Systems and/or methods for dynamic selection of rules processing mode
    1.
    发明授权
    Systems and/or methods for dynamic selection of rules processing mode 有权
    用于动态选择规则处理模式的系统和/或方法

    公开(公告)号:US08954371B2

    公开(公告)日:2015-02-10

    申请号:US13524360

    申请日:2012-06-15

    IPC分类号: G06F17/00 G06N5/02

    CPC分类号: G06N5/02 G06N5/025

    摘要: Certain example embodiments described herein relate to techniques for dynamically selecting rule processing modes. The processing mode does not need to be specified during rule design/authoring. Two sets of artifacts may be generated to support a desired processing mode. This may occur in the designer's local workspace, e.g., so that rule invocation can be tested locally. Additionally, or alternatively, both sets of artifacts may be installed on the rule engine running on a remote server when the project is deployed. The designer need not be aware that both sets of artifacts are being generated. In certain example embodiments, the designer may have the ability to sequence rules within metaphors (or decision entities such as decision tables), and/or the ability to sequence metaphors within rule sets. During rule invocation, a parameter may be provided to indicate the processing mode (e.g., sequential or inferential) to be used by the rule engine.

    摘要翻译: 这里描述的某些示例实施例涉及用于动态选择规则处理模式的技术。 在规则设计/创作过程中,不需要指定处理模式。 可以生成两组伪影以支持期望的处理模式。 这可能发生在设计人员的本地工作区中,例如,可以在本地测试规则调用。 另外或替代地,当部署项目时,两组工件可以安装在在远程服务器上运行的规则引擎上。 设计者不需要知道正在生成两组工件。 在某些示例性实施例中,设计者可能具有在隐喻(或决策实体,例如决策表)中排序规则的能力,和/或在规则集内对序列隐喻进行排序的能力。 在规则调用期间,可以提供参数以指示要由规则引擎使用的处理模式(例如,顺序或推断)。

    SYSTEMS AND/OR METHODS FOR DYNAMIC SELECTION OF RULES PROCESSING MODE
    2.
    发明申请
    SYSTEMS AND/OR METHODS FOR DYNAMIC SELECTION OF RULES PROCESSING MODE 有权
    用于动态选择规则处理模式的系统和/或方法

    公开(公告)号:US20130339285A1

    公开(公告)日:2013-12-19

    申请号:US13524360

    申请日:2012-06-15

    IPC分类号: G06N5/02

    CPC分类号: G06N5/02 G06N5/025

    摘要: Certain example embodiments described herein relate to techniques for dynamically selecting rule processing modes. The processing mode does not need to be specified during rule design/authoring. Two sets of artifacts may be generated to support a desired processing mode. This may occur in the designer's local workspace, e.g., so that rule invocation can be tested locally. Additionally, or alternatively, both sets of artifacts may be installed on the rule engine running on a remote server when the project is deployed. The designer need not be aware that both sets of artifacts are being generated. In certain example embodiments, the designer may have the ability to sequence rules within metaphors (or decision entities such as decision tables), and/or the ability to sequence metaphors within rule sets. During rule invocation, a parameter may be provided to indicate the processing mode (e.g., sequential or inferential) to be used by the rule engine.

    摘要翻译: 这里描述的某些示例实施例涉及用于动态选择规则处理模式的技术。 在规则设计/创作过程中,不需要指定处理模式。 可以生成两组伪影以支持期望的处理模式。 这可能发生在设计人员的本地工作区中,例如,可以在本地测试规则调用。 另外或替代地,当部署项目时,两组工件可以安装在在远程服务器上运行的规则引擎上。 设计者不需要知道正在生成两组工件。 在某些示例性实施例中,设计者可能具有在隐喻(或决策实体,例如决策表)中排序规则的能力,和/或在规则集内对序列隐喻进行排序的能力。 在规则调用期间,可以提供参数以指示要由规则引擎使用的处理模式(例如,顺序或推断)。