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公开(公告)号:US20060252518A1
公开(公告)日:2006-11-09
申请号:US11428748
申请日:2006-07-05
申请人: Jay WALKER , James JORASCH , Stephen TULLEY , David ZUCKER , Andrew ROGERS , Geoffrey GELMAN , Daniel TEDESCO
发明人: Jay WALKER , James JORASCH , Stephen TULLEY , David ZUCKER , Andrew ROGERS , Geoffrey GELMAN , Daniel TEDESCO
IPC分类号: A63F13/00
CPC分类号: G07F17/32 , G07F17/3267
摘要: Method and apparatus are described for conducting a secondary game at a gaming device. In various embodiments, a player may acquire equity in the secondary game in such forms as a location of a game character, a number of symbols aggregated, a degree of completion of a puzzle, or a defensive provision. Certain symbols or outcomes in a primary game, however, may cause the player to lose equity in the secondary game.
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2.
公开(公告)号:US20060003830A1
公开(公告)日:2006-01-05
申请号:US10908688
申请日:2005-05-23
申请人: Jay WALKER , Geoffrey GELMAN , Stephen TULLEY , James JORASCH , David ZUCKER
发明人: Jay WALKER , Geoffrey GELMAN , Stephen TULLEY , James JORASCH , David ZUCKER
IPC分类号: A63F13/00
CPC分类号: G07F17/32 , G06Q10/063 , G06Q10/06375 , G06Q20/367 , G07F17/3227 , G07F17/323 , G07F17/3244
摘要: In a first aspect, a method (e.g., of operating a gaming device) is provided. The method includes the steps of (i) receiving audio/video content; (ii) associating a plurality of sets of outcome values with the audio/video content; (iii) determining a play session; (iv) determining which of the plurality of sets of outcome values to associate with the audio/video content for a duration of the play session, thereby determining an active set of outcome values; (v) determining a result of a game play during the session; (vi) selecting, based on the result, a value from the active set of outcome values; and (vii) outputting, as an indication of the result, the audio/video content and an indication of the selected value.
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