PREDICTIVE MODELING IN A GAMING SYSTEM
    4.
    发明申请
    PREDICTIVE MODELING IN A GAMING SYSTEM 审中-公开
    游戏系统中的预测建模

    公开(公告)号:US20090070081A1

    公开(公告)日:2009-03-12

    申请号:US12205646

    申请日:2008-09-05

    IPC分类号: G06F17/10 G06F17/18

    摘要: Methods and systems for performing comprehensive predictive analysis and modeling in a wager gaming environment are provided. Statistical calculations for deriving predictive values for a patron behavior in a casino or gaming environment may include various criteria, including but not limited to wager gaming activities, resort/hotel usage, dining/meals, non-gaming point of sale transactions, entertainment expenditures, coupon/prize redemption, “comps” provided, etc. In some implementations, a plurality of predictive models may be used. One or more criteria may be used to evaluate and/or rank the predictive models. For example, such an evaluation and/or ranking may be based, at least in part, on a correlation coefficient or a function thereof. In some such implementations, an evaluation and/or ranking may be based, at least in part, on a comparison of the coefficient of determination, R2, corresponding to each predictive model.

    摘要翻译: 提供了在下注游戏环境中执行综合预测分析和建模的方法和系统。 用于推导赌场或游戏环境中的顾客行为的预测值的统计计算可以包括各种标准,包括但不限于下注游戏活动,度假村/酒店使用,餐饮/餐饮,非游戏销售点交易,娱乐支出, 优惠券/奖品兑换,“comps”等。在一些实现中,可以使用多个预测模型。 可以使用一个或多个标准来评估和/或评估预测模型。 例如,这样的评估和/或排名可以至少部分地基于相关系数或其功能。 在一些这样的实施方案中,评估和/或排序可以至少部分地基于与每个预测模型相对应的确定系数R2的比较。