Anonymous communication system and method
    2.
    发明申请
    Anonymous communication system and method 审中-公开
    匿名通信系统和方法

    公开(公告)号:US20070005969A1

    公开(公告)日:2007-01-04

    申请号:US11477162

    申请日:2006-06-28

    申请人: Larry Fullerton

    发明人: Larry Fullerton

    IPC分类号: H04L9/00

    CPC分类号: H04L63/0407

    摘要: A system for anonymous communication wherein a first party, subscriber, stores private contact address information with a server controlled by a trusted third party. The subscriber is associated with a token in the server database. The subscriber may publish the token with information of interest to a second party. The second party may then contact the server and provide the token. The server then enables communications between the first and second parties without either knowing the necessary contact information to independently make contact. The token may be published in any media and may be used to establish connection with email, voice, voice mail, e-chat rooms, or other communication media. In one embodiment, the third party may establish an account with the first party and may charge the first party for the communication service.

    摘要翻译: 一种用于匿名通信的系统,其中第一方,订户,与由受信任的第三方控制的服务器存储私人联系人地址信息。 订户与服务器数据库中的令牌相关联。 用户可以将具有感兴趣信息的令牌发布给第二方。 然后,第二方可以联系服务器并提供令牌。 然后,服务器启用第一方和第二方之间的通信,而不知道必要的联系信息以独立进行联系。 令牌可以在任何媒体上发布,并且可以用于建立与电子邮件,语音,语音邮件,电子聊天室或其他通信媒体的连接。 在一个实施例中,第三方可以与第一方建立帐户,并且可以向通信服务的第一方收取费用。

    Method of inserting/overlaying markers, data packets and objects relative to viewable content and enabling live social networking, N-dimensional virtual environments and/or other value derivable from the content
    3.
    发明授权
    Method of inserting/overlaying markers, data packets and objects relative to viewable content and enabling live social networking, N-dimensional virtual environments and/or other value derivable from the content 有权
    相对于可见内容插入/重叠标记,数据包和对象的方法,并且实现实时社交网络,N维虚拟环境和/或可从内容导出的其他值

    公开(公告)号:US08234218B2

    公开(公告)日:2012-07-31

    申请号:US12004392

    申请日:2007-12-19

    IPC分类号: G06F21/00 G06F7/04

    摘要: A method by which a User can associate selectable Markers, Data Packets and/or Objects with Content. The Content may generally be distributed electronically, and the Markers allow for insertion and/or overlay of Objects when the Content is selected for viewing by a Viewer. Objects and Data Packets are generally provided by a User, Promoter, Host, Service, or other entity to convey information to a Viewer. A Service provides tools and capabilities to both the User and the Promoter to facilitate their respective actions according to embodiments of the invention, including enabling the creation of live social networks (such as those linked to a specific Service provider, a specific User group, activities by a specific Promoter, and/or to specific Data Packets) and the creation of n-dimensional Virtual Environments.

    摘要翻译: 用户可以通过该方法将可选标记,数据包和/或对象与内容相关联。 内容通常可以电子分发,并且当选择内容以由查看器查看时,标记允许对象的插入和/或覆盖。 对象和数据包通常由用户,启动器,主机,服务或其他实体提供,以将信息传达给浏览器。 根据本发明的实施例,服务向用户和促进者提供工具和功能,以促进他们各自的动作,包括实现现场社交网络(例如链接到特定服务提供商,特定用户组,活动 由特定的启动器和/或特定的数据包)和n维虚拟环境的创建。

    METHOD OF AND SYSTEM FOR INSERTING/OVERLAYING MARKERS, DATA PACKETS AND OBJECTS RELATIVE TO VIEWABLE CONTENT AND ENABLING LIVE SOCIAL NETWORKING, N-DIMENSIONAL VIRTUAL ENVIRONMENTS AND/OR OTHER VALUE DERIVABLE FROM THE CONTENT
    5.
    发明申请
    METHOD OF AND SYSTEM FOR INSERTING/OVERLAYING MARKERS, DATA PACKETS AND OBJECTS RELATIVE TO VIEWABLE CONTENT AND ENABLING LIVE SOCIAL NETWORKING, N-DIMENSIONAL VIRTUAL ENVIRONMENTS AND/OR OTHER VALUE DERIVABLE FROM THE CONTENT 审中-公开
    与内容相关的插入/覆盖标记,数据包和对象的方法和系统,可用内容和启用实体社交网络,N维虚拟环境和/或其他可从内容导出的值

    公开(公告)号:US20130117131A1

    公开(公告)日:2013-05-09

    申请号:US13534326

    申请日:2012-06-27

    IPC分类号: G06Q30/02

    CPC分类号: G06F21/10 G06Q30/02

    摘要: A method by which a User can associate selectable Markers, Data Packets and/or Objects with Content. The Content may generally be distributed electronically, and the Markers allow for insertion and/or overlay of Objects when the Content is selected for viewing by a Viewer. Objects and Data Packets are generally provided by a User, Promoter, Host, Service, or other entity to convey information to a Viewer. A Service provides tools and capabilities to both the User and the Promoter to facilitate their respective actions according to embodiments of the invention, including enabling the creation of live social networks (such as those linked to a specific Service provider, a specific User group, activities by a specific Promoter, and/or to specific Data Packets) and the creation of n-dimensional Virtual Environments.

    摘要翻译: 用户可以通过该方法将可选标记,数据包和/或对象与内容相关联。 内容通常可以电子分发,并且当选择内容以由查看器查看时,标记允许对象的插入和/或覆盖。 对象和数据包通常由用户,启动器,主机,服务或其他实体提供,以将信息传达给浏览器。 根据本发明的实施例,服务向用户和促进者提供工具和功能,以促进他们各自的动作,包括实现现场社交网络(例如链接到特定服务提供商,特定用户组,活动 由特定的启动器和/或特定的数据包)和n维虚拟环境的创建。