Gaming system and method for providing a cascading symbol game with upgrade events

    公开(公告)号:US09349251B2

    公开(公告)日:2016-05-24

    申请号:US14028750

    申请日:2013-09-17

    Applicant: IGT

    CPC classification number: G07F17/326

    Abstract: A gaming system including a cascading symbol or tumbling reel game which utilizes zero, one or more upgrades in association with zero, one or more shifting symbols. Upon an occurrence of an upgrade event, the gaming system upgrades one or more aspects or attributes of one or more games played. In certain embodiments, such upgrades pertain to upgrading one or more symbols displayed at one or more symbol display positions of one or more symbol display position grids. In certain other embodiments, such upgrades pertain to upgrading the award evaluation of one or more symbols displayed at one or more symbol display positions of one or more symbol display position grids. In certain other embodiments, such upgrades pertain to upgrading one or more attributes or features of one or more bonus or secondary games which are subsequently triggered.

    Gaming system and method providing a multiplay game with resultant symbols

    公开(公告)号:US09349243B2

    公开(公告)日:2016-05-24

    申请号:US14797921

    申请日:2015-07-13

    Applicant: IGT

    Abstract: Various embodiments of the present disclosure are directed to a gaming system and method providing a multiplay game with resultant symbols. The game is associated with a plurality of reel sets each including a plurality of reels. Each reel is associated with one or more symbol display areas. For each reel set, each symbol display area associated with a reel of that reel set is associated with a symbol display area associated with one of the reels of each other reel set. The gaming system independently generates and displays certain of the symbols on the reels of the respective reel sets at the corresponding symbol display areas. If associated symbol display areas display symbols having a designated relationship with one another, the gaming system forms a resultant symbol from those symbols. The gaming system determines any awards based on the resultant symbols and not based on any non-resultant symbols.

    GAMING SYSTEM AND METHOD PROVIDING A SLOT GAME INCLUDING A SYMBOL GENERATOR MODIFICATION EVENT
    73.
    发明申请
    GAMING SYSTEM AND METHOD PROVIDING A SLOT GAME INCLUDING A SYMBOL GENERATOR MODIFICATION EVENT 有权
    游戏系统和方法提供一个包含符号发生器修改活动的游戏

    公开(公告)号:US20160035181A1

    公开(公告)日:2016-02-04

    申请号:US14885608

    申请日:2015-10-16

    Applicant: IGT

    Abstract: Various embodiments of the present disclosure are directed to a gaming system and method providing a slot game including a symbol generator modification event. In various embodiments, the gaming system is configured to provide a slot game, each play of which employs a subset of a plurality of symbol generators. If a symbol generator modification event occurs in association with a first play that employs a first subset of the symbol generators, the gaming system removes one of the symbol generators from the first subset and adds another one of the plurality of symbol generators to the first subset to form a second subset, and employs the second subset for a second play. The gaming system removes and adds the symbol generators to form the second subset such that the average expected payback percentage of the second play is greater than the average expected payback percentage of the first play.

    Abstract translation: 本公开的各种实施例涉及提供包括符号发生器修改事件的老虎机游戏的游戏系统和方法。 在各种实施例中,游戏系统被配置为提供一种老虎机游戏,每个游戏的游戏使用多个符号生成器的子集。 如果与使用符号生成器的第一子集的第一播放相关联地发生符号发生器修改事件,则游戏系统从第一子集移除符号生成器中的一个,并将多个符号生成器中的另一个添加到第一子集 以形成第二子集,并且将第二子集用于第二播放。 游戏系统移除并添加符号生成器以形成第二子集,使得第二播放的平均预期回收百分比大于第一播放的平均预期回收百分比。

    Gaming system and method for providing a multiple dimension cascading symbols game
    74.
    发明授权
    Gaming system and method for providing a multiple dimension cascading symbols game 有权
    用于提供多维级联符号游戏的游戏系统和方法

    公开(公告)号:US09245421B2

    公开(公告)日:2016-01-26

    申请号:US13911743

    申请日:2013-06-06

    Applicant: IGT

    Abstract: A gaming system including a cascading symbol game which utilizes a plurality of adjacent symbol display position grids arranged at different depths. The multiple symbol display position grids at different depths provides that one or more of the symbols of at least a first symbol display position grid at a first depth are displayed to a player while one or more of the symbols of at least a second symbol display position grid at a second depth are not displayed to the player. When one or more symbols are removed from the first symbol display position grid at the first depth, before and/or after shifting the remaining displayed symbols from the first symbol display position grid into created empty symbol display positions of the first symbol display position grid, one or more symbols from the second symbol display position grid at the second depth become exposed.

    Abstract translation: 一种游戏系统,包括利用布置在不同深度的多个相邻符号显示位置网格的级联符号游戏。 不同深度处的多符号显示位置网格提供了在第一深度处的至少第一符号显示位置网格的一个或多个符号被显示给玩家,而至少第二符号显示位置的一个或多个符号 第二深度的网格不会显示给玩家。 当在第一深度处从第一符号显示位置网格移除一个或多个符号时,在将剩余的显示符号从第一符号显示位置网格移位到第一符号显示位置网格的创建的空符号显示位置之前和/或之后, 来自第二深度处的第二符号显示位置网格的一个或多个符号变得暴露。

    Gaming system, gaming device and method for providing a strategy game having a plurality of awards
    75.
    发明授权
    Gaming system, gaming device and method for providing a strategy game having a plurality of awards 有权
    游戏系统,游戏装置和用于提供具有多个奖励的策略游戏的方法

    公开(公告)号:US09196129B2

    公开(公告)日:2015-11-24

    申请号:US14204672

    申请日:2014-03-11

    Applicant: IGT

    CPC classification number: G07F17/3295 G07F17/3211 G07F17/3262 G07F17/3274

    Abstract: The disclosed gaming system, gaming device and method provide a game including a plurality of awards, each of the awards associated with a plurality of award characteristics, including an award value and a level of difficulty. Based at least in part on the award characteristics associated with the awards, a player strategically chooses which award or awards to play for (i.e., which award or awards to attempt to collect) in the game. In certain multiplayer embodiments, two or more players can work together to obtain awards.

    Abstract translation: 所公开的游戏系统,游戏装置和方法提供包括多个奖励的游戏,每个奖励与多个奖励特征相关联,包括奖励值和难度级别。 至少部分地基于与奖励相关的奖励特征,玩家战略性地选择游戏中的哪个奖励或奖励(即哪个奖励或奖励尝试收集)。 在某些多人实施例中,两个或多个玩家可以一起工作以获得奖励。

    Gaming system and method providing a multiple-player bonus redemption game
    76.
    发明授权
    Gaming system and method providing a multiple-player bonus redemption game 有权
    游戏系统和方法提供多人奖金兑换游戏

    公开(公告)号:US09189919B2

    公开(公告)日:2015-11-17

    申请号:US14174462

    申请日:2014-02-06

    Applicant: IGT

    Abstract: A gaming system and method including a plurality of gaming devices that may participate in a shared secondary or bonus game and a controller operable to communicate with said plurality of gaming devices. At least one of the plurality of gaming devices is programmed to generate and accumulate collectors upon an occurrence of a first triggering event. Upon an occurrence of a second triggering event at one of the gaming devices, the controller enables a player of said gaming device to redeem a quantity of accumulated collectors in a bonus event. The controller also enables the player to invite other gaming devices from the plurality of gaming devices to redeem accumulated collectors and participate in said bonus event. The odds of each player earning a higher-valued total award in the bonus event increases with the total number of accumulated collectors redeemed in the bonus event.

    Abstract translation: 一种游戏系统和方法,包括可以参与共享次级或奖励游戏的多个游戏设备和可操作以与所述多个游戏设备进行通信的控制器。 所述多个游戏装置中的至少一个被编程为在发生第一触发事件时产生和累加收集器。 在游戏设备中的一个发生第二触发事件时,控制器使得游戏设备的玩家可以在奖励事件中兑换一定数量的累积收集器。 控制器还使得玩家能够邀请来自多个游戏设备的其他游戏设备来兑换累积的收集器并参与所述奖励事件。 在奖金活动中获得较高奖励的每个玩家的赔率随着奖金事件中积累的收藏者总数而增加。

    Gaming system and method for providing a casual wagering game
    77.
    发明授权
    Gaming system and method for providing a casual wagering game 有权
    游戏系统和方法提供休闲投注游戏

    公开(公告)号:US09168456B2

    公开(公告)日:2015-10-27

    申请号:US14306912

    申请日:2014-06-17

    Applicant: IGT

    CPC classification number: A63F13/10 A63F9/24 A63F13/00 G07F17/32 G07F17/3295

    Abstract: Various embodiments of the present disclosure provide a casual wagering game including a matrix having a plurality of positions. A plurality of path endpoints are positioned along a perimeter of the matrix. Each path endpoint is associated with one of an award, a symbol indicating advancement to a subsequent level, and a terminator symbol. Each position, except a starting position, is configured to accommodate one of a plurality of tiles. Each tile includes one or more path segments. When the tiles are placed in certain configurations, path segments of bordering tiles form a complete path between the starting position and one or more of the path endpoints. The objective of the game is for a player to place tiles at positions in the matrix such that connecting path segments form a complete path between the start position and one or more path endpoints to win the path endpoint award(s).

    Abstract translation: 本公开的各种实施例提供了包括具有多个位置的矩阵的休闲投注游戏。 多个路径端点沿矩阵的周边定位。 每个路径端点与奖励中的一个相关联,指示进入后续级别的符号和终止符号。 除起始位置之外的每个位置被配置为容纳多个瓦片中的一个。 每个瓦片包括一个或多个路径段。 当瓦片被放置在某些配置中时,边界瓦片的路径段形成起始位置与一个或多个路径端点之间的完整路径。 游戏的目的是为了玩家将瓦片放置在矩阵中的位置,使得连接路径段形成起始位置与一个或多个路径端点之间的完整路径,以赢得路径终点奖励。

    GAMING SYSTEM AND METHOD FOR PROVIDING A CASCADING SYMBOL GAME WITH UPGRADE EVENTS

    公开(公告)号:US20150080092A1

    公开(公告)日:2015-03-19

    申请号:US14028739

    申请日:2013-09-17

    Applicant: IGT

    Abstract: A gaming system including a cascading symbol or tumbling reel game which utilizes zero, one or more upgrades in association with zero, one or more shifting symbols. Upon an occurrence of an upgrade event, the gaming system upgrades one or more aspects or attributes of one or more games played. In certain embodiments, such upgrades pertain to upgrading one or more symbols displayed at one or more symbol display positions of one or more symbol display position grids. In certain other embodiments, such upgrades pertain to upgrading the award evaluation of one or more symbols displayed at one or more symbol display positions of one or more symbol display position grids. In certain other embodiments, such upgrades pertain to upgrading one or more attributes or features of one or more bonus or secondary games which are subsequently triggered.

    GAMING SYSTEMS, GAMING DEVICES AND METHODS WITH VOLATILITY CONTROL GAMES
    80.
    发明申请
    GAMING SYSTEMS, GAMING DEVICES AND METHODS WITH VOLATILITY CONTROL GAMES 有权
    游戏系统,游戏设备和挥发性控制游戏的方法

    公开(公告)号:US20150011308A1

    公开(公告)日:2015-01-08

    申请号:US14495504

    申请日:2014-09-24

    Applicant: IGT

    CPC classification number: G07F17/3258 G07F17/34

    Abstract: Gaming systems, gaming devices and methods that provide games that control volatility. In one embodiment, the gaming system disclosed herein enables a player to select values, or cells associated with values, that are displayed in a particular arrangement. The player selected values are distributed to other values or cells according to one or more predefined rules. In one embodiment, one or more of the player selectable values are progressive award values. At some point during the game, the gaming system randomly picks one of the remaining values that have not been selected and provides an award to the player based at least in part on the selected value.

    Abstract translation: 游戏系统,游戏设备和方法,提供控制波动的游戏。 在一个实施例中,本文公开的游戏系统使得玩家能够选择以特定布置显示的值或与值相关联的单元。 播放器选择的值根据一个或多个预定义的规则分发给其他值或单元。 在一个实施例中,玩家可选择值中的一个或多个是渐进奖励值。 在游戏中的某个时刻,游戏系统随机地选择尚未被选择的剩余值中的一个,并且至少部分地基于所选择的值向玩家提供奖励。

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