NOVELTY TOY
    55.
    发明申请
    NOVELTY TOY 审中-公开

    公开(公告)号:US20180311105A1

    公开(公告)日:2018-11-01

    申请号:US15578510

    申请日:2016-06-01

    发明人: Paul LONERGAN

    IPC分类号: A61H19/00

    CPC分类号: A63H3/04 A63F2250/186

    摘要: A toy comprising a stack of elements including at least first, second and third elements having a cord running therethrough. The cord is configurable between a taut state in which the stack is prevented from toppling, and a slack state in which the first, second and third elements are movable relative to one another to effect toppling of the stack. The first element comprises a stop configured to limit movement of the second element relative to the first element to a pre-determined range such that the stack is only partially toppled by movement of the second element through the pre-determined range, and movement of the first and/or third element is necessary for the stack to reach a fully-toppled state.

    Toys or games using a launching device and foam blocks
    56.
    发明授权
    Toys or games using a launching device and foam blocks 失效
    使用发射装置和泡沫块的玩具或游戏

    公开(公告)号:US07694975B1

    公开(公告)日:2010-04-13

    申请号:US12154233

    申请日:2008-05-20

    IPC分类号: A63F9/00

    摘要: The invention, an apparatus and foam blocks for toys and an adjunct for games, consists of a spring-loaded platform acting as the launcher used in conjunction with foam blocks. The spring-loaded platform consists of two plastic parts butted together using the force from a cord to form a stable platform when unloaded. Light weight foam blocks are placed in specified locations on the platform by the players one at a time until the weight of the blocks (or the slight impulse of a foam block being placed by a nervous player) causes the platform to collapse very rapidly. The light weight foam blocks are thrown around for several feet in random directions from the platform. The event amounts to a harmless explosion introducing a high level of suspense, surprise and a wow-factor when used solely as a toy or when used as an adjunct to a card or board game.

    摘要翻译: 本发明,用于玩具的装置和泡沫块以及用于游戏的附件,包括作为与泡沫块结合使用的发射器的弹簧加载平台。 弹簧加载平台由两个塑料部件组成,使用来自绳索的力在一起卸载时形成稳定的平台。 重量轻的泡沫块由玩家一次放在平台上的指定位置,直到块体的重量(或泡沫块的轻微冲击被紧张的玩家放置)导致平台非常迅速地折叠。 重量轻的泡沫块从平台沿随机方向被抛出几英尺。 该事件相当于无害化爆炸,当仅用作玩具或用作卡片或棋盘游戏的附件时引入高水平的悬念,惊喜和哇因素。

    Playing die
    57.
    发明申请
    Playing die 有权
    玩死

    公开(公告)号:US20070069461A1

    公开(公告)日:2007-03-29

    申请号:US11528018

    申请日:2006-09-27

    IPC分类号: A63F9/04

    摘要: A multi-sided playing die capable of indicating at least one of a plurality of symbols on sides of the die comprises an energy storage device within the die and a trigger for discharging energy from the energy storage device to cause rotation of the die out of a position in which said at least one symbol is indicated. The die may include a casing formed from parts arranged to rotate relative to each other to cause rotation of the die.

    摘要翻译: 能够指示管芯侧面上的多个符号中的至少一个符号的多面体模具包括管芯内的能量存储装置和用于从能量存储装置释放能量以使模具旋转的触发器 指示所述至少一个符号的位置。 模具可以包括由布置成相对于彼此旋转以使模具旋转的部件形成的壳体。

    Apparatus, game and method for capturing articles with coil spring
    58.
    发明授权
    Apparatus, game and method for capturing articles with coil spring 失效
    用螺旋弹簧捕获物品的装置,游戏和方法

    公开(公告)号:US07156716B1

    公开(公告)日:2007-01-02

    申请号:US10829835

    申请日:2004-04-21

    申请人: Igor Belykh

    发明人: Igor Belykh

    IPC分类号: A63H33/00

    摘要: A coil spring toy with the ball-trapping tool attached to one or more ends is disclosed. The coil spring toy may be used with a game apparatus having a toy stairway, and a set of lightweight balls of a specific size. A method to play the game includes mechanically starting the spring toy to move downstairs due to gravity and its known properties. If started properly, a spring toy will capture the balls, located on the stairs, with the trapping tool, while it lands on each stair. Captured balls may be kept inside spring toy while it moves and finally stops. The balls may be transparent and may be filled with particles to produce additional visual and sound effects. Collected balls can be manually released out of spring toy by means of its stretching. After balls are released and counted, and are placed back on the stairs, the action may be repeated. The goal of the game is to start a spring toy so that it will collect the maximal number of balls on the stairs during one or several actions in order to get the maximal number of points of designated values.

    摘要翻译: 公开了一种具有附接到一个或多个端部的球捕获工具的螺旋弹簧玩具。 螺旋弹簧玩具可以与具有玩具楼梯的游戏装置一起使用,以及一组具有特定尺寸的轻质球。 玩游戏的方法包括:由于重力及其已知的特性,机械地启动弹簧玩具以在楼下移动。 如果正确启动,弹簧玩具将会捕获位于楼梯上的球,同时它们会在每个楼梯上着陆。 捕获的球可以在弹簧玩具中保持,同时它移动并最终停止。 球可以是透明的并且可以填充颗粒以产生额外的视觉和声音效果。 收集的球可以通过其伸展手动地从弹簧玩具释放出来。 在球被释放并计数之后,并且被放回到楼梯上,可以重复该动作。 游戏的目标是开始弹簧玩具,以便在一个或几个动作期间收集楼梯上的最大数量的球,以获得指定值的最大点数。

    Push pin puzzle with internal locking mechanism
    59.
    发明授权
    Push pin puzzle with internal locking mechanism 失效
    推针拼图与内部锁定机构

    公开(公告)号:US5035430A

    公开(公告)日:1991-07-30

    申请号:US462596

    申请日:1990-01-09

    申请人: Toshio Suzuki

    发明人: Toshio Suzuki

    IPC分类号: A63F9/00 A63F9/08 A63F9/12

    摘要: A puzzle toy includes a plurality of projections which normally project outwardly from a spherical body. As the projections are pushed inwardly, individually one at a time, a latching mechanism disposed within the body holds the projections in a pushed-inwardly state, assuming proper alignment of the latching mechanism. However, as each projection is pushed inwardly, the latching mechanism is rotated to vary the alignment and thus increase the difficulty of latching all of the projections.

    摘要翻译: 益智玩具包括通常从球体向外突出的多个凸起。 当突起被向内推动时,一个一个地一个地推动,假设锁定机构的正确对准,设置在主体内的闩锁机构将推动件按压向内的状态保持。 然而,当每个突起被向内推动时,锁定机构被旋转以改变对准,并因此增加锁定所有突起的难度。

    Game chip storage and dispensing device
    60.
    发明授权
    Game chip storage and dispensing device 失效
    游戏芯片存储和分配设备

    公开(公告)号:US4535913A

    公开(公告)日:1985-08-20

    申请号:US592451

    申请日:1984-03-22

    IPC分类号: A63F9/00 A63F11/00 B65G59/00

    CPC分类号: A63F11/0002 A63F2250/186

    摘要: A game chip storage and dispensing device having telescopically slidable inner and outer sleeves. First and second sets of flexible and resilient fingers on the lower end of the inner sleeve have inwardly extending lateral protrusions on their lower ends for engaging respectively beneath the lowermost chip in a stack of chips in the inner sleeve and the next chip above. When the outer sleeve is moved down along the inner sleeve, the first fingers release the lowermost chip and the second fingers hold the next chip above. When the outer sleeve moves back up, the second fingers release the next chip to drop onto the lateral protrusions of the first fingers.

    摘要翻译: 具有可伸缩滑动的内套和外套的游戏芯片存储和分配装置。 内套筒下端的第一和第二组柔性和弹性指状物在其下端具有向内延伸的侧向突起,用于分别在内套筒和下一个芯片中的一堆芯片内接合最下面的芯片下方。 当外套筒沿内套筒向下移动时,第一指状件释放最下面的芯片,第二个手指将下一个芯片保持在上面。 当外套筒向后移动时,第二手指释放下一个芯片以落到第一手指的侧向突起上。