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公开(公告)号:US20140162788A1
公开(公告)日:2014-06-12
申请号:US14089925
申请日:2013-11-26
申请人: James Bernard , Matthew Calos , Keith Dobkowski , Kevin Goldner , Edward Goren , Ryan Kuttler , Patrick Miller , Adam Slotnick , Darrin Vaniglia , Thomas Zentmeyer
发明人: James Bernard , Matthew Calos , Keith Dobkowski , Kevin Goldner , Edward Goren , Ryan Kuttler , Patrick Miller , Adam Slotnick , Darrin Vaniglia , Thomas Zentmeyer
IPC分类号: A63F13/30
CPC分类号: A63F13/12 , G07F17/3272
摘要: A method of interactive gaming includes identifying a broadcast event, generating interactive questions for the broadcast event based upon a subject of the broadcast event, organizing the generated questions based on a structure of the broadcast event, and providing the organized questions to a user during a broadcast of the broadcast event through an interactive gaming interface based on the structure of the broadcast event.
摘要翻译: 交互式游戏的方法包括识别广播事件,基于广播事件的主题为广播事件生成交互式问题,基于广播事件的结构来组织生成的问题,并且在一 基于广播事件的结构,通过交互式游戏界面广播广播事件。
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公开(公告)号:US20110281653A1
公开(公告)日:2011-11-17
申请号:US13093841
申请日:2011-04-25
申请人: James Bernard , Matthew Calos , Keith Dobkowski , Kevin Goldner , Edward Goren , Ryan Kuttler , Patrick Miller , Adam Slotnick , Darrin Vaniglia , Thomas Zentmeyer
发明人: James Bernard , Matthew Calos , Keith Dobkowski , Kevin Goldner , Edward Goren , Ryan Kuttler , Patrick Miller , Adam Slotnick , Darrin Vaniglia , Thomas Zentmeyer
IPC分类号: A63F9/24
CPC分类号: A63F13/12 , G07F17/3272
摘要: A method of interactive gaming includes identifying a broadcast event, generating interactive questions for the broadcast event based upon a subject of the broadcast event, organizing the generated questions based on a structure of the broadcast event, and providing the organized questions to a user during a broadcast of the broadcast event through an interactive gaming interface based on the structure of the broadcast event.
摘要翻译: 交互式游戏的方法包括识别广播事件,基于广播事件的主题为广播事件生成交互式问题,基于广播事件的结构来组织生成的问题,并且在一 基于广播事件的结构,通过交互式游戏界面广播广播事件。
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3.
公开(公告)号:US20070085908A1
公开(公告)日:2007-04-19
申请号:US11560237
申请日:2006-11-15
申请人: Stanley Honey , Richard Cavallaro , Jerry Gepner , Edward Goren , David Hill
发明人: Stanley Honey , Richard Cavallaro , Jerry Gepner , Edward Goren , David Hill
IPC分类号: H04N7/18
CPC分类号: H04N5/32 , G02B6/4452
摘要: Pan, tilt and zoom sensors are coupled to a broadcast camera in order to determine the field of view of the broadcast camera and to make a rough estimate of a target's location in the broadcast camera's field of view. Pattern recognition techniques can be used to determine the exact location of the target in the broadcast camera's field of view. If a preselected target is at least partially within the field of view of the broadcast camera, all or part of the target's image is enhanced. The enhancements include replacing the target image with a second image, overlaying the target image or highlighting the target image. Examples of a target include a billboard, a portion of a playing field or another location at a live event. The enhancements made to the target's image can be seen by the television viewer but are not visible to persons at the live event.
摘要翻译: 平移,倾斜和变焦传感器耦合到广播摄像机,以便确定广播摄像机的视野并且在广播摄像机的视场中粗略地估计目标的位置。 可以使用模式识别技术来确定目标在广播摄像机的视场中的确切位置。 如果预选目标至少部分地在广播摄像机的视野范围内,则全部或部分目标的图像被增强。 增强功能包括用第二个图像替换目标图像,覆盖目标图像或突出显示目标图像。 目标的示例包括广告牌,游戏场的一部分或实况事件中的另一位置。 对目标图像的增强可以由电视观看者看到,但对于现场直播活动的人来说是不可见的。
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公开(公告)号:US08622835B2
公开(公告)日:2014-01-07
申请号:US13093841
申请日:2011-04-25
申请人: James Bernard , Matthew Calos , Keith Dobkowski , Kevin Goldner , Edward Goren , Ryan Kuttler , Patrick Miller , Adam Slotnick , Darrin Vaniglia , Thomas Zentmeyer
发明人: James Bernard , Matthew Calos , Keith Dobkowski , Kevin Goldner , Edward Goren , Ryan Kuttler , Patrick Miller , Adam Slotnick , Darrin Vaniglia , Thomas Zentmeyer
IPC分类号: A63F9/00
CPC分类号: A63F13/12 , G07F17/3272
摘要: A method of interactive gaming includes identifying a broadcast event, generating interactive questions for the broadcast event based upon a subject of the broadcast event, organizing the generated questions based on a structure of the broadcast event, and providing the organized questions to a user during a broadcast of the broadcast event through an interactive gaming interface based on the structure of the broadcast event.
摘要翻译: 交互式游戏的方法包括识别广播事件,基于广播事件的主题为广播事件生成交互式问题,基于广播事件的结构来组织生成的问题,并且在一 基于广播事件的结构,通过交互式游戏界面广播广播事件。
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