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公开(公告)号:US08512118B2
公开(公告)日:2013-08-20
申请号:US12103429
申请日:2008-04-15
申请人: Louis Lui , Robert Linley Muir , David Curry , John Boesen , David Jack
发明人: Louis Lui , Robert Linley Muir , David Curry , John Boesen , David Jack
CPC分类号: G07F17/3244 , G07F17/32 , G07F17/3255 , G07F17/3262
摘要: A gaming machine and a gaming system is described. Gaming machines may be reserved by operating a button panel. In certain embodiments the reserved gaming machine or a head system causes the printing of a ticket and when that ticket is read by a bill acceptor, the gaming machine unlocks. In other embodiments, reservation is made by other means, including player cards.
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公开(公告)号:US08376841B2
公开(公告)日:2013-02-19
申请号:US11843349
申请日:2007-08-22
申请人: John Boesen , Natalie Bryant
发明人: John Boesen , Natalie Bryant
IPC分类号: A63F13/00
CPC分类号: G07F17/3258 , G07F17/32 , G07F17/3244 , G07F17/3267 , G07F17/3297
摘要: A gaming system and a method of operating a bonus prize awarding system, the system comprising a plurality of electronic gaming console having a console cabinet 10 including a prize display 12, a coin entry slot 13, a pay out tray 14 and internally mounted game control processor circuits. A video game is provided for play on the console in which images of objects (balls) are dropped through a series of obstacles (pins) and eventually fill a number of containers. Prizes are paid according to either the number of balls which are in each container at the end of the ball drop and/or the manner in which the pins are hit, and bonus prizes are increased progressively upon the occurrence of predetermined game events within the game or external to the game.
摘要翻译: 一种游戏系统和操作奖励奖励制度的方法,该系统包括多个电子游戏机,其具有控制台机柜10,该控制台机柜10包括奖品显示器12,硬币进入槽13,付款托盘14和内部安装的游戏控制 处理器电路。 提供了一种视频游戏,用于在控制台上播放,其中物体(球)的图像通过一系列障碍物(针)落下并最终填充多个容器。 奖品根据球滴结束时在每个容器中的球的数量和/或针被击中的方式来支付奖金,并且奖励奖品在游戏中发生预定游戏事件之后逐渐增加 或游戏外部。
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公开(公告)号:US20100093427A1
公开(公告)日:2010-04-15
申请号:US12635499
申请日:2009-12-10
申请人: Robert Lindley Muir , John Boesen , Mike Jones
发明人: Robert Lindley Muir , John Boesen , Mike Jones
IPC分类号: A63F9/24
CPC分类号: G07F17/3223 , G07F17/32 , G07F17/3202
摘要: An operating system for a gaming system includes a data producer which generates non-reproducible data relating to a transaction carried out in respect of the gaming system. A data consumer is in communication with the data producer for storing data relating to the non-reproducible data. A game controller is in communication with the data producer and the data consumer which effects communications between the data producer and the data consumer by means of a transaction-based protocol. The invention also relates to the use of data storage device for a gaming system that includes a local power supply.
摘要翻译: 用于游戏系统的操作系统包括数据生成器,其产生与关于游戏系统执行的交易相关的不可重现数据。 数据使用者与数据生成器通信,用于存储与不可重现数据有关的数据。 游戏控制器与数据生成器和数据消费者进行通信,数据生成器和数据消费者通过基于事务的协议来实现数据生成器和数据消费者之间的通信。 本发明还涉及用于包括本地电源的游戏系统的数据存储设备的使用。
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公开(公告)号:US08657669B2
公开(公告)日:2014-02-25
申请号:US13547221
申请日:2012-07-12
申请人: Robert Lindley Muir , John Boesen , Mike Jones
发明人: Robert Lindley Muir , John Boesen , Mike Jones
CPC分类号: G07F17/3223 , G07F17/32 , G07F17/3202
摘要: An operating system for a gaming system includes a data producer which generates non-reproducible data relating to a transaction carried out in respect of the gaming system. A data consumer is in communication with the data producer for storing data relating to the non-reproducible data. A game controller is in communication with the data producer and the data consumer which effects communications between the data producer and the data consumer by means of a transaction-based protocol. The invention also relates to the use of data storage device for a gaming system that includes a local power supply.
摘要翻译: 用于游戏系统的操作系统包括数据生成器,其产生与关于游戏系统执行的交易相关的不可重现数据。 数据使用者与数据生成器通信,用于存储与不可重现数据有关的数据。 游戏控制器与数据生成器和数据消费者进行通信,数据生成器和数据消费者通过基于事务的协议来实现数据生成器和数据消费者之间的通信。 本发明还涉及用于包括本地电源的游戏系统的数据存储设备的使用。
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公开(公告)号:US20100151938A1
公开(公告)日:2010-06-17
申请号:US12638499
申请日:2009-12-15
申请人: John Boesen
发明人: John Boesen
IPC分类号: A63F9/24
CPC分类号: G07F17/3227 , G07F17/32 , G07F17/3262 , G07F17/3276
摘要: A gaming system and method of gaming whereby a tournament can be provided to two or more game machines using a player marketing module of each gaming machine. Tournament participation of a player of each game machine is controlled by the player marketing module, and tournament outcomes are determined based on game outcomes generated in accordance with regular game play of the gaming machines of each participating player during the tournament.
摘要翻译: 一种游戏系统和游戏方法,其中可以使用每个游戏机的玩家营销模块将游戏提供给两个或更多个游戏机。 每个游戏机的玩家的参赛由玩家营销模块控制,并且根据在比赛期间每个参与玩家的游戏机的常规游戏玩法产生的游戏结果来确定比赛结果。
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公开(公告)号:US20080032782A1
公开(公告)日:2008-02-07
申请号:US11843349
申请日:2007-08-22
申请人: John Boesen , Natalie Bryant
发明人: John Boesen , Natalie Bryant
IPC分类号: A63F9/24
CPC分类号: G07F17/3258 , G07F17/32 , G07F17/3244 , G07F17/3267 , G07F17/3297
摘要: A gaming system and a method of operating a bonus prize awarding system, the system comprising a plurality of electronic gaming console having a console cabinet 10 including a prize display 12, a coin entry slot 13, a pay out tray 14 and internally mounted game control processor circuits. A video game is provided for play on the console in which images of objects (balls) are dropped through a series of obstacles (pins) and eventually fill a number of containers. Prizes are paid according to either the number of balls which are in each container at the end of the ball drop and/or the manner in which the pins are hit, and bonus prizes are increased progressively upon the occurrence of predetermined game events within the game or external to the game.
摘要翻译: 一种游戏系统和操作奖励奖励制度的方法,该系统包括多个电子游戏机,其具有控制台机柜10,该控制台机柜10包括奖品显示器12,硬币进入槽13,付款托盘14和内部安装的游戏控制 处理器电路。 提供了一种视频游戏,用于在控制台上播放,其中物体(球)的图像通过一系列障碍物(针)落下并最终填充多个容器。 奖品根据球滴结束时在每个容器中的球的数量和/或针被击中的方式来支付奖金,并且奖励奖品在游戏中发生预定游戏事件之后逐渐增加 或游戏外部。
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公开(公告)号:US20130137502A1
公开(公告)日:2013-05-30
申请号:US13739209
申请日:2013-01-11
申请人: John Boesen , Natalie Bryant
发明人: John Boesen , Natalie Bryant
IPC分类号: G07F17/32
CPC分类号: G07F17/3258 , G07F17/32 , G07F17/3244 , G07F17/3267 , G07F17/3297
摘要: A gaming system and a method of operating a bonus prize awarding system, the system comprising a plurality of electronic gaming console having a console cabinet 10 including a prize display 12, a coin entry slot 13, a pay out tray 14 and internally mounted game control processor circuits. A video game is provided for play on the console in which images of objects (balls) are dropped through a series of obstacles (pins) and eventually fill a number of containers. Prizes are paid according to either the number of balls which are in each container at the end of the ball drop and/or the manner in which the pins are hit, and bonus prizes are increased progressively upon the occurrence of predetermined game events within the game or external to the game.
摘要翻译: 一种游戏系统和操作奖励奖励制度的方法,该系统包括多个电子游戏机,其具有控制台机柜10,该控制台机柜10包括奖品显示器12,硬币进入槽13,付款托盘14和内部安装的游戏控制 处理器电路。 提供了一种视频游戏,用于在控制台上播放,其中物体(球)的图像通过一系列障碍物(针)落下并最终填充多个容器。 奖品根据球滴结束时在每个容器中的球的数量和/或针被击中的方式来支付奖金,并且奖励奖品在游戏中发生预定的游戏事件之后逐渐增加 或游戏外部。
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公开(公告)号:US20130012300A1
公开(公告)日:2013-01-10
申请号:US13547221
申请日:2012-07-12
申请人: Robert Lindley Muir , John Boesen , Mike Jones
发明人: Robert Lindley Muir , John Boesen , Mike Jones
CPC分类号: G07F17/3223 , G07F17/32 , G07F17/3202
摘要: An operating system for a gaming system includes a data producer which generates non-reproducible data relating to a transaction carried out in respect of the gaming system. A data consumer is in communication with the data producer for storing data relating to the non-reproducible data. A game controller is in communication with the data producer and the data consumer which effects communications between the data producer and the data consumer by means of a transaction-based protocol. The invention also relates to the use of data storage device for a gaming system that includes a local power supply.
摘要翻译: 用于游戏系统的操作系统包括数据生成器,其产生与关于游戏系统执行的交易相关的不可重现数据。 数据使用者与数据生成器通信,用于存储与不可重现数据有关的数据。 游戏控制器与数据生成器和数据消费者进行通信,数据生成器和数据消费者通过基于事务的协议来实现数据生成器和数据消费者之间的通信。 本发明还涉及用于包括本地电源的游戏系统的数据存储设备的使用。
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公开(公告)号:US08241109B2
公开(公告)日:2012-08-14
申请号:US12635499
申请日:2009-12-10
申请人: Robert Lindley Muir , John Boesen , Mike Jones
发明人: Robert Lindley Muir , John Boesen , Mike Jones
CPC分类号: G07F17/3223 , G07F17/32 , G07F17/3202
摘要: An operating system for a gaming system includes a data producer which generates non-reproducible data relating to a transaction carried out in respect of the gaming system. A data consumer is in communication with the data producer for storing data relating to the non-reproducible data. A game controller is in communication with the data producer and the data consumer which effects communications between the data producer and the data consumer by means of a transaction-based protocol. The invention also relates to the use of data storage device for a gaming system that includes a local power supply.
摘要翻译: 用于游戏系统的操作系统包括数据生成器,其产生与关于游戏系统执行的交易相关的不可重现数据。 数据使用者与数据生成器通信,用于存储与不可重现数据有关的数据。 游戏控制器与数据生成器和数据消费者进行通信,数据生成器和数据消费者通过基于事务的协议来实现数据生成器和数据消费者之间的通信。 本发明还涉及用于包括本地电源的游戏系统的数据存储设备的使用。
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公开(公告)号:US20120094771A1
公开(公告)日:2012-04-19
申请号:US13336509
申请日:2011-12-23
申请人: John Boesen
发明人: John Boesen
IPC分类号: A63F9/24
CPC分类号: G07F17/3232 , G07F17/32 , G07F17/3223
摘要: A gaming management system including: a plurality of gaming management clients each associated with at least one of a plurality of venues; and a gaming management server adapted to store gaming management data for each venue and including a data access module arranged to control access to the data by each gaming management client so that a gaming management client can only access gaming management of a venue with which the gaming management client is associated.
摘要翻译: 一种游戏管理系统,包括:多个游戏管理客户,每个与多个场地中的至少一个相关联; 以及游戏管理服务器,其适于存储针对每个场地的游戏管理数据,并且包括数据访问模块,所述数据访问模块被布置成控制每个游戏管理客户端对数据的访问,使得游戏管理客户端仅能访问游戏管理, 管理客户端相关联。
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