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公开(公告)号:US1975667A
公开(公告)日:1934-10-02
申请号:US66258333
申请日:1933-03-24
Applicant: ROBERTS RICHARD E
Inventor: ROBERTS RICHARD E
CPC classification number: A63F9/0807 , A63F3/00634 , A63F2003/00331
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公开(公告)号:US20230249054A1
公开(公告)日:2023-08-10
申请号:US18015594
申请日:2021-12-10
Applicant: FS GIIKER TECHNOLOGY CO., LTD.
Inventor: Ziming SU , Changping LI , Jinpeng CHEN
IPC: A63F3/00
CPC classification number: A63F3/00643 , A63F3/00634 , A63F2003/00668 , A63F2003/00652 , A63F2003/0063
Abstract: The present application relates to a klotski game including a plurality of game pieces, a game board and a prompter. The plurality of game pieces includes a decisive game piece. The game board is configured to accommodate the plurality of game pieces and the game board is provided with an exit. The prompter is configured to indicate that a game of the klotski game is over when the decisive game piece is moved to a position corresponding to the exit on the game board.
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公开(公告)号:US20180099215A1
公开(公告)日:2018-04-12
申请号:US15287353
申请日:2016-10-06
Applicant: Compound Fun LLC
Inventor: Raymond F. Wehrs, III
CPC classification number: A63F9/0807 , A63F3/00634 , A63F3/0423 , A63F9/0098 , A63F9/1044 , A63F2003/00268 , A63F2003/00283 , A63F2003/00324 , A63F2003/00359 , A63F2003/0426 , A63F2003/0428 , A63F2250/481 , G09B1/00
Abstract: This disclosure relates to a tile tray configured to facilitate manipulation of tiles. More specifically, the disclosed tile tray includes at least one cell including a bottom, at least one side abutting the bottom and extending upward therefrom, a node extending upward from the bottom and having a flat top surface, and a channel between the node and the at least one side. A tile positioned atop the top surface of the node may be manipulated by pressing a portion of the tile into the channel, thereby raising the opposite portion of the tile, the node serving as a fulcrum. The portion pressed into the channel may be moved along the channel, thereby rotating the tile, or the raised opposite portion may be grasped by a user to flip or move the tile.
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公开(公告)号:US20110291360A1
公开(公告)日:2011-12-01
申请号:US13147656
申请日:2010-02-03
Applicant: Rolf Vandoren
Inventor: Rolf Vandoren
CPC classification number: A63F3/00634 , A63F3/00075 , A63F3/02 , A63F9/10 , A63F2003/004 , A63F2003/00637 , A63F2003/0075
Abstract: Game board having a wavy relief structure formed of a series of rises and dips extending at regular distances from one another in at least two different directions and whereby one or several game pieces are further formed as sliding pieces with one block or with several blocks which are connected to one another and whereby the lower contact surface of every block has a sloping shape which is predominantly complementary to the shape of the dips of the game board.
Abstract translation: 游戏板具有由至少两个不同方向上以规则的距离延伸的一系列上升和下降形成的波浪浮雕结构,由此一个或多个游戏件进一步形成为具有一个块或多个块的滑块 彼此连接,由此每个块的下接触表面具有主要与游戏板的凹部的形状互补的倾斜形状。
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公开(公告)号:US20090079130A1
公开(公告)日:2009-03-26
申请号:US11904473
申请日:2007-09-26
Applicant: Brian Vandiver
Inventor: Brian Vandiver
IPC: A63F9/08
CPC classification number: A63F3/022 , A63F3/00634 , A63F9/0803 , A63F9/0857 , A63F9/24 , A63F2003/00223 , A63F2003/00287 , A63F2003/00331 , A63F2003/00637
Abstract: A chess puzzle provides a chess-type playing surface which has a plurality of spaces located on it. A fixed playing piece is indicated on one or more of these spaces. A placement mechanism associated with the playing surface allows indicating insertable playing pieces on one or more of a selected group of these spaces. The puzzle is solved by manipulating the placement mechanism to indicate insertable playing pieces on the particular spaces where, combined with the fixed playing pieces, a partially-played chess game is presented which satisfies a predetermined criteria.
Abstract translation: 国际象棋拼图提供了一种象棋式的游戏表面,它具有位于其上的多个空间。 在这些空间中的一个或多个上指示固定的播放片。 与播放表面相关联的放置机构允许在所选择的一组空间中的一个或多个上指示可插入的播放片。 通过操纵布置机构来指示在特定空间上的可插入游戏件来解决难题,其中结合固定的游戏片段,呈现满足预定标准的部分玩棋的游戏。
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公开(公告)号:US20080116638A1
公开(公告)日:2008-05-22
申请号:US11939237
申请日:2007-11-13
Applicant: Shawn Jacklin , Brent Froh
Inventor: Shawn Jacklin , Brent Froh
IPC: A63F3/00
CPC classification number: A63F3/00634 , A63F3/00072 , A63F2003/00233 , A63F2003/00343 , A63F2003/00432 , A63F2003/00492 , A63F2003/00637 , A63F2250/481
Abstract: A game board comprising: an upper surface member, preferably composed of a transparent material; a peripheral edge connected to the upper surface member; and at least one aperture in the peripheral edge for receiving a game piece, the game piece preferably an elongate tile provided with indicia relevant to game play. A method of playing a game using the game board is also taught, the method comprising the steps of: a. placing player tokens at a selected location on surface indicia on the upper surface member; b. allowing the players to alternate rolling a die to determine an amount of movement for each of the player tokens across the upper surface member; c. moving each of the player tokens by thusly determined amounts of movement; d. when moving one of the player tokens to a space above an aperture, observing indicia within the aperture through the transparent upper surface member, the aperture indicia providing game instruction; e. responding to the game instruction provided by the aperture indicia; and f. in the event that the aperture is empty, allowing the player to insert a tile into the aperture, covering the aperture indicia and allowing observation of tile indicia through the transparent upper surface member, which tile indicia provides game instruction.
Abstract translation: 一种游戏板,包括:上表面构件,优选由透明材料构成; 连接到所述上表面构件的周边边缘; 以及用于接收游戏件的外围边缘中的至少一个孔,游戏件优选地是具有与游戏相关的标记的细长瓦片。 还教导了使用游戏板玩游戏的方法,该方法包括以下步骤:a。 将玩家令牌放置在上表面构件上的表面标记上的选定位置; b。 允许玩家交替滚动模具以确定穿过上表面构件的每个玩家标记的移动量; C。 通过如此确定的运动量移动每个玩家令牌; d。 当将一个播放器标记移动到孔径上方的空间时,通过透明上表面构件观察孔内的标记,该光圈标记提供游戏指令; e。 响应由光圈标记提供的游戏指令; 和f。 在孔径为空的情况下,允许玩家将光阑插入孔中,覆盖光圈标记并允许通过透明上表面构件观察瓦片标记,该瓦片标记提供游戏指令。
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公开(公告)号:US06869073B2
公开(公告)日:2005-03-22
申请号:US10764719
申请日:2004-01-26
Applicant: Jeffrey S. Horrocks
Inventor: Jeffrey S. Horrocks
CPC classification number: A63F3/00634 , A63F3/00214 , A63F9/083 , A63F2003/00277 , A63F2003/0035 , A63F2003/00406 , A63F2003/00637 , A63F2009/0815
Abstract: A game and an apparatus for playing the game are disclosed. The apparatus includes a plurality of bodies stacked vertically one above another. Each body is rotatable about a common axis of rotation, vertically oriented. Each body has a plurality of faces, each face has a slot forming a display window. The slots receive tokens. There are two types of tokens. Turning the bodies relative to one another aligns the slots and effects a transfer of tokens from a higher to a lower body. The game is played by two players in a sequence of alternating turns. The object of the game is to get a predetermined number of one type of token adjacent to one another, either on the same body, on adjacent bodies or in a helical pattern around the axis of rotation. Each player in their turn may either insert a token into a slot or spin a body about the axis of rotation to transfer a token.
Abstract translation: 公开了一种用于玩游戏的游戏和装置。 该装置包括垂直地堆叠在另一个上的多个主体。 每个主体可以围绕垂直定向的公共旋转轴线旋转。 每个主体具有多个面,每个面具有形成显示窗的槽。 插槽接收令牌。 有两种类型的令牌。 相对于彼此相对地转动体,使狭槽对准并且实现令牌从较高体向下体的转移。 这个游戏是由两名选手以一系列交替的方式进行的。 游戏的目标是获得在相同身体上,相邻身体上相邻的一种类型的令牌,或以围绕旋转轴线的螺旋形图案。 每个玩家轮流都可以将一个标记插入一个插槽中,或者围绕旋转轴旋转一个主体来转移令牌。
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公开(公告)号:US5947473A
公开(公告)日:1999-09-07
申请号:US815276
申请日:1997-03-10
Applicant: Lynn Spitzer
Inventor: Lynn Spitzer
CPC classification number: A63F9/0803 , A63F3/00634
Abstract: A puzzle is provided comprising a base portion with an upper and a lower surface. A pictorial representation is provided on the upper surface of the base portion. Portions are removed from the pictorial representation at predetermined positions to create a plurality of blank portions. A track is provided through the upper surface interconnecting these blank portions. A plurality of manipulative elements are further provided which are fixedly secured within the track. Each of the manipulative elements have an upper face surface which includes an illustration corresponding to those removed portions of the pictorial representation. A successful solution to the puzzle is achieved by: (1) maneuvering the manipulative elements about the track such that each of the manipulative elements are positioned with their upper face surfaces positioned over one of the blank portions with their illustrations corresponding to the removed portion of the pictorial representations; and (2) rotating each of the manipulative elements to align the illustration on its upper surface with the portion of said pictorial representation surrounding the blank portion.
Abstract translation: 提供了包括具有上表面和下表面的基部的拼图。 在基部的上表面设置有图示。 在预定位置从图形表示中移除部分以产生多个空白部分。 通过互连这些空白部分的上表面提供轨道。 还设置有多个操作元件,其固定地固定在轨道内。 每个操作元件具有上表面,其包括与图形表示的那些移除的部分相对应的图示。 通过以下方式实现难题的成功解决方案:(1)操纵围绕轨道的操纵元件,使得每个操作元件定位成使其上表面定位在空白部分之一上,其图示对应于被去除的部分 图形表示; 和(2)旋转每个操作元件以将其上表面上的图示与围绕坯件部分的所述图示的部分对准。
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公开(公告)号:US5769419A
公开(公告)日:1998-06-23
申请号:US914564
申请日:1997-08-19
Applicant: Tomas Hill
Inventor: Tomas Hill
CPC classification number: A63F3/00041 , A63F9/0402 , A63F1/04 , A63F2011/0067 , A63F3/00634 , A63F9/0413
Abstract: A football board game including a playing field board having the outline of a football field formed on a substantially flat surface thereof; a ball marker; six decks of playing cards; thirty dice; an outcome chart; two card placement mats each having six card placement areas defined thereon; six penalty chips; and a dice board having two dice throwing areas defined thereon. In a preferred embodiment the football game further includes a number of stat sheets each having areas defined thereon for recording statistics pertinent to the game being played. Each stat sheet preferably Includes areas thereon for recording information regarding rush attempts, rushing yards, passing yards, pass attempts, first downs, passing statistics, and total yards.
Abstract translation: 一种足球板游戏,包括具有形成在其大致平坦表面上的足球场轮廓的运动场板; 一个球标记 六张纸牌; 三十骰子 结果图表 两个卡片放置垫每个具有限定在其上的六个卡放置区域; 六个罚球; 以及具有限定在其上的两个骰子投掷区域的骰子板。 在一个优选实施例中,足球比赛进一步包括多个状态表,每个状态表具有在其上定义的区域,用于记录与正在播放的游戏相关的统计数据。 每个统计表最好包括记录关于急速尝试,冲击场,通过码,通行证,首次下降,通过统计和总码的信息的区域。
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公开(公告)号:US5497997A
公开(公告)日:1996-03-12
申请号:US421527
申请日:1995-04-13
Applicant: Dimitrios Nikas , Harry Jakoncic
Inventor: Dimitrios Nikas , Harry Jakoncic
CPC classification number: A63F3/00634
Abstract: A game apparatus includes a game board assembly which includes a base portion and a plurality of piece-guidance portions located on top of the base portion. The piece-guidance portions include bottom guiding portions supported by the base portion and include top guiding portions supported by the bottom guiding portions. The top guiding portions extend outward beyond the bottom guiding portions, such that grooves are formed by the top guiding portions, the bottom guiding portions, and the base portion. The piece-guidance portions are spaced apart from each other on the base portion so that guidance channels are provided between adjacent piece-guidance portions and so that game-piece-reception areas are provided at selected positions on the base portion. A plurality of game pieces are adapted to be placed on the base portion. Each game piece includes a foot portion, a body portion, and a head portion. Each foot portion is sized to be received by the game-piece-reception areas and the grooves on the base portion. Each body portion is sized to be received by and guided by the guidance channels. The head portions of the game pieces are color coded and preferably, mushroom shaped. The piece-guidance portions are arranged on the game board assembly to provide a grid arrangement of intersecting vertical, horizontal, and diagonal guidance channels. The game-piece-reception areas are positioned on the base portion of the game board assembly at positions wherein at least three piece-guidance portions converge.
Abstract translation: 游戏装置包括游戏板组件,其包括基部和位于基部的顶部上的多个片引导部。 导片部分包括由基部支撑的底部引导部分,并且包括由底部引导部分支撑的顶部引导部分。 顶部引导部分向外延伸超出底部引导部分,使得槽由顶部引导部分,底部引导部分和基部形成。 引导部在基部上彼此间隔开,使得在相邻的引导部之间设置引导通道,并且在基部的选定位置设置游戏接收区域。 多个游戏件适于放置在基座部分上。 每个游戏件包括脚部,主体部分和头部。 每个脚部的尺寸设置成由游戏接收区域和基部上的凹槽接收。 每个主体部分的尺寸设计成由引导通道接收和引导。 游戏件的头部是彩色编码的,最好是蘑菇形。 片引导部分布置在游戏板组件上以提供相交的垂直,水平和对角线引导通道的格栅布置。 游戏机接收区域位于游戏板组件的基部,其中至少三个片引导部分会聚。
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