Computer-implemented simulated card game
    1.
    发明申请
    Computer-implemented simulated card game 有权
    计算机实现的模拟卡片游戏

    公开(公告)号:US20060217167A1

    公开(公告)日:2006-09-28

    申请号:US11088166

    申请日:2005-03-23

    IPC分类号: A63F9/24

    CPC分类号: G07F17/3293 G07F17/32

    摘要: A monitor-based Texas Hold'em Poker game, where a plurality of game entries are displayed to a player and each game entry is associated with a winning odds and potential payout. After the player places a wager on one of the game entries, the system generates a set of community cards and determines a winning hand according to a set of predefined rules.

    摘要翻译: 基于监视器的德州扑克扑克游戏,其中向玩家显示多个游戏条目,并且每个游戏条目与获胜赔率和潜在赔率相关联。 在玩家对其中一个游戏条目进行投注后,该系统生成一组社区牌,并根据一组预定义的规则确定胜利手牌。

    Lottery game having enhanced winnings with predefined threshold
    2.
    发明申请
    Lottery game having enhanced winnings with predefined threshold 有权
    彩票游戏具有预定阈值的增强奖金

    公开(公告)号:US20070077982A1

    公开(公告)日:2007-04-05

    申请号:US11540237

    申请日:2006-09-29

    申请人: Alan Bozeman

    发明人: Alan Bozeman

    IPC分类号: A63F9/24

    CPC分类号: A63F3/0605

    摘要: A multi-matrix lottery game allowing cross-matching between two sets of player indicia against two sets of game indicia drawn by a lottery authority is provided. A player selects one set of indicia from a first set of indicia matrix and another set of indicia from a second set of indicia matrix. The lottery authority determines an winning result by making similar selection from two sets of indicia matrices. The player's prize is determined by matching between indicia from the corresponding sets. The player is entitled to an enhanced prize if there is cross-matching between the player indicia from the first set and the winning indicia from the second set or between the player indicia of the second set and the winning indicia from the first set.

    摘要翻译: 提供了一种多矩阵彩票游戏,允许两组播放器标记与由彩票机构绘制的两组游戏标记进行交叉匹配。 玩家从第二组标记矩阵中选择一组标记,另一组标记来自第二组标记矩阵。 彩票机构通过从两组标记矩阵中进行相似的选择来确定获胜结果。 玩家的奖品是通过从相应集合的标记之间的匹配来确定的。 如果来自第一组的玩家标记与来自第二组的获胜标记之间或第二组的玩家标记与来自第一组的获胜标记之间存在交叉匹配,则玩家有权获得增强奖品。

    Lottery game based on letter puzzles
    3.
    发明申请
    Lottery game based on letter puzzles 有权
    彩票游戏基于信谜

    公开(公告)号:US20060046825A1

    公开(公告)日:2006-03-02

    申请号:US11088167

    申请日:2005-03-23

    IPC分类号: G06F17/00 G06F19/00

    CPC分类号: G07F17/32 G07F17/329

    摘要: A system and method for a lottery game. The game includes a plurality of puzzles, where each puzzle is a concatenation of characters including letters, wherein some characters are missing from each puzzle. A player selects a set of characters from a predefined set of characters and if the select set of characters includes a solution for at least one puzzle, the player may receive a prize.

    摘要翻译: 彩票游戏的系统和方法。 游戏包括多个谜题,其中每个拼图是包括字母的字符的连接,其中每个谜题中缺少一些字符。 玩家从预定义的一组字符中选择一组字符,并且如果选择的一组字符包括至少一个拼图的解,则玩家可以接收奖品。

    Multi-matrix lottery
    4.
    发明申请
    Multi-matrix lottery 有权
    多矩阵彩票

    公开(公告)号:US20060154716A1

    公开(公告)日:2006-07-13

    申请号:US11327627

    申请日:2006-01-06

    申请人: Alan Bozeman

    发明人: Alan Bozeman

    IPC分类号: G06F19/00

    摘要: The invention is a system and method for hosting a multi-matrix game where a player makes selection from two matrices and the winning numbers are also drawn from these two matrices. Matches are allowed between the player's selection from one matrix and the winning numbers selected from a different matrix.

    摘要翻译: 本发明是用于托管玩家从两个矩阵进行选择的多矩阵游戏的系统和方法,并且还从这两个矩阵中绘出获胜号码。 玩家从一个矩阵的选择和从不同的矩阵中选出的获胜号码之间允许匹配。

    Lottery game utilizing nostalgic game themes
    5.
    发明申请
    Lottery game utilizing nostalgic game themes 有权
    彩票游戏利用怀旧游戏主题

    公开(公告)号:US20060151943A1

    公开(公告)日:2006-07-13

    申请号:US11327608

    申请日:2006-01-06

    申请人: Alan Bozeman

    发明人: Alan Bozeman

    IPC分类号: A63F9/24 A63B71/00 A63F1/18

    CPC分类号: G07F17/32 G07F17/329

    摘要: A method for hosting and playing a lottery game using nostalgic game themes. The lottery game, in one embodiment emulating Pac-Man®, comprises a player selecting a path on a grid, and a lottery populating the path with numbers either generated randomly or selected by the player. The lottery also randomly places few ghosts on the same grid. A set of player indicia is determined by the numbers on the path before the path intercept with one or more ghosts. The set of player indicia is then compared with a set of winning indicia and the player receives a prize depending on the number of matches between the player indicia and winning indicia.

    摘要翻译: 使用怀旧游戏主题托管和玩彩票游戏的方法。 在一个实施例中模拟Pac-Man的彩票游戏包括选择网格上的路径的玩家,以及用播放器随机生成或由玩家选择的数字填充路径的彩票游戏。 彩票也随机将几个鬼魂放在同一个网格上。 一组播放器标记由与一个或多个鬼之间的路径拦截之前的路径上的数字确定。 然后将该组玩家标记与一组获胜标记进行比较,并且玩家根据玩家标记和获胜标记之间的匹配数获得奖品。

    Word based lottery game
    6.
    发明申请
    Word based lottery game 失效
    基于词汇的彩票游戏

    公开(公告)号:US20050059465A1

    公开(公告)日:2005-03-17

    申请号:US10681447

    申请日:2003-10-08

    申请人: Alan Bozeman

    发明人: Alan Bozeman

    摘要: A lottery terminal apparatus and method of playing a word based lottery includes a value input device, a display unit and a lottery input unit for receiving alphabetical game play information wherein the display unit is adapted to visually display the received alphabetical game play information. The lottery terminal unit further includes a controller having a memory and a processor, wherein the controller is operatively coupled to the display unit and is programmed to receive wager data in response to a wager made by a person. The controller and method may assign a prize value to the alphabetical game play information received from the lottery input unit and randomly select an alphabetic sample based on a distribution of choices. The controller may further determine a correlation between the alphabetic sample and the alphanumeric game play information to determine a payout value based on a comparison of the alphabetic sample and the alphanumeric game play information to determine the prize value.

    摘要翻译: 彩票终端装置和播放基于彩票的彩票的方法包括:值输入装置,显示单元和彩票输入单元,用于接收字母游戏信息,其中所述显示单元适于在视觉上显示所接收的字母游戏信息。 彩票终端单元还包括具有存储器和处理器的控制器,其中控制器可操作地耦合到显示单元,并且被编程为响应于由人造成的下注来接收下注数据。 控制器和方法可以将奖励值分配给从彩票输入单元接收的字母游戏信息,并根据选择的分布随机选择一个字母样本。 控制器可以进一步确定字母样本和字母数字游戏信息之间的相关性,以基于字母样本和字母数字游戏信息的比较来确定支付值,以确定奖励值。

    Lottery game that alternates between game indicia and raffle prizes
    7.
    发明申请
    Lottery game that alternates between game indicia and raffle prizes 审中-公开
    彩票游戏在游戏标记和抽奖奖品之间交替出现

    公开(公告)号:US20080064471A1

    公开(公告)日:2008-03-13

    申请号:US11768315

    申请日:2007-06-26

    申请人: Alan Bozeman

    发明人: Alan Bozeman

    IPC分类号: A63F3/06

    摘要: A drawing in the inventive lottery game comprises one or two stages. In the first stage, a wheel is spun. If the wheel indicates a slot occupied by game indicia, then a group of players win simultaneously, in which case, the drawing is over. Otherwise, the wheel indicates a prize, in which case, a raffle drawing for a winner of this prize is deferred to a second stage. There are single-wheel and more sophisticated multi-wheel embodiments, a multi-wheel embodiment having at least one advantage in that it requires no minimum level of sales.

    摘要翻译: 本发明彩票游戏中的图形包括一个或两个阶段。 在第一阶段,旋转车轮。 如果车轮指示游戏标记占用的插槽,则一组玩家同时获胜,在这种情况下,绘图结束。 否则,轮子表示奖品,在这种情况下,获奖者的抽奖图画推迟到第二阶段。 具有单轮和更复杂的多轮实施例,多轮实施例具有至少一个优点,即不需要最低销售水平。

    System and method for implementing a lottery game having enhanced winnings with predefined threshold
    8.
    发明申请
    System and method for implementing a lottery game having enhanced winnings with predefined threshold 审中-公开
    用于实现具有预定阈值的增强奖金的彩票游戏的系统和方法

    公开(公告)号:US20070077989A1

    公开(公告)日:2007-04-05

    申请号:US11541876

    申请日:2006-10-02

    申请人: Alan Bozeman

    发明人: Alan Bozeman

    IPC分类号: A63F9/24

    CPC分类号: G07F17/329 G07F17/32

    摘要: A gaming method in which a game is made of several sub-games of a main game, such as a lottery game, and the game payout depends on the payout of each sub-games is disclosed. A player submits a game slip containing game indicia for a plurality of sub-games. The game indicia of each sub-game are compared with lottery game indicia selected by the lottery authority. The winning matches for each sub-game are determined and a total winning match is determined for the game entry. The total winning match is used to select a multiplier, which is then used to compute the total winning for the game entry.

    摘要翻译: 公开了一种游戏方法,其中游戏由诸如彩票游戏的主要游戏的几个子游戏制成,并且游戏支付取决于每个子游戏的支付。 玩家提交包含多个子游戏的游戏标记的游戏单。 每个子游戏的游戏标记与彩票机构选择的彩票游戏标记进行比较。 确定每个子游戏的获胜比赛,并且为游戏输入确定总胜利匹配。 总冠军匹配用于选择乘数,然后用于计算游戏入场的总胜率。

    Lottery game based on words or phrases
    9.
    发明申请
    Lottery game based on words or phrases 有权
    基于单词或短语的彩票游戏

    公开(公告)号:US20050085289A1

    公开(公告)日:2005-04-21

    申请号:US11007535

    申请日:2004-12-08

    申请人: Alan Bozeman

    发明人: Alan Bozeman

    IPC分类号: G06F17/00 G06F19/00

    CPC分类号: G07F17/329 Y10S283/903

    摘要: A word-based lottery game wherein a player buys a ticket with a word or set of words and may win a prize if the outcome of a draw confers a win status to one or more words in the ticket. The draw is a random process for which an outcome is a concatenation of characters and may confer word a winner based upon a rule such as being able to compose the word with the drawn characters.

    摘要翻译: 一种基于字的彩票游戏,其中玩家用单词或一组单词购买票,并且如果抽签的结果将获胜状态赋予票中的一个或多个单词,则可以获得奖品。 抽奖是一个随机过程,结果是字符的连接,并且可以基于诸如能够用绘制的字符组成该单词的规则来给予胜者。

    Word based lottery game
    10.
    发明申请

    公开(公告)号:US20050059464A1

    公开(公告)日:2005-03-17

    申请号:US10662736

    申请日:2003-09-15

    申请人: Alan Bozeman

    发明人: Alan Bozeman

    摘要: A lottery terminal apparatus and method of playing a word based lottery includes a value input device, a display unit and a lottery input unit for receiving alphabetical game play information wherein the display unit is adapted to visually display the received alphabetical game play information. The lottery terminal unit further includes a controller having a memory and a processor, wherein the controller is operatively coupled to the display unit and is programmed to receive wager data in response to a wager made by a person. The controller and method may assign a prize value to the alphabetical game play information received from the lottery input unit and randomly select an alphabetic sample based on a distribution of choices. The controller may further determine a correlation between the alphabetic sample and the alphanumeric game play information to determine a payout value based on a comparison of the alphabetic sample and the alphanumeric game play information to determine the prize value.