摘要:
A network caching system has a multi-protocol caching filer coupled to an origin server to provide storage virtualization of data served by the filer in response to data access requests issued by multi-protocol clients over a computer network. The multi-protocol caching filer includes a file system configured to manage a sparse volume that “virtualizes” a storage space of the data to thereby provide a cache function that enables access to data by the multi-protocol clients. To that end, the caching filer further includes a multi-protocol engine configured to translate the multi-protocol client data access requests into generic file system primitive operations executable by both the caching filer and the origin server.
摘要:
An architecture, including a file-level protocol, for supporting sparse volumes on a storage system is provided. The file-level protocol provides coherency checking for use in retrieving data stored on a backing store remote from a storage system.
摘要:
A single- or multi-protocol buffering proxy accepts communication option negotiation commands from a client before establishing a connection between the client and a host. The proxy negotiates a limited set of options with the client before the connection is established and buffers (accepts and temporarily stores without responding to) other option negotiation commands from the client. The proxy accepts credentials from a user and establishes, or denies the connection based on the credentials. If the connection is established, the proxy buffers option negotiation commands sent by the host. After the proxy logs in to the host on behalf of the user or the user logs in directly, the proxy sends each party's buffered option negotiation commands to the other party, ceases buffering option negotiation commands and enters a “pass-through” mode, in which the proxy passes characters and commands between the parties until the session ends. The proxy uses the credentials to allow or deny subsequent connection requests, without re-prompting for credentials.
摘要:
In one embodiment, the invention provides an apparatus for caching data in a network, with the apparatus including a proxy cache configured to receive request for an object from a client and to fetch data blocks from a server. The proxy cache may be configured to cache the data blocks in a hierarchical relationship within the object. The object may be, for example, a data file or a directory. The data blocks that are cached in the proxy cache define an active data set which is based upon a request from a client.
摘要:
In one embodiment, the invention provides an apparatus for caching data in a network, with the apparatus including a proxy cache configured to receive request for an object from a client and to fetch data blocks from a server. The proxy cache may be configured to cache the data blocks in a hierarchical relationship within the object. The object may be, for example, a data file or a directory. The data blocks that are cached in the proxy cache define an active data set which is based upon a request from a client.
摘要:
A network caching system has a multi-protocol caching filer coupled to an origin server to provide storage virtualization of data served by the filer in response to data access requests issued by multi-protocol clients over a computer network. The multi-protocol caching filer includes a file system configured to manage a sparse volume that “virtualizes” a storage space of the data to thereby provide a cache function that enables access to data by the multi-protocol clients. To that end, the caching filer further includes a multi-protocol engine configured to translate the multi-protocol client data access requests into generic file system primitive operations executable by both the caching filer and the origin server.
摘要:
An architecture, including a file-level protocol, for supporting sparse volumes on a storage system is provided. The file-level protocol provides coherency checking for use in retrieving data stored on a backing store remote from a storage system.
摘要:
An apparatus and method for integrating social game play with social network features is disclosed herein. Content generated in the game is posted to the social network to initiate social game play. Recipients of the content that respond to the content are automatically taken to the game to join the game in a controlled manner. Recipients' interaction with the game may be selectively reviewed and incorporated into a playing space associated with an existing player of the game.
摘要:
A single- or multi-protocol buffering proxy accepts communication option negotiation commands from a client before establishing a connection between the client and a host. The proxy negotiates a limited set of options with the client before the connection is established and buffers (accepts and temporarily stores without responding to) other option negotiation commands from the client. The proxy accepts credentials from a user and establishes, or denies the connection based on the credentials. If the connection is established, the proxy buffers option negotiation commands sent by the host. After the proxy logs in to the host on behalf of the user or the user logs in directly, the proxy sends each party's buffered option negotiation commands to the other party, ceases buffering option negotiation commands and enters a “pass-through” mode, in which the proxy passes characters and commands between the parties until the session ends. The proxy uses the credentials to allow or deny subsequent connection requests, without re-prompting for credentials.
摘要:
A method includes receiving streaming media data having a media frame and a frame index referencing the media frame; allocating a frame budget for an output media frame by estimating a frame size of the output media frame based on the frame index; generating the output media frame in real-time by processing the media frame based on first processing parameters and, if the allocated frame budget is greater than a frame size of the processed media frame, padding the processed media frame; and providing the output media frame.