Automatically Displaying a Related File in an Editor
    1.
    发明申请
    Automatically Displaying a Related File in an Editor 有权
    在编辑器中自动显示相关文件

    公开(公告)号:US20110302556A1

    公开(公告)日:2011-12-08

    申请号:US13154307

    申请日:2011-06-06

    IPC分类号: G06F9/44

    CPC分类号: G06F8/33

    摘要: Art editor within an integrated development environment displays a related file automatically. When a user enters a command to open a first file in the editor, the editor not only displays the first file's content (in a “primary editor”) but also automatically displays a second file's content (in a “related editor”), where the second file is related to the first file. In other words, when a first file is displayed in the editor, a file that is related to the first file is automatically displayed also. If the primary editor later displays a different file, then the file shown in the related editor will likely change as well, since the file shown in the related editor will be related to the “new” file in the primary editor. In other words, whatever is displayed in the related editor “tracks” whatever is displayed in the primary editor.

    摘要翻译: 集成开发环境中的艺术编辑器自动显示相关文件。 当用户在编辑器中输入打开第一个文件的命令时,编辑器不仅显示第一个文件的内容(在“主编辑器”中),而且还自动显示第二个文件的内容(在“相关编辑器”中),其中 第二个文件与第一个文件相关。 换句话说,当在编辑器中显示第一个文件时,也会自动显示与第一个文件相关的文件。 如果主编辑器稍后显示不同的文件,则相关编辑器中显示的文件也可能会更改,因为相关编辑器中显示的文件将与主编辑器中的“新”文件相关。 换句话说,相关编辑器中显示的任何内容都可以“跟踪”主编辑器中显示的内容。

    Automatically displaying a related file in an editor
    2.
    发明授权
    Automatically displaying a related file in an editor 有权
    在编辑器中自动显示相关文件

    公开(公告)号:US08930895B2

    公开(公告)日:2015-01-06

    申请号:US13154307

    申请日:2011-06-06

    IPC分类号: G06F9/44

    CPC分类号: G06F8/33

    摘要: Art editor within an integrated development environment displays a related file automatically. When a user enters a command to open a first file in the editor, the editor not only displays the first file's content (in a “primary editor”) but also automatically displays a second file's content (in a “related editor”), where the second file is related to the first file. In other words, when a first file is displayed in the editor, a file that is related to the first file is automatically displayed also. If the primary editor later displays a different file, then the file shown in the related editor will likely change as well, since the file shown in the related editor will be related to the “new” file in the primary editor. In other words, whatever is displayed in the related editor “tracks” whatever is displayed in the primary editor.

    摘要翻译: 集成开发环境中的艺术编辑器自动显示相关文件。 当用户在编辑器中输入打开第一个文件的命令时,编辑器不仅显示第一个文件的内容(在“主编辑器”中),而且还自动显示第二个文件的内容(在“相关编辑器”中),其中 第二个文件与第一个文件相关。 换句话说,当在编辑器中显示第一个文件时,也会自动显示与第一个文件相关的文件。 如果主编辑器稍后显示不同的文件,则相关编辑器中显示的文件也可能会更改,因为相关编辑器中显示的文件将与主编辑器中的“新”文件相关。 换句话说,相关编辑器中显示的任何内容都可以“跟踪”主编辑器中显示的内容。

    Speculative compilation
    3.
    发明授权
    Speculative compilation 有权
    投机汇编

    公开(公告)号:US08423982B2

    公开(公告)日:2013-04-16

    申请号:US13012652

    申请日:2011-01-24

    IPC分类号: G06F9/44

    CPC分类号: G06F8/48

    摘要: The invention is a method and apparatus for use in developing a program. More particularly, a method and apparatus for compiling a source code program during editing of the same is disclosed, where editing can be initial entry or modification subsequent to initial entry. The method comprises compiling at least a portion of a source code program defined by a waypoint during the editing of the source code program. In other aspects, the invention includes a program storage medium encoded with instructions that, when executed, perform this method and a computer programmed to perform this method. The apparatus includes a computing apparatus, comprising a text editor through which a source code program may be entered; and a compiler that may compile the source code program. The control block is capable of determining at least one waypoint in the source code program and invoking the compiler to compile the source code program up to the waypoint.

    摘要翻译: 本发明是用于开发程序的方法和装置。 更具体地,公开了一种用于在编辑源代码程序期间编译源代码程序的方法和装置,其中编辑可以是初始输入之后的初始输入或修改。 该方法包括在编辑源代码程序期间编译由路点定义的源代码程序的至少一部分。 在其他方面,本发明包括一个程序存储介质,编码有指令,当被执行时执行该方法和被编程为执行该方法的计算机。 该装置包括一个计算装置,包括可以输入源代码程序的文本编辑器; 以及可以编译源代码程序的编译器。 控制块能够确定源代码程序中的至少一个路点,并调用编译器将源代码程序编译到路点。

    IMPLICIT WORKSPACE DEPENDENCIES
    4.
    发明申请
    IMPLICIT WORKSPACE DEPENDENCIES 审中-公开
    隐含的工作空间依赖

    公开(公告)号:US20110302565A1

    公开(公告)日:2011-12-08

    申请号:US13155285

    申请日:2011-06-07

    IPC分类号: G06F9/44

    CPC分类号: G06F8/54

    摘要: Implicit dependences allow a user to add multiple independent software components to a workspace, which results in the automatic establishment of ad-hoc dependencies. If one project depends on the products of another in the same workspace, a dependency manager detects this, causing a build engine to automatically build the projects in the correct sequence. Each project retains its individual identity, so a project can be included in more than one workspace or removed from a workspace without affecting the project. The workspace module maintains pointers to the projects and other files that the workspace includes. A target and the product it creates can be related to another target. If both targets are in the same workspace, the dependency manager discovers the dependency and the build engine builds the products in the required order. Such a relationship is referred to as an implicit dependency.

    摘要翻译: 隐式依赖允许用户将多个独立的软件组件添加到工作空间,从而自动建立ad-hoc依赖关系。 如果一个项目依赖于同一工作空间中另一个项目的产品,则依赖关系管理器会检测到此问题,导致构建引擎以正确的顺序自动构建项目。 每个项目都保留其个人身份,因此项目可以包含在多个工作空间中或从工作空间中删除而不影响项目。 工作区模块维护指向项目和工作空间所包含的其他文件的指针。 目标及其创建的产品可能与另一个目标有关。 如果两个目标都在相同的工作空间中,则依赖关系管理器会发现依赖关系,构建引擎以所需的顺序构建产品。 这种关系被称为隐式依赖。

    SPECULATIVE COMPILATION
    5.
    发明申请
    SPECULATIVE COMPILATION 有权
    统计编译

    公开(公告)号:US20110119658A1

    公开(公告)日:2011-05-19

    申请号:US13012652

    申请日:2011-01-24

    IPC分类号: G06F9/45

    CPC分类号: G06F8/48

    摘要: The invention is a method and apparatus for use in developing a program. More particularly, a method and apparatus for compiling a source code program during editing of the same is disclosed, where editing can be initial entry or modification subsequent to initial s entry. The method comprises compiling at least a portion of a source code program defined by a waypoint during the editing of the source code program. In other aspects, the invention includes a program storage medium encoded with instructions that, when executed, perform this method and a computer programmed to perform this method. The apparatus includes a computing apparatus, comprising a text editor through which a source code program may be entered; and a compiler that may compile the source code program. The control block is capable of determining at least one waypoint in the source code program and invoking the compiler to compile the source code program up to the waypoint.

    摘要翻译: 本发明是用于开发程序的方法和装置。 更具体地,公开了一种用于在编辑源代码程序期间编辑它的方法和装置,其中编辑可以是在初始输入之后的初始输入或修改。 该方法包括在编辑源代码程序期间编译由路点定义的源代码程序的至少一部分。 在其他方面,本发明包括一个程序存储介质,编码有指令,当被执行时执行该方法和被编程为执行该方法的计算机。 该装置包括一个计算装置,包括可以输入源代码程序的文本编辑器; 以及可以编译源代码程序的编译器。 控制块能够确定源代码程序中的至少一个路点,并调用编译器将源代码程序编译到路点。

    Speculative compilation
    6.
    发明授权
    Speculative compilation 有权
    投机汇编

    公开(公告)号:US07877738B2

    公开(公告)日:2011-01-25

    申请号:US10807833

    申请日:2004-03-24

    IPC分类号: G06F9/45

    CPC分类号: G06F8/48

    摘要: The invention is a method and apparatus for use in developing a program. More particularly, a method and apparatus for compiling a source code program during editing of the same is disclosed, where editing can be initial entry or modification subsequent to initial entry. The method comprises compiling at least a portion of a source code program defined by a waypoint during the editing of the source code program. In other aspects, the invention includes a program storage medium encoded with instructions that, when executed, perform this method and a computer programmed to perform this method. The apparatus includes a computing apparatus, comprising a text editor through which a source code program may be entered; and a compiler that may compile the source code program. The control block is capable of determining at least one waypoint in the source code program and invoking the compiler to compile the source code program up to the waypoint.

    摘要翻译: 本发明是用于开发程序的方法和装置。 更具体地,公开了一种用于在编辑源代码程序期间编译源代码程序的方法和装置,其中编辑可以是初始输入之后的初始输入或修改。 该方法包括在编辑源代码程序期间编译由路点定义的源代码程序的至少一部分。 在其他方面,本发明包括一个程序存储介质,编码有指令,当被执行时执行该方法和被编程为执行该方法的计算机。 该装置包括一个计算装置,包括可以输入源代码程序的文本编辑器; 以及可以编译源代码程序的编译器。 控制块能够确定源代码程序中的至少一个路点,并调用编译器将源代码程序编译到路点。