摘要:
A computer-implemented method of transmitting images from a transmitter to a receiver (e.g. in a teleconferencing application). A receiver maintains an image in a local storage (e.g. that from a previous frame in a sequence of frames) and the transmitter receives an updated image for a next temporal period (e.g. the next frame). The transmitter divides the updated image into blocks and comparing a rotating pixel sample(s) of each of the blocks from the updated image with a sampled pixel from a local copy of a receiver's image at a same spatial position of the pixel sample(s). The transmitter determines a difference between the rotating sampled pixel of each of the blocks from the updated image and the local copy of the receiver's image. It stores a reference to the block and associates the difference with the reference. The difference is an average absolute difference in luminance between the two blocks. The transmitter sorts each of the blocks by the difference using the reference into a list of sorted blocks and associated differences. The transmitter then transmits each of the blocks to the receiver in order of greatest difference to smallest difference until a threshold is reached. The threshold may be a difference threshold, or a maximum number of transmitted blocks, according to bandwidth constraints.
摘要:
A system, method and computer program product are provided for computer graphics processing. In use, a value is modified based on an algorithm. An operation is subsequently performed on pixel data taking into account the modified value.
摘要:
A system, method and article of manufacture are provided for programmable processing in a computer graphics pipeline. Initially, data is received from a source buffer. Thereafter, programmable operations are performed on the data in order to generate output. The operations are programmable in that a user may utilize instructions from a predetermined instruction set for generating the same. Such output is stored in a register. During operation, the output stored in the register is used in performing the programmable operations on the data.
摘要:
A system, method and article of manufacture are provided for programmable processing in a computer graphics pipeline. Initially, data is received from a source buffer. Thereafter, programmable operations are performed on the data in order to generate output. The operations are programmable in that a user may utilize instructions from a predetermined instruction set for generating the same. Such output is stored in a register. During operation, the output stored in the register is used in performing the programmable operations on the data.
摘要:
The present invention comprises a computer implemented process and system for rendering curves or surfaces as 3D graphics on a display. The system of the present invention includes a computer system having a processor, a bus, and a 3D graphics rendering pipeline. The curves or surfaces are modeled by non-uniform rational B-splines (NURBS). The process of the present invention functions by receiving a NURBS model for rendering from a software program running on the host processor. The NURBS model defines a curve or surface. The process of the present invention efficiently converts the NURBS model to a Bezier model using the hardware of the graphics rendering pipeline. The Bezier model describes the same curve or surface. The process of Bezier model and the graphics rendering pipeline. The points are then used by the graphics rendering pipeline to render the curve or surface defined by the Bezier model. Alternatively, a NURBS model is directly evaluated into a plurality of points on a curve or surface, and in turn, rendered into the curve or surface. This direct rendering of the NURBS model is implemented using the graphics rendering pipeline.
摘要:
Vertices defining a graphics primitive are converted into homogeneous space and clipped against a single clipping plane, the w=0 plane, to produce a clipped graphics primitive having vertices including w coordinates that are greater than or equal to zero. Rasterizing a graphics primitive having a vertex with a w coordinates that is greater than or equal to zero is less complex than rasterizing a graphics primitive having a vertex with a w coordinate that is less than zero. Clipping against the w=0 plane is less complex than conventional clipping since conventional clipping may require that the graphics primitive be clipped against each of the six faces of the viewing frustum to produce a clipped graphics primitive.
摘要:
A system, method and computer program product are provided for texture shading in a hardware graphics processor. Initially, a plurality of texture coordinates is identified. Further, it is determined whether a hardware graphics processor is operating in a texture shader mode. If the hardware graphics processor is operating in the texture shader mode, the texture coordinates are mapped to colors utilizing a plurality of texture shader stages in the hardware graphics processor. If, however, the hardware graphics processor is not operating in the texture shader mode, the texture coordinates are mapped to colors utilizing a conventional graphics application program interface (API) in conjunction with the hardware graphics processor.
摘要:
Method and apparatus for shaping a shared edge between two or more N-patches is described. More particularly, vertices and normals of a polygon, tristip, quadstrip and so on, are obtained. Shared vertices corresponding to the shared edge are identified. When normal vectors at a shared vertex are determined to differ, tangents of the normal vectors are computed. These tangents may be used to optionally shape the shared edge, along with control points.
摘要:
A system, method and computer program product are provided for improving image quality in a graphics pipeline. Initially, a difference is detected between a first pixel of a first frame to be outputted and a corresponding second pixel of a second frame outputted before the first frame. Such difference may be representative of motion which is capable of reducing image quality. A pixel output is then modified if such a difference is detected. This is accomplished utilizing texturing hardware in the graphics pipeline. Thereafter, the pixel output is outputted via a progressive or interlaced display system.
摘要:
A system, method and article of manufacture are provided for computer graphics processing. First, pixel data is received including a depth-value. Thereafter, the depth-value is modified based on a depth-component of an algorithm. An operation is subsequently performed on the pixel data taking into account the modified depth-value.