TOY TRACK SYSTEM
    3.
    发明申请
    TOY TRACK SYSTEM 审中-公开
    玩具跟踪系统

    公开(公告)号:US20080248716A1

    公开(公告)日:2008-10-09

    申请号:US12098226

    申请日:2008-04-04

    IPC分类号: A63H18/00

    摘要: Embodiments of a toy track system and methods of using such embodiments are described. In general, the system may include a track that has a longitudinal passage with an insert disposed in the longitudinal passage. A toy may be positioned adjacent the track so that it is proximate to the insert inside the longitudinal passage. When so positioned, an attractive force (such as, e.g., a magnetic force) may couple the toy to the insert so that as the toy and insert may move in a corresponding fashion along the track.

    摘要翻译: 描述玩具履带系统的实施例和使用这些实施例的方法。 通常,系统可以包括具有纵向通道的轨道,其中插入件设置在纵向通道中。 玩具可以定位在轨道附近,使得其靠近纵向通道内的插入物。 当这样定位时,吸引力(例如磁力)可以将玩具耦合到插入件,使得当玩具和插入件可以沿着轨道以相应的方式移动时。

    Smart blocks
    4.
    发明授权
    Smart blocks 失效
    智能块

    公开(公告)号:US06443796B1

    公开(公告)日:2002-09-03

    申请号:US09596634

    申请日:2000-06-19

    IPC分类号: A63H1700

    摘要: A child's construction set contains virtual intelligence, is interactive and smart, characteristics that may be exhibited to a player during player construction activity with the set and, thereafter, during continuing play and instills a sense of unpredictability to play. The set incorporates a programmed controller (17), a speaker (23), special (“smart”) play pieces or blocks (1,3,5,7, et cet.) and a base (15) on which to position the play pieces or blocks. Sensors (A1-C3), referred to as “hot spots”, are distributed at various positions about the base and are coupled to the controller, whereby the controller identifies special play pieces and the location of those play pieces when the respective play piece is installed at one of those positions. Some of the special play pieces may depict characters, some contain electrically operated devices, and some contain a player operated input device. The controller issues speech messages or other audible effects through the speaker to effect a virtual personality to the character play pieces; controls operation of electrically operated devices in special blocks, and detects and responds to player inputs from the player input blocks. Through wireless communication devices, the controller may acquire information from and supply speech messages to accessory blocks that are used off the base of the construction set.

    摘要翻译: 一个孩子的建筑集包含虚拟智能,互动和智能,玩家在玩家施工活动期间可以展示给玩家的特征,此后,在继续游戏中,并且灌输了不可预测的玩法感。 该组合包括编程控制器(17),扬声器(23),特殊(“智能”)播放块或块(1,3,5,7等)和基座(15),其上定位 玩块或块。 称为“热点”的传感器(A1-C3)分布在围绕基座的各个位置处,并且耦合到控制器,由此当相应的游戏片是相应的游戏片段时,控制器识别特定的游戏片和那些播放片的位置 安装在其中一个岗位上。 一些特殊的游戏可以描绘人物,一些包含电动装置,一些包含播放器操作的输入装置。 控制器通过扬声器发出语音消息或其他听觉效果,对角色播放片段产生虚拟个性; 控制电气设备在特殊块中的操作,并且检测并响应来自播放器输入块的播放器输入。 通过无线通信设备,控制器可以从构建集合的基础处获取来自附加块的信息并向其提供语音消息。

    Electronic interactive play environment for toy characters
    5.
    发明授权
    Electronic interactive play environment for toy characters 失效
    玩具人物电子互动游戏环境

    公开(公告)号:US06227931B1

    公开(公告)日:2001-05-08

    申请号:US09347623

    申请日:1999-07-02

    IPC分类号: A63H300

    摘要: A child's electronic playset defines a setting or character environment (1) for various toy characters (57-62), play pieces, representing persons or fantasy characters, which the player may move about that environment. Through its electronics (90) the environment possesses built-in intelligence and defines virtual beings through spoken messages which are attributed by the player to the toy characters, creating a virtual universe. Markers (65) identify each toy character to the environment when checked by the environment's sensors (90, S1-S48) enabling the environment to know which characters are present and to call up an appropriate dialog there between to broadcast through a loudspeaker (92). The environment also keeps track of the time of day, enabling it to know the order in which toy characters are placed in the environment and possess the ability to call up a dialog appropriate to certain hours in the day.

    摘要翻译: 孩子的电子戏剧定义了玩家可以在该环境中移动的各种玩具角色(57-62),玩片,代表人物或幻想角色的设置或角色环境(1)。 通过其电子技术(90),环境拥有内置智能,并通过播放器归因于玩具角色的语音消息定义虚拟生物,创建虚拟宇宙。 当环境的传感器(90,S1-S48)检查时,标记(65)识别环境中的每个玩具角色,使得环境能够知道存在哪些字符并且通过扬声器(92)广播呼叫适当的对话, 。 环境还跟踪时间的一天,使其能够了解玩具人物放置在环境中的顺序,并具有调用适合于当天某些时间的对话的能力。