Gaming machine chair and wagering game systems and machines with a gaming chair
    71.
    发明授权
    Gaming machine chair and wagering game systems and machines with a gaming chair 失效
    游戏机椅子和投注游戏系统和带有游戏椅的机器

    公开(公告)号:US08663019B2

    公开(公告)日:2014-03-04

    申请号:US12944862

    申请日:2010-11-12

    摘要: Gaming machine chairs and wagering game systems and machines with a gaming chair are presented herein. A gaming chair is disclosed that includes a base, a seat portion supported by the base, and at least one actuator attached to the seat portion to selectively move the seat portion. A movable shroud at least partially circumscribes the base and the actuator(s) to inhibit access thereto. The movable shroud is attached to the actuator(s) for concurrent movement therewith. Optionally, the base may be attached to both the seat portion and the actuator(s). In this instance, the actuator(s) may be pivotably mounted to a chair support structure, whereas the base may lack a direct connection to the chair's support structure. An optional flexible boot at least partially circumscribes the base and the actuator(s). The moveable shroud and flexible boot cooperate to substantially conceal and inhibit access to the base and the actuator(s).

    摘要翻译: 本文介绍了游戏机椅子和投注游戏系统以及带有游戏椅的机器。 公开了一种游戏椅,其包括基座,由基座支撑的座椅部分和附接到座椅部分以选择性地移动座椅部分的至少一个致动器。 可移动护罩至少部分地限制底座和致动器以阻止对其进入。 可移动护罩连接到致动器以与之并行运动。 可选地,基座可以附接到座椅部分和致动器两者。 在这种情况下,致动器可以可枢转地安装到椅子支撑结构上,而基座可能缺少与椅子的支撑结构的直接连接。 可选的柔性靴至少部分地限定底座和致动器。 可移动护罩和柔性护罩配合以基本上隐藏并禁止接近基座和致动器。

    Electronic game and system having overlayed video images
    72.
    发明授权
    Electronic game and system having overlayed video images 有权
    具有覆盖视频图像的电子游戏和系统

    公开(公告)号:US08662983B2

    公开(公告)日:2014-03-04

    申请号:US10659581

    申请日:2003-09-09

    IPC分类号: A63F9/24 G06F17/00

    CPC分类号: G07F17/32

    摘要: An electronic game system (100, FIG. 1) displays game element images (246, FIG. 2) within multiple game element areas (240). If a triggering event occurs (312, FIG. 3), a set of video images (402, FIG. 4) is overlayed over one or more of the game element images. Portions of the game element images may be visible during at least a portion of the duration of the set of video images. Various game element images (504, FIG. 5) can be replaced with altered images (608, FIG. 6) and/or other game element images (702, FIG. 7) while the set of video images is being displayed, thus causing the appearance that the set of video images is interacting with the game elements. Embodiments are incorporated into a wagering game system, such as an electronic slot machine game.

    摘要翻译: 电子游戏系统(100,图1)在多个游戏元素区域(240)内显示游戏元素图像(246,图2)。 如果发生触发事件(312,图3),则一组视频图像(图4中的402)被重叠在一个或多个游戏元素图像上。 游戏元素图像的部分在视频图像集合的持续时间的至少一部分期间可以是可见的。 在显示视频图像组的同时,可以用改变的图像(608,图6)和/或其他游戏元素图像(702,图7)替换各种游戏元素图像(504,图5),从而导致 视频图像集与游戏元素交互的外观。 实施例被并入到诸如电子老虎机游戏之类的投注游戏系统中。

    WAGERING GAME WITH DYNAMIC BONUS TRIGGERS
    73.
    发明申请
    WAGERING GAME WITH DYNAMIC BONUS TRIGGERS 有权
    动态游戏与动态奖金触发器

    公开(公告)号:US20140031101A1

    公开(公告)日:2014-01-30

    申请号:US13794261

    申请日:2013-03-11

    申请人: WMS GAMING INC.

    IPC分类号: G07F17/32

    摘要: A gaming system for conducting a wagering game includes input device(s), display device(s), processor(s), and memory device(s). The memory devices store instructions that, when executed, cause the gaming system to receive a wager to initiate each instance of the wagering game, randomly select a game outcome for each instance of the wagering game, display the randomly selected game outcome for each instance, and initiate a special event in response to an occurrence of a triggering event during an instance of the wagering game. At least two of the randomly selected outcomes include a first special symbol that has a dynamic secondary element. The dynamic secondary element represents a first enhancement in a first instance and a second enhancement in a second instance of the wagering game. The triggering event and special event are associated with at least one special symbol. The special event is modified by the dynamic secondary element.

    摘要翻译: 用于进行投注游戏的游戏系统包括输入设备,显示设备,处理器和存储设备。 存储装置存储指令,当执行时,使得游戏系统接收下注以启动投注游戏的每个实例,随机选择投注游戏的每个实例的游戏结果,显示每个实例的随机选择的游戏结果, 并且在投注游戏的实例期间响应于触发事件的发生而发起特殊事件。 至少两个随机选择的结果包括具有动态次要元素的第一个特殊符号。 动态次要元素表示第一次的第一增强和投注游戏的第二实例中的第二增强。 触发事件和特殊事件与至少一个特殊符号相关联。 特殊事件由动态辅助元素修改。

    Wagering game control of a motion capable chair
    74.
    发明授权
    Wagering game control of a motion capable chair 失效
    投注游戏控制一个运动能力的椅子

    公开(公告)号:US08636598B2

    公开(公告)日:2014-01-28

    申请号:US13286425

    申请日:2011-11-01

    IPC分类号: A63F9/00 B60N2/42

    CPC分类号: G07F17/3216

    摘要: Systems described herein include wagering game systems having a motion capable chair. The disclosure addresses example systems and methods to control the motion capable chair, including utilization of user preferences, applying output of a physic engine, and monitoring safety conditions for the motion capable chair. In addition, movement of chairs on multiple wagering game systems may be coordinated in response to events occurring on one or more machines in the system.

    摘要翻译: 本文描述的系统包括具有运动能力椅子的投注游戏系统。 该公开内容涉及控制运动椅子的示例性系统和方法,包括利用用户偏好,应用物理引擎的输出,以及监控具有运动能力的椅子的安全条件。 此外,可以响应于在系统中的一个或多个机器上发生的事件来协调多个投注游戏系统上的椅子的移动。

    Electrical connection in a split post of a wagering game chair
    75.
    发明授权
    Electrical connection in a split post of a wagering game chair 有权
    电子连接在投注的游戏椅的分裂柱

    公开(公告)号:US08636570B2

    公开(公告)日:2014-01-28

    申请号:US12496300

    申请日:2009-07-01

    申请人: Gregory J. Tastad

    发明人: Gregory J. Tastad

    IPC分类号: A63F9/24 A47C31/00

    摘要: In some example embodiments, an apparatus that includes a wagering game chair for a wagering game machine that is configured to present a wagering game. The wagering game chair includes a seat having a seat bottom and a seat post that is part of a split-post configuration. The seat post has a top end and a bottom end, wherein the top end of the seat post is coupled to the seat bottom. The wagering game chair also includes a first electrical connector positioned within and approximately at the bottom end of the seat post. The wagering game chair includes a first electrical cable is electrically coupled to the first electrical connector, wherein the first electrical cable runs approximately a length of the seat post within the seat post. The first electrical cable configured to communicate audio of the wagering game, from the wagering game machine to a speaker coupled to the wagering game chair.

    摘要翻译: 在一些示例性实施例中,一种包括用于投下游戏机的投注游戏机的装置,其被配置为呈现投注游戏。 投注游戏椅包括具有座椅底部和座椅柱的座椅,该座椅底座是分体柱构型的一部分。 座柱具有顶端和底端,其中座柱的顶端联接到座底。 投注游戏椅还包括位于座柱的底端内并且大致位于座柱的底端的第一电连接器。 投注游戏椅包括电耦合到第一电连接器的第一电缆,其中第一电缆在座椅支柱内大致延伸座椅柱的一段长度。 第一电缆被配置为将投注游戏的音频从投注游戏机传送到耦合到投注游戏椅的扬声器。

    Authorizing and managing wagering agent accounts
    76.
    发明授权
    Authorizing and managing wagering agent accounts 失效
    授权和管理投注代理账户

    公开(公告)号:US08622815B2

    公开(公告)日:2014-01-07

    申请号:US12937592

    申请日:2008-05-19

    摘要: Described herein are processes and devices that authorize and manage wagering agents and associated accounts. One of the devices described is a wagering game system. The wagering game system can detecting a request from a first player account to utilize a shared wagering fund to wager on a wagering game. The shared wagering fund can be funded by a second player account. The wagering game system can make the shared wagering fund available to the first player account to wager on a wagering game. The wagering game system can determine a game award produced by the wagering game. The system can then allocate a portion of the game award to the second player account.

    摘要翻译: 这里描述了授权和管理投注代理和相关账户的流程和设备。 所描述的设备之一是投注游戏系统。 投注游戏系统可以检测来自第一玩家帐户的请求以利用共享投注基金来投注投注游戏。 共享投注基金可以由第二个玩家账户资助。 投注游戏系统可以使共享投注基金可用于第一玩家帐户,以投注游戏。 投注游戏系统可以确定投注游戏产生的游戏奖励。 然后,系统可以将游戏奖的一部分分配给第二玩家帐户。

    Wagering game with a guaranteed but variable bonus payout
    77.
    发明授权
    Wagering game with a guaranteed but variable bonus payout 有权
    投注游戏与保证但可变的奖金支出

    公开(公告)号:US08622811B1

    公开(公告)日:2014-01-07

    申请号:US13775505

    申请日:2013-02-25

    申请人: WMS Gaming Inc.

    IPC分类号: G06F17/00

    CPC分类号: G07F17/34 G07F17/3244

    摘要: A gaming system and method includes one or more input devices, display devices, processors, and memory devices. The memory device(s) store instructions that, when executed by the processor(s), cause the gaming system to receive an input indicative of a wager for a base wagering game, initiate the base wagering game, initiate a bonus game, and establish a minimum bonus payout threshold for the bonus game. At least one bonus game outcome is determined for the bonus game. An aggregate award is determined for the at least one bonus game outcome. In response to the aggregate award being greater than the minimum bonus payout threshold, the aggregate award is awarded. In response to the aggregate award being less than the minimum bonus payout threshold, the aggregate award is awarded plus a supplemental award. The supplemental award is equal to the difference between the minimum bonus payout threshold and the aggregate award.

    摘要翻译: 游戏系统和方法包括一个或多个输入设备,显示设备,处理器和存储设备。 存储设备存储指令,当由处理器执行时,使得游戏系统接收到指示用于基本投注游戏的赌注的输入,启动基本投注游戏,发起奖励游戏并建立 奖金游戏的最低奖金支出阈值。 奖金游戏决定至少一个奖励游戏结果。 确定至少一个奖励游戏结果的总奖金。 对于总奖金大于最低奖金支出门槛的回应,总奖金被授予。 对于总奖金低于最低奖金支出门槛,奖励总额加上补充奖励。 补充奖金等于最低奖金支出门槛与总奖金之间的差额。

    Wagering game training tool for wagering systems
    78.
    发明授权
    Wagering game training tool for wagering systems 失效
    投注系统的投注游戏训练工具

    公开(公告)号:US08622743B2

    公开(公告)日:2014-01-07

    申请号:US12945487

    申请日:2010-11-12

    IPC分类号: G09B19/22

    摘要: A wagering game system and its operations are described herein. In some embodiments, the operations can include initiating, at a gaming machine, an analysis mode of a wagering game training tool associated with a wagering game, and determining when a player has played a predefined number of rounds of the wagering game. The operations can also include determining a skill level associated with the player for one or more areas of skill associated with the wagering game based, at least in part, on the predefined number of rounds played by the player. The operations can further include identifying an area of skill associated with the wagering game where the skill level associated with the player is less than a predefined skill level, and initiating a training mode of the wagering game training tool to improve the skill level associated with the player in the identified area of skill.

    摘要翻译: 本文描述了投注游戏系统及其操作。 在一些实施例中,操作可以包括在游戏机处启动与投注游戏相关联的投注游戏训练工具的分析模式,以及确定玩家何时玩了预定数量的投注游戏。 操作还可以包括至少部分地基于玩家所玩的预定数量的轮次来确定与投注游戏相关联的一个或多个技能领域与玩家相关联的技能水平。 该操作可以进一步包括识别与投注游戏相关联的技能领域,其中与玩家相关联的技能水平小于预定义的技能水平,并且启动投注游戏训练工具的训练模式以提高与玩家相关联的技能水平 玩家在识别的技能领域。

    PROVIDING AND CONTROLLING EMBEDDABLE GAMING CONTENT
    79.
    发明申请
    PROVIDING AND CONTROLLING EMBEDDABLE GAMING CONTENT 有权
    提供和控制嵌入式游戏内容

    公开(公告)号:US20140004938A1

    公开(公告)日:2014-01-02

    申请号:US14014017

    申请日:2013-08-29

    申请人: WMS Gaming, Inc.

    IPC分类号: G07F17/32

    摘要: A wagering game system and its operations are described herein. In some embodiments, the operations can include logging in a first user account based on login information received via a gaming widget, wherein the gaming widget is configured to communicate with a server that provides non-wagering game content. The operations can further include detecting wagering game activity for a second user account associated with the first user account. The operations can further include providing the non-wagering game content for presentation via the gaming widget based on the wagering game activity for the second user account.

    摘要翻译: 本文描述了投注游戏系统及其操作。 在一些实施例中,操作可以包括基于经由游戏小部件接收到的登录信息登录第一用户帐户,其中游戏小部件被配置为与提供非投注游戏内容的服务器通信。 操作还可以包括检测与第一用户帐户相关联的第二用户帐户的投注游戏活动。 操作可以进一步包括基于用于第二用户帐户的投注游戏活动,经由游戏小部件提供用于呈现的非投注游戏内容。

    Gaming machine with LED display that is an integral part of game play
    80.
    发明授权
    Gaming machine with LED display that is an integral part of game play 有权
    具有LED显示屏的游戏机是游戏的组成部分

    公开(公告)号:US08616969B2

    公开(公告)日:2013-12-31

    申请号:US11265763

    申请日:2005-11-02

    申请人: Alfred Thomas

    发明人: Alfred Thomas

    IPC分类号: A63F13/00

    CPC分类号: G07F17/3211

    摘要: An embodiment of a gaming machine has at least two gaming states; and an LED (light emitting diode) display having at least one of two colors respectively associated with the at least two gaming states. The at least two colors may be esthetic or mood producing colors that increase game play. The LED display may emit a color of the at least two colors that is associated with a current gaming state of the at least two gaming states. The LED display may emit a color of the at least two colors or an animation that may be part of the current game play of the gaming machine.

    摘要翻译: 游戏机的一个实施例具有至少两个游戏状态; 以及分别与至少两个游戏状态相关联的两种颜色中的至少一种的LED(发光二极管)显示器。 至少两种颜色可能是美学或心情产生增加游戏的颜色。 LED显示器可以发出与至少两个游戏状态的当前游戏状态相关联的至少两种颜色的颜色。 LED显示器可以发出至少两种颜色的颜色或可以是游戏机的当前游戏的一部分的动画。