Electronic bag toss game with light-activated detection
    1.
    发明授权
    Electronic bag toss game with light-activated detection 失效
    电子袋折扣游戏与光启动检测

    公开(公告)号:US4927160A

    公开(公告)日:1990-05-22

    申请号:US351952

    申请日:1989-05-08

    IPC分类号: A63F9/02

    CPC分类号: A63F9/02 Y10S273/26

    摘要: An automated bag toss game, having a game board surface, with holes formed therein. Items are provided for being tossed toward and into the holes, and the game automatically keeps track of and displays running scores based on which holes the bags fall into. In some embodiments the items are bags containing pellets, "bean bags", and at least some of the pellets have magnetic properties. A wire coil is provided for each hole, disposed beneath the surface, for sensing the passage of the bag into one of the holes and producing a signal corresponding to that hole. An electronic circuit is provided for calculating and displaying a score based upon those signals. The electronic circuit includes a portion for a display for showing the current scores, a display driver portion for controlling the display, and a processor for receiving a signal from the receiving portion corresponding to a predetermined score value of holes in the game board and producing a signal for causing the display driver to show at least a cumulative score corresponding to the holes into which the bags have fallen. One such embodiment is based on the coils not being energized, and the bags containing magnetic pellets. A second embodiment is based on the coils being continually energized with a selected frequency signal, and the bags containing ferromagnetic pellets. A third embodiment is based on a light source and a light sensor being placed under the holes, rather than a wire coil, resulting in the detection of the thrown item being light-activated, rather than magnetically activated.

    摘要翻译: 具有游戏板表面的自动化袋折腾游戏,其中形成有孔。 物品被提供用于向洞中投掷,并且游戏根据袋落入哪个孔自动跟踪并显示运行分数。 在一些实施方案中,物品是含有丸粒的袋,“豆袋”,并且至少一些颗粒具有磁性。 为每个孔设置线圈,设置在表面下方,用于检测袋进入其中一个孔中并产生与该孔对应的信号。 提供电子电路用于基于这些信号计算和显示分数。 电子电路包括用于显示当前分数的显示部分,用于控制显示的显示驱动器部分和用于从对应于游戏板中的孔的预定分数值的接收部分接收信号的处理器, 信号,用于使显示器驱动器至少显示对应于袋已经掉落的孔的累积分数。 一个这样的实施例是基于线圈未通电的,以及包含磁性粒料的袋子。 第二实施例基于线圈以选定的频率信号连续地通电,并且包含铁磁颗粒的袋子。 第三实施例基于光源和光传感器,其被放置在孔的下方,而不是线圈,导致被投射物品的检测被光激活,而不是磁激活。

    Electronic bag toss game
    2.
    发明授权
    Electronic bag toss game 失效
    电子袋折腾游戏

    公开(公告)号:US4923201A

    公开(公告)日:1990-05-08

    申请号:US300134

    申请日:1989-01-23

    IPC分类号: A63F9/02

    CPC分类号: A63F9/02 Y10S273/26

    摘要: An automated bag toss game, having a game board surface, with a plurality of holes formed therein. Bags are provided, each containing pellets, at least some of those pellets having magnetic properties. A wire coil is provided for each hole and disposed beneath the game board surface, for sensing the passage of the bag into one of the holes and producing a signal corresponding to that hole. An electronic circuit is provided for receiving the signal and calculating and displaying a score based upon that hole. One embodiment of the electronic circuit includes a portion for receiving the signal from the coil and for ensuring that the signal from the coil was not a false signal, a display for showing the current scores, a display driver portion for controlling the display, and a processor for receiving a signal from the receiving portion corresponding to a predetermined hierarchy of holes in the game board and producing a signal for causing the display driver to show a score corresponding to the hole into which the bag fell. This embodiment is based on the coils not being energized, and the bags containing magnetic pellets. A second embodiment includes all of the above except for a different circuit portion for receiving the signal. This second embodiment is based on the coils being continually energized with a selected frequency signal, and the bags containing ferromagnetic pellets.

    摘要翻译: 一种具有游戏板表面的自动化包折腾游戏,其中形成有多个孔。 提供袋,每个包含颗粒,至少一些具有磁性的颗粒。 为每个孔设置线圈,并且设置在游戏板表面下方,用于感测袋进入其中一个孔并产生对应于该孔的信号。 提供电子电路用于接收信号并基于该孔计算和显示分数。 电子电路的一个实施例包括用于从线圈接收信号并确保来自线圈的信号不是假信号的部分,用于显示当前分数的显示器,用于控制显示器的显示驱动器部分和 处理器,用于从对应于游戏板中的预定等级的孔的接收部分接收信号,并产生用于使显示器驱动器显示与袋落下的孔相对应的分数的信号。 本实施例是基于未通电的线圈,以及包含磁性小球的袋。 除了用于接收信号的不同电路部分之外,第二实施例包括所有上述内容。 该第二实施例基于线圈以选定的频率信号连续地通电,并且包含铁磁颗粒的袋子。