information system
    37.
    发明授权
    Entity display priority in a distributed geographic information system 有权
    实体在分布式地理信息系统中显示优先级

    公开(公告)号:US07933897B2

    公开(公告)日:2011-04-26

    申请号:US11548689

    申请日:2006-10-11

    IPC分类号: G06F17/30

    摘要: A system for ranking geospatial entities is described. In one embodiment, the system comprises an interface for receiving ranking data about a plurality of geospatial entities and an entity ranking module. The module uses a ranking mechanism to generate place ranks for the geospatial entities based on the ranking data. Ranked entity data generated by the entity ranking module is stored in a database. The entity ranking module may be configured to evaluate a plurality of diverse attributes to determine a total score for a geospatial entity. The entity ranking module may be configured to organize ranked entity data into placemark layers.

    摘要翻译: 描述了一种用于排列地理空间实体的系统。 在一个实施例中,系统包括用于接收关于多个地理空间实体和实体排名模块的排名数据的接口。 该模块使用排名机制根据排名数据为地理空间实体产生地位。 由实体排名模块生成的排名实体数据存储在数据库中。 实体排名模块可以被配置为评估多个不同属性以确定地理空间实体的总分。 实体排名模块可以被配置为将排名的实体数据组织成地标层。

    System and method for leveraging independent innovation in entertainment content and graphics hardware
    38.
    发明授权
    System and method for leveraging independent innovation in entertainment content and graphics hardware 有权
    利用娱乐内容和图形硬件的自主创新的系统和方法

    公开(公告)号:US07103873B2

    公开(公告)日:2006-09-05

    申请号:US09779453

    申请日:2001-02-09

    IPC分类号: G06F9/44 G06F9/46

    摘要: A method for supporting development of content independent of a run time platform is provided. A method includes storing processing blocks and storing an application graph that expresses the identity of the stored processing blocks and data connectivity therebetween. The application graph can be traversed by a graphical application platform at run time to execute appropriate blocks. A game development and run time system includes a graphical application platform that enables a game application to run on any of multiple hardware platforms. The graphical application platform has an application real time kernel, a plurality of standard features implemented as executable blocks of logic, and connections between blocks that implement data flow between the blocks. Capabilities of the game application and any of the hardware platforms can be implemented modularly by adding additional corresponding blocks and connections.

    摘要翻译: 提供了一种支持独立于运行时平台的内容开发的方法。 一种方法包括存储处理块并存储表示所存储的处理块的身份的应用图和数据连接。 应用程序图可以在运行时由图形应用程序平台遍历,以执行适当的程序块。 游戏开发和运行时系统包括使游戏应用程序能够在多个硬件平台上运行的图形应用平台。 图形应用平台具有应用实时内核,被实现为可执行逻辑块的多个标准特征以及在块之间实现数据流的块之间的连接。 游戏应用程序和任何硬件平台的功能可以通过添加额外的对应块和连接来实现模块化实现。

    System and method for morphing based on multiple weighted parameters
    39.
    发明授权
    System and method for morphing based on multiple weighted parameters 有权
    基于多重加权参数变形的系统和方法

    公开(公告)号:US06407743B1

    公开(公告)日:2002-06-18

    申请号:US09220078

    申请日:1998-12-23

    申请人: Michael T. Jones

    发明人: Michael T. Jones

    IPC分类号: G06F1500

    摘要: A system and method for generating new appearances of an object from a plurality of pre-defined appearances. The invention applies to a plurality of attributes for each appearance. A user may interactively specify a proportion (or weight) in which each of the pre-defined appearances is to be combined to generate a new appearance. An embodiment of the present invention then combines the attributes of the pre-defined appearances according to the respective weights to generate a new appearance. The present invention may be used to generate new expressions of a face by using pre-defined expressions such as an angry face, a happy face, a surprised face, and a sleepy face. Position and color attributes may be morphed efficiently and quickly. According to further enhancements, texture and the surface normal vector may also be morphed efficiently and quickly, even at real time frame rates. The present invention is also used to emulate or approximate representative lighting from several light source on the look of an area.

    摘要翻译: 一种用于从多个预定义外观生成对象的新外观的系统和方法。 本发明适用于每种外观的多个属性。 用户可以交互地指定其中每个预定义外观被组合以产生新外观的比例(或权重)。 然后,本发明的实施例根据各自的权重组合预定义外观的属性以产生新的外观。 本发明可以用于通过使用诸如愤怒的脸,幸福的脸,惊讶的脸和困倦的脸的预定义的表情来产生面部的新表情。 位置和颜色属性可以有效和快速地变形。 根据进一步的增强,即使在实时帧速率下,纹理和表面法向量也可以有效和快速地变形。 本发明还用于在区域的外观上模拟或近似来自几个光源的代表性照明。

    System and method for displaying different portions of an object in different levels of detail
    40.
    发明授权
    System and method for displaying different portions of an object in different levels of detail 失效
    一种用于以不同的细节级别显示对象的不同部分的系统和方法

    公开(公告)号:US06348921B1

    公开(公告)日:2002-02-19

    申请号:US09070808

    申请日:1998-05-01

    IPC分类号: G06T1700

    CPC分类号: G06T17/20

    摘要: A data structure provides a framework for relating the levels of detail (LOD) of an object having multiple LODs. A designer is provided the flexibility to display different portions of an object in multiple LODs. An object is stored in different LODs. Each LOD includes one or more polygons, with each polygon representing a portion of the object. An example tree data structure includes nodes which correspond to portions of the object. All nodes at a particular level together represent an object at a corresponding LOD. A function is provided for each edge of a geometrical entity in each node. The functions are weighted according to several factors/attributes. The functions are evaluated dynamically to determine whether to replace a polygon with polygons at a finer LOD. By a proper choice of the functions in different nodes, different portions of the object may be displayed at different LODs.

    摘要翻译: 数据结构提供了用于使具有多个LOD的对象的细节级别(LOD)相关联的框架。 设计人员可以灵活地显示多个LOD中对象的不同部分。 对象存储在不同的LOD中。 每个LOD包括一个或多个多边形,每个多边形表示对象的一部分。 示例树数据结构包括对应于对象的部分的节点。 特定级别的所有节点一起表示相应LOD的对象。 为每个节点中的几何实体的每个边缘提供一个功能。 功能根据几个因素/属性进行加权。 动态评估函数,以确定是否在更精细的LOD中用多边形替换多边形。 通过适当选择不同节点中的功能,可以在不同的LOD中显示对象的不同部分。