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公开(公告)号:US09744436B2
公开(公告)日:2017-08-29
申请号:US14991723
申请日:2016-01-08
申请人: Bally Gaming, Inc.
发明人: Randy D. Sines
IPC分类号: A63F1/12
摘要: An apparatus is for shuffling a plurality of playing cards used in gaming. The apparatus includes a card support adapted to support the unshuffled cards on-edge. An exciter is also included, and is adapted to impart vibrational action to the supported cards. Cards drop in a random fashion such as by controlling the relative position of the cards and passage through one or more card slots in a card rest. In at least some of the apparatuses, a medial card receiver is adapted to receive at least one card dropped from the card support and to retain the at least one received card to substantially block the card slot to prevent further cards from dropping. A positioner is preferably included to change a relative position of the unshuffled deck and card slots though which the cards drop.
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公开(公告)号:US09728033B2
公开(公告)日:2017-08-08
申请号:US14262434
申请日:2014-04-25
申请人: BALLY GAMING, INC.
发明人: Bryan M. Kelly , Stephen Patton , Sean Martin , Martin Lyons , Rod Ang , Randy Hedrick
CPC分类号: G07F17/3213 , A63F13/00 , A63F2250/307 , A63F2300/1087 , A63F2300/6661 , G02B27/2214 , G02B27/225 , G07F17/3211 , G07F17/3267 , G07F17/34 , H04N13/305 , H04N13/31
摘要: Devices and methods are set forth to perform operations that perform head tracking of a player of a wagering game machine. The operations can further include presenting different auto-stereo content in response to determining the movement of the head of the player.
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83.
公开(公告)号:US09728032B2
公开(公告)日:2017-08-08
申请号:US14262407
申请日:2014-04-25
申请人: BALLY GAMING, INC.
发明人: Bryan M. Kelly , Stephen Patton , Sean Martin , Martin Lyons , Rod Ang , Randy Hedrick
CPC分类号: G07F17/3213 , A63F13/00 , A63F2250/307 , A63F2300/1087 , A63F2300/6661 , G02B27/2214 , G02B27/225 , G07F17/3211 , G07F17/3267 , G07F17/34 , H04N13/305 , H04N13/31
摘要: Gaming devices and methods are set forth which provide for face or body tracking to generate content concurrently displayed with several degrees of the motion parallax effect.
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公开(公告)号:US09715781B2
公开(公告)日:2017-07-25
申请号:US14498989
申请日:2014-09-26
申请人: Bally Gaming, Inc.
发明人: Martin S. Lyons , Bryan M. Kelly
CPC分类号: G07F17/3206 , G07F17/3209 , G07F17/3237 , G07F17/3258 , G07F17/326
摘要: A system and method is disclosed for calibrating the location of a player's gaze at a video display of a gaming machine. The system and method includes capturing images of the player's gaze with a camera while displaying a plurality of reference symbols at locations on the display during serial display of game video content. Also, a processor creates control signals that represent the direction of the player's gaze relative to the location of the plurality of symbols on the display of the gaming machine. The processor develops a data set based on the control signals and the locations of the plurality of reference symbols to develop a data set. Further, the system and method includes calibrating the location of the player's gaze using the data set with the location s of the plurality of reference symbols on the display.
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公开(公告)号:US09711002B2
公开(公告)日:2017-07-18
申请号:US14863049
申请日:2015-09-23
申请人: Bally Gaming, Inc.
CPC分类号: G07F17/3216 , G07D11/0018 , G07F11/00 , G07F17/32 , G07F17/3246 , G07F17/3251 , G07F17/42
摘要: The present invention provides a gaming machine including a cabinet housing which houses a receiver and a dispenser. An opening extends through the housing. A receiver chute extends between the opening and the receiver, with the receiver chute having a first receiver portion. Similarly, a dispenser chute extends between the opening and the dispenser, with the dispenser chute having a first dispenser portion. The first receiver portion and the first dispenser portion are coextensive, such that the cabinet housing both receives and dispenses currency and currency-type media at the opening.
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公开(公告)号:US09704343B2
公开(公告)日:2017-07-11
申请号:US15049804
申请日:2016-02-22
申请人: Bally Gaming, Inc.
发明人: Peter R. Anderson , Vincent P. Chan , Mark B. Gagner , Daniel Murphy , Larry Pacey , Craig J. Sylla , Matthew J. Ward
IPC分类号: G07F17/32
CPC分类号: G07F17/3267 , G07F17/32 , G07F17/3227 , G07F17/3239 , G07F17/3281
摘要: In at least some aspects, a method includes the acts of operating a wagering game with a player on a first game platform, suspending the wagering game operating on the first game platform at a game state, automatically authenticating the player at a second game platform different than the first game platform, resuming the wagering game from the game state on the second game platform, and operating the resumed wagering game with the player differently on the second game platform than on the first game platform, the second game platform having one or more different components than the first game platform to cause the wagering game to be operated differently on the second game platform than the first game platform.
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公开(公告)号:US09704332B2
公开(公告)日:2017-07-11
申请号:US14492320
申请日:2014-09-22
申请人: Bally Gaming, Inc.
CPC分类号: G07F17/3213 , G07F17/34
摘要: Disclosed are a game, gaming device, system and method for play of a reel-based feature game including a base matrix of reel indicia, one or more additional matrices of reel indicia and an expanding reel which replaces a portion of the base matrix and each of the additional reel matrices to simultaneously produce outcomes in each of the matrices.
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88.
公开(公告)号:US20170189796A9
公开(公告)日:2017-07-06
申请号:US14262407
申请日:2014-04-25
申请人: Bally Gaming Inc.
发明人: Bryan M. Kelly , Stephen Patton , Sean Martin , Martin Lyons , Rod Ang , Randy Hedrick
IPC分类号: A63F13/00
CPC分类号: G07F17/3213 , A63F13/00 , A63F2250/307 , A63F2300/1087 , A63F2300/6661 , G02B27/2214 , G02B27/225 , G07F17/3211 , G07F17/3267 , G07F17/34 , H04N13/305 , H04N13/31
摘要: Gaming devices and methods are set forth which provide for face or body tracking to provide gesture input and also to generate content displayed based upon several degrees of the motion parallax effect.
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公开(公告)号:US09691218B2
公开(公告)日:2017-06-27
申请号:US14249222
申请日:2014-04-09
申请人: Bally Gaming, Inc.
发明人: Martin Lyons , Brett Jackson , Ian Arrowsmith , William Wadleigh
CPC分类号: G07F17/3223 , G07F17/3227 , G07F17/3274
摘要: A method and system to provide user-configurable preferences and/or options for team play on a single gaming machine is disclosed. According to one embodiment, a computer-implemented gaming system comprises a memory device having stored thereon a gaming application that enables multiplayer, turn-based gameplay among one or more players. A computer-processing unit is operatively connected to the memory device and processes the gaming application to enable the one or more players to specify a condition for determining when a player's turn at gameplay ends. Processing the gaming application further includes determining that the condition is satisfied for a current player and generating a message to indicate that the current player's turn at gameplay is terminated. A display presents the generated message to the one or more players.
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公开(公告)号:US09672691B2
公开(公告)日:2017-06-06
申请号:US15133031
申请日:2016-04-19
申请人: Bally Gaming, Inc.
发明人: Ryan D. Antkowiak , Jesse L. Garvey , Daniel J. Gazdic , Damon E. Gura , Budyanto Himawan , Audrey F. Y. Ho , Robertus A. I. Kloes , Jeffrey M. Leverenz
IPC分类号: A63F13/00 , G07F17/32 , A63F13/573
CPC分类号: G07F17/3225 , A63F13/573 , G07F17/3209 , G07F17/3211 , G07F17/3244
摘要: A wagering game system and its operations are described herein. In embodiments, the operations can those for moving an object across a plurality of browsers on a display device of a wagering game machine. The method can include presenting a first browser area and a second browser area on the display device, and presenting the object in the first browser area, wherein the object is owned by a first player account. The method can include detecting, by the wagering game machine, player input directing movement of the object toward the second browser, and moving the object from the first browser area to the second browser on the display device, in response to the player input. The method can also include transferring ownership of the object from the first player account to a second player account, in response to moving the object to the second browser.
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