Techniques for accurately determining visibility of objects from multiple viewpoints in a three-dimensional (3D) environment
    1.
    发明申请
    Techniques for accurately determining visibility of objects from multiple viewpoints in a three-dimensional (3D) environment 失效
    用于从三维(3D)环境中的多个视点精确地确定对象的可视性的技术

    公开(公告)号:US20060221073A1

    公开(公告)日:2006-10-05

    申请号:US11367301

    申请日:2006-03-06

    IPC分类号: G06T15/40

    CPC分类号: G06T15/40

    摘要: An apparatus for determining visibility of agents in a scene from multiple viewpoints in a there-dimensional environment. The apparatus comprises a programmable vertex processor operable to execute a plurality of vertex programs. A programmable fragment processor is provided that is operable to execute a plurality of pixel shaders programs, said vertex programs and said pixel shaders programs operable to render each object in the scene multiple times from multiple viewpoints. A processing unit is provided that is operable to analyze the rendered viewpoints to determine visibility area of the agents.

    摘要翻译: 一种用于在该维度环境中从多个视点确定场景中的代理的可见性的装置。 该装置包括可操作以执行多个顶点程序的可编程顶点处理器。 提供了可操作以执行多个像素着色器程序的可编程片段处理器,所述顶点程序和所述像素着色器程序可操作以从多个视点多次渲染场景中的每个对象。 提供了一种处理单元,其可操作以分析所渲染的视点以确定代理的可视区域。

    SYSTEM AND METHOD FOR THE GENERATION OF NAVIGATION GRAPHS IN REAL-TIME
    2.
    发明申请
    SYSTEM AND METHOD FOR THE GENERATION OF NAVIGATION GRAPHS IN REAL-TIME 失效
    实时导航图形的系统和方法

    公开(公告)号:US20080220862A1

    公开(公告)日:2008-09-11

    申请号:US12017695

    申请日:2008-01-22

    IPC分类号: A63F9/24

    摘要: A system and method for navigation graph generation in real time is provided including a dictionary operable to maintain information mapping surface features to navigational costs. Further included is a graphical module operable to transform geometrical data of a virtual world and associated navigational costs obtained from the dictionary into navigation data; a graph-generation module operable to translate the navigation data into a semi-generated navigation graph; and a physical module operable to receive the semi-generated navigation graph, and generate an updated navigation graph based on collisions test.

    摘要翻译: 提供了一种用于实时导航图生成的系统和方法,包括可操作以维护将表面特征映射到导航成本的信息的字典。 进一步包括的图形模块可操作以将虚拟世界的几何数据和从字典获得的相关导航成本转换为导航数据; 图形生成模块,用于将导航数据转换成半生成的导航图; 以及物理模块,其可操作以接收所述半生成的导航图,并且基于冲突测试生成更新的导航图。

    System and method for the generation of navigation graphs in real-time
    3.
    发明授权
    System and method for the generation of navigation graphs in real-time 失效
    实时生成导航图的系统和方法

    公开(公告)号:US08111257B2

    公开(公告)日:2012-02-07

    申请号:US12017695

    申请日:2008-01-22

    IPC分类号: G06T13/00

    摘要: A system and method for navigation graph generation in real time is provided including a dictionary operable to maintain information mapping surface features to navigational costs. Further included is a graphical module operable to transform geometrical data of a virtual world and associated navigational costs obtained from the dictionary into navigation data; a graph-generation module operable to translate the navigation data into a semi-generated navigation graph; and a physical module operable to receive the semi-generated navigation graph, and generate an updated navigation graph based on collisions test.

    摘要翻译: 提供了一种用于实时导航图生成的系统和方法,包括可操作以维护将表面特征映射到导航成本的信息的字典。 进一步包括的图形模块可操作以将虚拟世界的几何数据和从字典获得的相关导航成本转换为导航数据; 图形生成模块,用于将导航数据转换成半生成的导航图; 以及物理模块,其可操作以接收所述半生成的导航图,并且基于冲突测试生成更新的导航图。

    Techniques for accurately determining visibility of objects from multiple viewpoints in a three-dimensional (3D) environment
    4.
    发明授权
    Techniques for accurately determining visibility of objects from multiple viewpoints in a three-dimensional (3D) environment 失效
    用于从三维(3D)环境中的多个视点精确地确定对象的可视性的技术

    公开(公告)号:US07777741B2

    公开(公告)日:2010-08-17

    申请号:US11367301

    申请日:2006-03-06

    IPC分类号: G06T15/40 G06T15/50 G06T15/60

    CPC分类号: G06T15/40

    摘要: An apparatus for determining visibility of agents in a scene from multiple viewpoints in a there-dimensional environment. The apparatus comprises a programmable vertex processor operable to execute a plurality of vertex programs. A programmable fragment processor is provided that is operable to execute a plurality of pixel shaders programs, said vertex programs and said pixel shaders programs operable to render each object in the scene multiple times from multiple viewpoints. A processing unit is provided that is operable to analyze the rendered viewpoints to determine visibility area of the agents.

    摘要翻译: 一种用于在该维度环境中从多个视点确定场景中的代理的可见性的装置。 该装置包括可操作以执行多个顶点程序的可编程顶点处理器。 提供了可操作以执行多个像素着色器程序的可编程片段处理器,所述顶点程序和所述像素着色器程序可操作以从多个视点多次渲染场景中的每个对象。 提供了一种处理单元,其可操作以分析渲染的视点以确定代理的可视区域。