Gaming system and method providing a multiplay game with resultant symbols
    62.
    发明授权
    Gaming system and method providing a multiplay game with resultant symbols 有权
    游戏系统和方法提供具有合成符号的多玩游戏

    公开(公告)号:US08622809B1

    公开(公告)日:2014-01-07

    申请号:US13626387

    申请日:2012-09-25

    Applicant: IGT

    Abstract: Various embodiments of the present disclosure are directed to a gaming system and method providing a multiplay game with resultant symbols. The game is associated with a plurality of reel sets each including a plurality of reels. Each reel is associated with one or more symbol display areas. For each reel set, each symbol display area associated with a reel of that reel set is associated with a symbol display area associated with one of the reels of each other reel set. The gaming system independently generates and displays certain of the symbols on the reels of the respective reel sets at the corresponding symbol display areas. If associated symbol display areas display symbols having a designated relationship with one another, the gaming system forms a resultant symbol from those symbols. The gaming system determines any awards based on the resultant symbols and not based on any non-resultant symbols.

    Abstract translation: 本公开的各种实施例涉及一种提供具有合成符号的多玩游戏的游戏系统和方法。 该游戏与包括多个卷轴的多个卷轴组相关联。 每个卷轴与一个或多个符号显示区域相关联。 对于每个卷轴组,与该卷轴组的卷轴相关联的每个符号显示区域与与彼此卷轴组的卷轴之一相关联的符号显示区域相关联。 游戏系统在相应的符号显示区域独立地生成并显示各卷轴组的卷轴上的某些符号。 如果相关联的符号显示区域显示彼此具有指定关系的符号,则游戏系统从这些符号形成合成符号。 游戏系统基于所得到的符号来确定任何奖励,而不是基于任何未产生的符号。

    Gaming system and method providing a slot game including a symbol generator modification event

    公开(公告)号:US10825285B2

    公开(公告)日:2020-11-03

    申请号:US15395473

    申请日:2016-12-30

    Applicant: IGT

    Abstract: Various embodiments of the present disclosure are directed to a gaming system and method providing a slot game including a symbol generator modification event. In various embodiments, the gaming system is configured to provide a slot game, each play of which employs a subset of a plurality of symbol generators. If a symbol generator modification event occurs in association with a first play that employs a first subset of the symbol generators, the gaming system removes one of the symbol generators from the first subset and adds another one of the plurality of symbol generators to the first subset to form a second subset, and employs the second subset for a second play. The gaming system removes and adds the symbol generators to form the second subset such that the average expected payback percentage of the second play is greater than the average expected payback percentage of the first play.

    Gaming system and method providing one of a plurality of different versions of a game based on a player selected skill level

    公开(公告)号:US10549199B2

    公开(公告)日:2020-02-04

    申请号:US15385445

    申请日:2016-12-20

    Applicant: IGT

    Abstract: Various embodiments of the present disclosure provide a gaming system and method providing one of a plurality of different versions of a game based on a player selected skill level. The gaming system displays an indication of a plurality of different skill levels. Each of the skill levels is associated with a different version of a game. The gaming system receives a player selection of one of the skill levels, displays a play of the version of the game associated with the selected skill level, and determines an outcome for the play. If the selected skill level is a designated skill level, the gaming system randomly determines the outcome. If the selected skill level is greater than the designated skill level, the gaming system receives a quantifiable skill input from the player in association with the play, and determines the outcome based in part on the received quantifiable skill input.

    Gaming system and method for providing a symbol game with upgrade events

    公开(公告)号:US10546449B2

    公开(公告)日:2020-01-28

    申请号:US15265412

    申请日:2016-09-14

    Applicant: IGT

    Abstract: A gaming system including a cascading symbol or tumbling reel game which utilizes zero, one or more upgrades in association with zero, one or more shifting symbols. Upon an occurrence of an upgrade event, the gaming system upgrades one or more aspects or attributes of one or more games played. In certain embodiments, such upgrades pertain to upgrading one or more symbols displayed at one or more symbol display positions of one or more symbol display position grids. In certain other embodiments, such upgrades pertain to upgrading the award evaluation of one or more symbols displayed at one or more symbol display positions of one or more symbol display position grids. In certain other embodiments, such upgrades pertain to upgrading one or more attributes or features of one or more bonus or secondary games which are subsequently triggered.

    Gaming system and method providing a multiplay game with resultant symbols

    公开(公告)号:US09875603B2

    公开(公告)日:2018-01-23

    申请号:US15155684

    申请日:2016-05-16

    Applicant: IGT

    Abstract: Various embodiments of the present disclosure are directed to a gaming system and method providing a multiplay game with resultant symbols. The game is associated with a plurality of reel sets each including a plurality of reels. Each reel is associated with one or more symbol display areas. For each reel set, each symbol display area associated with a reel of that reel set is associated with a symbol display area associated with one of the reels of each other reel set. The gaming system independently generates and displays certain of the symbols on the reels of the respective reel sets at the corresponding symbol display areas. If associated symbol display areas display symbols having a designated relationship with one another, the gaming system forms a resultant symbol from those symbols. The gaming system determines any awards based on the resultant symbols and not based on any non-resultant symbols.

    Gaming system and method providing a slot game including a symbol generator modification event
    69.
    发明授权
    Gaming system and method providing a slot game including a symbol generator modification event 有权
    提供包括符号发生器修改事件的老虎机游戏的游戏系统和方法

    公开(公告)号:US09536376B2

    公开(公告)日:2017-01-03

    申请号:US14885608

    申请日:2015-10-16

    Applicant: IGT

    Abstract: Various embodiments of the present disclosure are directed to a gaming system and method providing a slot game including a symbol generator modification event. In various embodiments, the gaming system is configured to provide a slot game, each play of which employs a subset of a plurality of symbol generators. If a symbol generator modification event occurs in association with a first play that employs a first subset of the symbol generators, the gaming system removes one of the symbol generators from the first subset and adds another one of the plurality of symbol generators to the first subset to form a second subset, and employs the second subset for a second play. The gaming system removes and adds the symbol generators to form the second subset such that the average expected payback percentage of the second play is greater than the average expected payback percentage of the first play.

    Abstract translation: 本公开的各种实施例涉及提供包括符号发生器修改事件的老虎机游戏的游戏系统和方法。 在各种实施例中,游戏系统被配置为提供一种老虎机游戏,每个游戏的游戏使用多个符号生成器的子集。 如果与使用符号生成器的第一子集的第一播放相关联地发生符号发生器修改事件,则游戏系统从第一子集移除符号生成器中的一个,并将多个符号生成器中的另一个添加到第一子集 以形成第二子集,并且将第二子集用于第二播放。 游戏系统移除并添加符号生成器以形成第二子集,使得第二播放的平均预期回收百分比大于第一播放的平均预期回收百分比。

    Gaming system and method providing one of a plurality of different versions of a game based on a player selected skill level
    70.
    发明授权
    Gaming system and method providing one of a plurality of different versions of a game based on a player selected skill level 有权
    基于玩家选择的技能水平提供游戏的多个不同版本之一的游戏系统和方法

    公开(公告)号:US09530281B2

    公开(公告)日:2016-12-27

    申请号:US13626629

    申请日:2012-09-25

    Applicant: IGT

    CPC classification number: A63F13/67 A63F13/837 G07F17/3262 G07F17/3288

    Abstract: Various embodiments of the present disclosure provide a gaming system and method providing one of a plurality of different versions of a game based on a player selected skill level. The gaming system displays an indication of a plurality of different skill levels. Each of the skill levels is associated with a different version of a game. The gaming system receives a player selection of one of the skill levels, displays a play of the version of the game associated with the selected skill level, and determines an outcome for the play. If the selected skill level is a designated skill level, the gaming system randomly determines the outcome. If the selected skill level is greater than the designated skill level, the gaming system receives a quantifiable skill input from the player in association with the play, and determines the outcome based in part on the received quantifiable skill input.

    Abstract translation: 本公开的各种实施例提供了一种基于玩家选择的技能水平提供游戏的多个不同版本中的一个的游戏系统和方法。 游戏系统显示多个不同技能等级的指示。 每个技能水平与游戏的不同版本相关联。 游戏系统接收玩家选择技能水平之一,显示与所选技能水平相关联的游戏版本的游戏,并确定玩家的结果。 如果所选择的技能水平是指定的技能水平,则游戏系统随机地确定结果。 如果所选择的技能水平大于指定的技能水平,则游戏系统从播放器接收与玩家相关联的可量化的技能输入,并且部分地基于所接收的可量化技能输入来确定结果。

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