摘要:
A method and gaming device, such as a slot machine, is disclosed that generates a spin results which are used to determine a player's progress toward a secondary or overall game objective. The secondary game objective may include completing a set or a collection. A game objective may instruct a player to attempt to assemble a picture or image. Portions of the complete image may be displayed on a first game area, such as the reel area of the gaming device. A player executing a spin on the gaming device may acquire or utilize portions of the image as they occur in the context of a reel-based game. Image portions may “occur” when they appear on the gaming device payline as part of a traditional reel-based game. The image portion may be utilized on a second game area of the gaming device (e.g. a screen located above the gaming device reel area) in order to depict progress toward the secondary game objective of completing the image.
摘要:
Method and apparatus are described for conducting a secondary game at a gaming device. In various embodiments, a player may acquire equity in the secondary game in such forms as a location of a game character, a number of symbols aggregated, a degree of completion of a puzzle, or a defensive provision. Certain symbols or outcomes in a primary game, however, may cause the player to lose equity in the secondary game.
摘要:
A gaming device such as a slot machine may be operated in an automated play mode in which the need for player input is reduced or eliminated. Game play cycles may be continuously performed in the automated play mode without player input. One or more parameters for controlling the automated play mode may be determined based on player input and/or data or a program stored in the gaming device and/or data or a program stored in a controller in communication with the gaming device. Termination of the automated play mode may result from player input and/or may be determined on the basis of a parameter that may be determined on the basis of player input or may be determined automatically by the gaming device or by a controller in communication with the gaming device.
摘要:
A gaming device such as a slot machine may be operated in an automated play mode in which the need for player input is reduced or eliminated. Game play cycles may be continuously performed in the automated play mode without player input. One or more parameters for controlling the automated play mode may be determined based on player input and/or data or a program stored in the gaming device and/or data or a program stored in a controller in communication with the gaming device. Termination of the automated play mode may result from player input and/or may be determined on the basis of a parameter that may be determined on the basis of player input or may be determined automatically by the gaming device or by a controller in communication with the gaming device.
摘要:
An electronic amusement device and a method for operating the device are disclosed. In accordance with one embodiment, a slot machine identifies a tracked symbol and initializes a running count representing active occurrences of the tracked symbol generated during a play session. During the session, the slot machine generates at least one outcome represented by a set of symbols and determines whether the outcome includes an occurrence of a tracked symbol. The slot machine adjusts the running count, increasing the running count to reflect occurrences of the tracked symbol and decreasing the running count to reflect expiration of occurrences of the tracked symbol. Once the running count reaches a predetermined level, the slot machine determines a bonus payout based on the running count.
摘要:
Systems and methods are provided for permitting a player to play a game at a gaming device. The gaming device provides a payout for the game. The payout is redeemable for one of a plurality of values, and at least two of the plurality of values are different from each other. The values typically have different corresponding forms of payout, such as cash or merchandise credits.
摘要:
Systems and methods are provided allowing a player to play a gaming device and receive a predetermined number of outcomes in exchange for a payment. The gaming device generates at least the predetermined number of outcomes, and adjusts a balance of the player device based on the outcomes. The player can continue playing regardless of whether the balance is less than zero.
摘要:
Purchasing, redemption and settlement systems and methods are provided wherein a buyer takes possession of a product at a retailer. A purchasing system may communicate with a buyer through a communication network to establish a first price for a product between the buyer and a seller. The purchasing system may also arrange for the buyer to take possession of the product at a retailer, different from the seller, that offers the product for sale at a second price. Verification information, which enables the retailer to authorize the buyer to take possession of the product, is transmitted to the retailer. The buyer provides a payment, based on the first price, to the purchasing system in exchange for the right to take possession of the product at the retailer. In one embodiment, the purchasing system receives a buyer offer, including an offer price, related to the product. In another embodiment, the purchasing system transmits redemption information, including a redemption code, to the buyer. The redemption information may also include information that enables the creation of a voucher to be used when taking possession of the product. The purchasing system may also receive information related to an attempt by the buyer to take possession of the product, including the redemption code, from the retailer.
摘要:
A system and method are disclosed for a central server to manage remote monitoring tasks performed by users of a data network. An exemplary method comprises: receiving a request from a user of a user device to monitor a remote location; determining a remote location to be monitored; enabling communication between a sensor at the remote location and the user device; and crediting value to the user in accordance with an amount of time the user device has been in communication with the remote sensor for remote monitoring purposes. An alternate exemplary method includes measuring user attentiveness while the user device is in communication with the remote sensor. Thus, the disclosed system and method provide a way for users of a data network such as the Internet to log on at any time and perform remote monitoring tasks for value. Idle time can now be turned into value using the disclosed system and method. Moreover, little or no skill is required of the user to earn value using the disclosed system and method; the user need only be attentive while performing a remote monitoring task. Location owners also benefit from the convenience by which they can now have their properties monitored and by the ability of the disclosed system and method to ensure the attentiveness of the user performing the remote monitoring task.
摘要:
A system and method are disclosed for a central server to manage remote monitoring tasks performed by users of a data network. An exemplary method comprises: receiving a request from a user of a user device to monitor a remote location; determining a remote location to be monitored; enabling communication between a sensor at the remote location and the user device; and crediting value to the user in accordance with an amount of time the user device has been in communication with the remote sensor for remote monitoring purposes. An alternate exemplary method includes measuring user attentiveness while the user device is in communication with the remote sensor. Thus, the disclosed system and method provide a way for users of a data network such as the Internet to log on at any time and perform remote monitoring tasks for value. Idle time can now be turned into value using the disclosed system and method. Moreover, little or no skill is required of the user to earn value using the disclosed system and method; the user need only be attentive while performing a remote monitoring task. Location owners also benefit from the convenience by which they can now have their properties monitored and by the ability of the disclosed system and method to ensure the attentiveness of the user performing the remote monitoring task.