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公开(公告)号:US08662981B2
公开(公告)日:2014-03-04
申请号:US13429677
申请日:2012-03-26
申请人: Jeffrey L. Allen , Mark B. Gagner , Damon E. Gura , James S. Halprin , Jeremy M. Hornik , Joel R. Jaffe , John M. Koszarek
发明人: Jeffrey L. Allen , Mark B. Gagner , Damon E. Gura , James S. Halprin , Jeremy M. Hornik , Joel R. Jaffe , John M. Koszarek
IPC分类号: G07F17/32
CPC分类号: G07F17/3262 , G07F17/3223
摘要: A wagering game developer can support an online wager gaming community and provide digital representatives to members to enhance real-life wager gaming experience. A wagering game establishment server imports a digital representative of a wagering game player from the online wager gaming community. The server determines wagering game activity of the wagering game player at one or more electronic wagering game machines. The server determines an update for the digital representative based on the determined wagering game activity of the wagering game player, and then associates the update with the digital representative. The update includes a second executable code. Later, the server exports the digital representative with the second executable code associated therewith to the online wager gaming community.
摘要翻译: 一个下注的游戏开发商可以支持一个在线赌注游戏社区,并向成员提供数字代表,以增强现实生活中的赌注游戏体验。 投注游戏机服务器从在线下注游戏社区导入投注游戏玩家的数字代表。 服务器确定投注游戏者在一个或多个电子投注游戏机上的投注游戏活动。 服务器基于所确定的投注游戏者的投注游戏活动来确定数字代表的更新,然后将更新与数字代表相关联。 该更新包括第二可执行代码。 之后,服务器将具有与其相关联的第二可执行代码的数字代表输出到在线下注游戏社区。
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公开(公告)号:US20140045586A1
公开(公告)日:2014-02-13
申请号:US14112231
申请日:2012-04-18
IPC分类号: G07F17/32
CPC分类号: G07F17/323 , G07F17/3241 , G07F17/3288
摘要: A wagering game system and its operations are described herein. In some embodiments, the operations can include determining that a mobile device, associated with a player, is brought to a casino. The mobile device runs an application that may have been downloaded and installed on the mobile device prior to the mobile device being brought to the casino. The operations can further include generating an offer to perform an activity within the casino. The award is attainable via performance of the activity. The operations can include providing information about the offer to the mobile device. The mobile device presents the offer via the application. The application can specify the award and the activity to perform. The operations can further include detecting performance of the activity via player input via one or more wagering game machines within the casino, and providing the award in response to the performance of the activity.
摘要翻译: 本文描述了投注游戏系统及其操作。 在一些实施例中,操作可以包括确定与玩家相关联的移动设备被带到娱乐场。 移动设备在将移动设备带到娱乐场之前运行可能已经下载并安装在移动设备上的应用。 这些操作可以进一步包括产生在娱乐场内执行活动的提议。 该奖项可以通过活动的表现获得。 操作可以包括向移动设备提供有关该提议的信息。 移动设备通过应用程序呈现报价。 应用程序可以指定执行的奖励和活动。 操作可以进一步包括通过玩家输入通过娱乐场内的一个或多个投注游戏机检测活动的表现,以及响应于活动的表现来提供奖励。
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公开(公告)号:US08529338B2
公开(公告)日:2013-09-10
申请号:US13122652
申请日:2009-09-30
IPC分类号: A63F9/24
CPC分类号: G07F17/3211 , G06Q30/02 , G07F17/32 , G07F17/3227 , G07F17/3237
摘要: A wagering game system and its operations are described herein. In embodiments, the operations can include determining an achievement by a player account that occurs during a wagering game session and rewarding the player accounts achievement according to achievement settings or business rules. The operations can also include generating achievement data with marketing metadata and providing the achievement data to a marketing provider to market to the player account based on the achievement data. In some embodiments, the operations can also include presenting the achievement data on a website, such as a personal wagering game web log “gaming blog”.
摘要翻译: 本文描述了投注游戏系统及其操作。 在实施例中,操作可以包括根据成就设置或业务规则来确定在投注游戏会话期间发生的玩家帐户的成就并奖励玩家账户成就。 这些操作还可以包括利用营销元数据生成成就数据,并根据成就数据向营销提供者提供成就数据到玩家帐户。 在一些实施例中,操作还可以包括在诸如个人投注游戏网络日志“游戏博客”的网站上呈现成就数据。
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公开(公告)号:US08512119B2
公开(公告)日:2013-08-20
申请号:US12268314
申请日:2008-11-10
申请人: Bryan M. Kelly , Robert W. Crowder, Jr. , Pravinkumar Patel , Anthony E. Green , John E. Link , Gennady Soliterman , Jeffrey L. Allen , Dennis Lockard , Jeffrey C. Tallcott , Joshua D. Larsen , Thomas Scott , Christopher D. Barton , Sudheer Vemuri , Mettu R. Reddy
发明人: Bryan M. Kelly , Robert W. Crowder, Jr. , Pravinkumar Patel , Anthony E. Green , John E. Link , Gennady Soliterman , Jeffrey L. Allen , Dennis Lockard , Jeffrey C. Tallcott , Joshua D. Larsen , Thomas Scott , Christopher D. Barton , Sudheer Vemuri , Mettu R. Reddy
IPC分类号: A63F13/00
CPC分类号: G07F17/3276 , G07F17/3267
摘要: Various embodiments are directed to gaming systems, gaming devices, and methods for presenting tournament games. According to one method, a player tracking card is received at a gaming device. Tournament entry points are incremented as the base game is played. In one embodiment, tournament entry points are based on a predetermined percentage of a player's wager for base game play. The player is presented with one or more tournament games for play when the player has accumulated a sufficient number of tournament entry points. A tournament game selected by the player is initiated on a secondary display of the gaming device. In one embodiment, the secondary device has an embedded processor that is separate and distinct from a main processor of the gaming device. Once the tournament game is initiated, the player is presented with the option to have the tournament game automatically played. Accordingly, a player is able to play the base game while the tournament game is automatically played on the secondary display.
摘要翻译: 各种实施例涉及用于呈现锦标赛的游戏系统,游戏设备和方法。 根据一种方法,在游戏设备处接收玩家追踪卡。 游戏进入点随着基本游戏的播放而递增。 在一个实施例中,锦标赛入场点基于玩家对基本游戏玩法的赌注的预定百分比。 当玩家积累足够数量的比赛入场点时,玩家被呈现一场或多场比赛,以进行比赛。 由游戏者选择的比赛游戏在游戏装置的辅助显示器上开始。 在一个实施例中,辅助设备具有与游戏设备的主处理器分离且不同的嵌入式处理器。 一旦比赛开始,玩家就可以选择让比赛游戏自动进行。 因此,当在二次显示器上自动播放比赛游戏时,玩家能够玩基本游戏。
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公开(公告)号:US08506405B2
公开(公告)日:2013-08-13
申请号:US12940987
申请日:2010-11-05
申请人: Jeffrey L. Allen , Mark B. Gagner , Damon E. Gura , Krishnakumar Meluveettil , Richard B. Robbins , Richard T. Schwartz , Matthew J. Ward
发明人: Jeffrey L. Allen , Mark B. Gagner , Damon E. Gura , Krishnakumar Meluveettil , Richard B. Robbins , Richard T. Schwartz , Matthew J. Ward
IPC分类号: A63F9/24
CPC分类号: G07F17/3223 , G07F17/32
摘要: A wagering game system and its operations are described herein. In some embodiments, the operations can include transmitting game content from a wagering game server to a gaming machine via a network to present a wagering game at the gaming machine for a player, and generating and storing video of one or more rounds of the wagering game. The operations can also include receiving, at the wagering game server via the network, video of the player playing the one or more rounds of the wagering game. The operations can further include combining the video of the one or more rounds of the wagering game with the video of the player playing the one or more rounds of the wagering game, and storing and providing access to the combined video via the network to a player account associated with the player.
摘要翻译: 本文描述了投注游戏系统及其操作。 在一些实施例中,操作可以包括经由网络将游戏内容从投注游戏服务器发送到游戏机,以在玩家的游戏机上呈现投注游戏,以及生成和存储一个或多个投注游戏的视频 。 这些操作还可以包括通过网络在投注游戏服务器处接收播放一轮或多轮投注游戏的玩家的视频。 该操作可以进一步包括将一轮或多轮投注游戏的视频与播放一轮或多轮投注游戏的玩家的视频相结合,以及经由网络存储并提供对组合视频的访问给玩家 与玩家关联的帐户。
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公开(公告)号:US08506394B2
公开(公告)日:2013-08-13
申请号:US12268331
申请日:2008-11-10
申请人: Bryan M. Kelly , Robert W. Crowder, Jr. , Pravinkumar Patel , Anthony E. Green , John E. Link , Gennady Soliterman , Jeffrey L. Allen , Dennis Lockard , Jeffrey C. Tallcott , Joshua D. Larsen , Thomas Scott , Christopher D. Barton , Sudheer Vemuri , Mettu R. Reddy
发明人: Bryan M. Kelly , Robert W. Crowder, Jr. , Pravinkumar Patel , Anthony E. Green , John E. Link , Gennady Soliterman , Jeffrey L. Allen , Dennis Lockard , Jeffrey C. Tallcott , Joshua D. Larsen , Thomas Scott , Christopher D. Barton , Sudheer Vemuri , Mettu R. Reddy
IPC分类号: A63F13/00
CPC分类号: G07F17/3286 , G07F17/3267
摘要: Various embodiments are directed to gaming systems, gaming devices, and methods for presenting tournament games. According to one embodiment, a gaming device provides a base game in a normal, non-tournament mode, and the player's eligibility to play a tournament game is also determined. An eligible player is prompted to select a desired tournament game from a list of available tournaments while base game is in the normal, non-tournament mode. In response to the player's selection of a tournament game, the gaming device is reconfigured from the normal mode to a tournament mode. The gaming device processes game play in the tournament mode and creates a final tournament score for the player. At the conclusion of the tournament game on the gaming device, the gaming device is reconfigured into the normal, non-tournament mode.
摘要翻译: 各种实施例涉及用于呈现锦标赛的游戏系统,游戏设备和方法。 根据一个实施例,游戏装置以正常的非比赛模式提供基本游戏,并且还确定玩家参加比赛游戏的资格。 有资格的玩家被提示从可用的比赛列表中选择所需的比赛,而基本游戏处于正常的非比赛模式。 响应于玩家选择比赛游戏,游戏设备从正常模式重新配置为比赛模式。 游戏设备在比赛模式下处理游戏,并为玩家创建最终的比赛得分。 在游戏设备上的比赛游戏结束时,游戏设备被重新配置为正常的非比赛模式。
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公开(公告)号:US08360862B2
公开(公告)日:2013-01-29
申请号:US12678206
申请日:2008-09-23
CPC分类号: G07F17/3225 , G07F17/32 , G07F17/3218 , G07F17/3244 , G07F17/3281
摘要: Described herein are processes and devices that integrate social contact identifiers into wagering games. One of the devices described is a social contact identifier integrator. The social contact identifier integrator can display one or more elements of a wagering game, such as graphics that are part of, or connected to, the wagering game. A player of the wagering game can have a social network account that has one or more related social network accounts, such as friends or acquaintances. The social contact identifier integrator selects a social contact identifier from one of the related social network accounts and integrates the social contact identifier into the wagering game. The social contact identifier integrator can also determine and assign rewards to the player or to the related social network account whose social contact identifier appeared in the wagering game.
摘要翻译: 这里描述了将社交联系人标识符集成到投注游戏中的过程和设备。 所描述的设备之一是社交联系人标识符集成器。 社交联系人标识符集成器可以显示投注游戏的一个或多个元素,诸如作为投注游戏的一部分或连接到投注游戏的图形。 投注游戏的玩家可以具有具有一个或多个相关社交网络帐户的社交网络帐户,诸如朋友或熟人。 社交联系人标识符集成者从相关的社交网络账户之一中选择社交联系人标识符,并将社交联系人标识符集成到投注游戏中。 社交联系人标识符集成商还可以确定并向玩家或社交联系人标识符出现在投注游戏中的相关社交网络账户的奖励。
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公开(公告)号:US08317620B2
公开(公告)日:2012-11-27
申请号:US12268288
申请日:2008-11-10
申请人: Bryan M. Kelly , Robert W. Crowder, Jr. , Pravinkumar Patel , Anthony E. Green , John E. Link , Gennady Soliterman , Jeffrey L. Allen , Dennis Lockard , Jeffrey C. Tallcott , Joshua D. Larsen , Thomas Scott , Christopher D. Barton , Sudheer Vemuri , Mettu R. Reddy
发明人: Bryan M. Kelly , Robert W. Crowder, Jr. , Pravinkumar Patel , Anthony E. Green , John E. Link , Gennady Soliterman , Jeffrey L. Allen , Dennis Lockard , Jeffrey C. Tallcott , Joshua D. Larsen , Thomas Scott , Christopher D. Barton , Sudheer Vemuri , Mettu R. Reddy
CPC分类号: G07F17/3276 , G07F17/323 , G07F17/3262 , G07F17/3267
摘要: Various embodiments are directed to gaming systems, gaming devices, and methods for presenting tournament games. According to one embodiment, a gaming system for presenting tournament games includes a plurality of gaming devices in communication with a tournament server as well as a plurality of tournament displays positioned throughout a gaming establishment. Each gaming device is configured to enable concurrent play of a base game and an on-demand tournament game in which the on-demand tournament game is player initiated. The tournament server manages play of the on-demand tournament game, and the tournament server determines a location of active and eligible players for the on-demand tournament game. The plurality of tournament displays are positioned throughout a gaming establishment, and the tournament displays are also in communication with the tournament server. The tournament server sends tournament information to the tournament displays near the location of active and eligible players of the tournament game.
摘要翻译: 各种实施例涉及用于呈现锦标赛的游戏系统,游戏设备和方法。 根据一个实施例,用于呈现比赛游戏的游戏系统包括与比赛服务器通信的多个游戏装置以及定位在整个游戏机构中的多个比赛显示器。 每个游戏装置被配置为能够进行基本游戏的并发游戏和其中玩家发起了按需游戏的按需游戏。 比赛服务器管理按需比赛游戏的游戏,比赛服务器确定活动和合格玩家的点播比赛游戏的位置。 多个比赛显示器位于整个游戏机构中,并且比赛显示也与比赛服务器通信。 比赛服务器将比赛信息发送到比赛活动和合格玩家的比赛附近的比赛显示。
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公开(公告)号:US20110223993A1
公开(公告)日:2011-09-15
申请号:US13125990
申请日:2009-10-30
申请人: Jeffrey L. Allen , Robert Bone , Joel R. Jaffe , Larry J. Pacey , Eric M. Pryzby , Alfred Thomas
发明人: Jeffrey L. Allen , Robert Bone , Joel R. Jaffe , Larry J. Pacey , Eric M. Pryzby , Alfred Thomas
CPC分类号: G07F17/32 , G07F17/3204 , G07F17/3237 , G07F17/3244 , G07F17/3272 , G07F17/3274 , G07F17/3276
摘要: Techniques for controlling wagering game environments are described herein. In one embodiment, a computer-implemented method for controlling a casino wagering game environment includes determining a plurality of zones in the casino wagering game environment, wherein the zones include one or more wagering game machines. The can also include presenting wagering games on the wagering game machines in the wagering game environment, and detecting an event in the wagering game environment, the event triggering a bonus game for which a plurality of players have a possibility of winning an award. The method can also include determining one or more of the zones in which to present media associated with the bonus game, and presenting, in the one or more zones, the media associated with the bonus game. The method can also include determining a winner of the bonus game, and providing the award to the winner.
摘要翻译: 本文描述了用于控制投注游戏环境的技术。 在一个实施例中,一种用于控制赌场投注游戏环境的计算机实现方法包括确定赌场投注游戏环境中的多个区域,其中该区域包括一个或多个投注游戏机。 还可以包括在投注游戏环境中的投注游戏机上呈现投注游戏,以及检测投注游戏环境中的事件,该事件触发多个玩家有可能获胜的奖励游戏。 该方法还可以包括确定在其中呈现与奖励游戏相关联的媒体的一个或多个区域,以及在一个或多个区域中呈现与奖励游戏相关联的媒体。 该方法还可以包括确定奖金游戏的获胜者,以及向胜者提供奖励。
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公开(公告)号:US20090104987A1
公开(公告)日:2009-04-23
申请号:US12268331
申请日:2008-11-10
申请人: Bryan M. Kelly , Robert W. Crowder, JR. , Pravinkumar Patel , Anthony E. Green , John E. Link , Gennady Soliterman , Jeffrey L. Allen , Dennis Lockard , Jeffrey C. Tallcott , Joshua D. Larsen , Thomas Scott , Christopher D. Barton , Sudheer Vemuri , Mettu R. Reddy
发明人: Bryan M. Kelly , Robert W. Crowder, JR. , Pravinkumar Patel , Anthony E. Green , John E. Link , Gennady Soliterman , Jeffrey L. Allen , Dennis Lockard , Jeffrey C. Tallcott , Joshua D. Larsen , Thomas Scott , Christopher D. Barton , Sudheer Vemuri , Mettu R. Reddy
IPC分类号: A63F9/24
CPC分类号: G07F17/3286 , G07F17/3267
摘要: Various embodiments are directed to gaming systems, gaming devices, and methods for presenting tournament games. According to one embodiment, a gaming device provides a base game in a normal, non-tournament mode, and the player's eligibility to play a tournament game is also determined. An eligible player is prompted to select a desired tournament game from a list of available tournaments while base game is in the normal, non-tournament mode. In response to the player's selection of a tournament game, the gaming device is reconfigured from the normal mode to a tournament mode. The gaming device processes game play in the tournament mode and creates a final tournament score for the player. At the conclusion of the tournament game on the gaming device, the gaming device is reconfigured into the normal, non-tournament mode.
摘要翻译: 各种实施例涉及用于呈现锦标赛的游戏系统,游戏设备和方法。 根据一个实施例,游戏装置以正常的非比赛模式提供基本游戏,并且还确定玩家参加比赛游戏的资格。 有资格的玩家被提示从可用的比赛列表中选择所需的比赛,而基本游戏处于正常的非比赛模式。 响应于玩家选择比赛游戏,游戏设备从正常模式重新配置为比赛模式。 游戏设备在比赛模式下处理游戏,并为玩家创建最终的比赛得分。 在游戏设备上的比赛游戏结束时,游戏设备被重新配置为正常的非比赛模式。
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